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Electron.NET vs OpenFL: What are the differences?
Developers describe Electron.NET as "Build cross platform desktop apps using .NET core and ASP.NET core". Electron.NET is a wrapper around a "normal" Electron application with a embedded ASP.NET Core application. Via our Electron.NET IPC bridge we can invoke Electron APIs from .NET. The CLI extensions hosts our toolset to build and start Electron.NET applications. On the other hand, OpenFL is detailed as "*Build games and applications for almost every platform imaginable *". It enables creative expression for the desktop, mobile and web. Enterprise applications and best-selling games are made with it, publishing native, Flash and HTML5 applications using one seamless toolset.
Electron.NET and OpenFL can be primarily classified as "Cross-Platform Desktop Development" tools.
Electron.NET and OpenFL are both open source tools. Electron.NET with 3.73K GitHub stars and 309 forks on GitHub appears to be more popular than OpenFL with 1.42K GitHub stars and 331 GitHub forks.
Pros of Electron.NET
- Muy pesado1
Pros of OpenFL
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Cons of Electron.NET
- Gran consumo ram1