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  5. Sparrow vs Starling

Sparrow vs Starling

OverviewComparisonAlternatives

Overview

Starling
Starling
Stacks8
Followers11
Votes0
GitHub Stars463
Forks59
Sparrow
Sparrow
Stacks6
Followers11
Votes0

Sparrow vs Starling: What are the differences?

Introduction:

Sparrow and Starling are both popular game development frameworks that are widely used in the industry. While they both share similarities in terms of being open-source and providing tools for game development, there are some key differences between the two frameworks that set them apart.

  1. Language: One of the main differences between Sparrow and Starling is the programming language they are based on. Sparrow uses Objective-C, which is an object-oriented language, while Starling is based on ActionScript, which is a scripting language. This difference in language choice can impact the development process and the coding style required for each framework.

  2. Platform Support: Another key difference between Sparrow and Starling is the platform support they provide. Sparrow primarily focuses on iOS development, making it a great choice for creating games specifically for Apple devices. On the other hand, Starling is designed to be cross-platform and supports both iOS and Android, allowing developers to create games that can run on multiple devices. This difference in platform support can influence the target audience and reach of the games developed using each framework.

  3. Rendering Engine: Sparrow and Starling also differ in their rendering engines. Sparrow uses a traditional 2D rendering engine that relies on sprites and textures to display graphics. In contrast, Starling utilizes the Stage3D API, which allows for hardware-accelerated rendering. This distinction in rendering engines can affect the performance and visual quality of the games developed using each framework.

  4. Community and Ecosystem: The community and ecosystem surrounding Sparrow and Starling are also distinct. Sparrow has a smaller and more niche community, primarily focused on iOS game development. While this means that there may be fewer resources and support available, it can also offer a more specialized and dedicated community for developers. Starling, on the other hand, has a larger and more diverse community, thanks to its cross-platform capabilities. This larger community can provide a wider range of resources and support for developers.

  5. Integration with Existing Projects: When it comes to integrating with existing projects, Sparrow and Starling have different approaches. Sparrow offers a seamless integration with the iOS development ecosystem, allowing developers to easily incorporate Sparrow into their existing Objective-C projects. On the other hand, Starling's integration with existing projects can be more complex, as it requires using the Adobe Flash IDE or a similar environment. This difference in integration can impact the ease of use and compatibility of each framework.

  6. Ease of Use and Learning Curve: Lastly, Sparrow and Starling differ in terms of their ease of use and learning curve. Sparrow is generally considered to have a simpler API and a more straightforward learning curve, making it a good choice for beginners or developers who prefer a more intuitive development experience. Starling, on the other hand, has a steeper learning curve due to its reliance on ActionScript and the Stage3D API. This can make it more challenging for beginners but offers more flexibility and power for experienced developers.

In summary, Sparrow and Starling differ in their programming language, platform support, rendering engines, community, integration with existing projects, and ease of use. These differences make each framework suitable for different types of developers and projects, depending on their specific requirements and preferences.

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Detailed Comparison

Starling
Starling
Sparrow
Sparrow

Starling is a powerful but simple messaging server that enables reliable distributed queuing with an absolutely minimal overhead. It speaks the MemCache protocol for maximum cross-platform compatibility. Any language that speaks MemCache can take advantage of Starling's queue facilities.

Sparrow keeps messages in memory, but persists them to disk, using Sqlite, when the queue is shutdown.

Written by Blaine Cook at Twitter;Starling is a Message Queue Server based on MemCached;Written in Ruby;Stores jobs in memory (message queue)
-
Statistics
GitHub Stars
463
GitHub Stars
-
GitHub Forks
59
GitHub Forks
-
Stacks
8
Stacks
6
Followers
11
Followers
11
Votes
0
Votes
0

What are some alternatives to Starling, Sparrow?

Kafka

Kafka

Kafka is a distributed, partitioned, replicated commit log service. It provides the functionality of a messaging system, but with a unique design.

RabbitMQ

RabbitMQ

RabbitMQ gives your applications a common platform to send and receive messages, and your messages a safe place to live until received.

Celery

Celery

Celery is an asynchronous task queue/job queue based on distributed message passing. It is focused on real-time operation, but supports scheduling as well.

Amazon SQS

Amazon SQS

Transmit any volume of data, at any level of throughput, without losing messages or requiring other services to be always available. With SQS, you can offload the administrative burden of operating and scaling a highly available messaging cluster, while paying a low price for only what you use.

NSQ

NSQ

NSQ is a realtime distributed messaging platform designed to operate at scale, handling billions of messages per day. It promotes distributed and decentralized topologies without single points of failure, enabling fault tolerance and high availability coupled with a reliable message delivery guarantee. See features & guarantees.

ActiveMQ

ActiveMQ

Apache ActiveMQ is fast, supports many Cross Language Clients and Protocols, comes with easy to use Enterprise Integration Patterns and many advanced features while fully supporting JMS 1.1 and J2EE 1.4. Apache ActiveMQ is released under the Apache 2.0 License.

ZeroMQ

ZeroMQ

The 0MQ lightweight messaging kernel is a library which extends the standard socket interfaces with features traditionally provided by specialised messaging middleware products. 0MQ sockets provide an abstraction of asynchronous message queues, multiple messaging patterns, message filtering (subscriptions), seamless access to multiple transport protocols and more.

Apache NiFi

Apache NiFi

An easy to use, powerful, and reliable system to process and distribute data. It supports powerful and scalable directed graphs of data routing, transformation, and system mediation logic.

Gearman

Gearman

Gearman allows you to do work in parallel, to load balance processing, and to call functions between languages. It can be used in a variety of applications, from high-availability web sites to the transport of database replication events.

Memphis

Memphis

Highly scalable and effortless data streaming platform. Made to enable developers and data teams to collaborate and build real-time and streaming apps fast.

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