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Swift vs Xamarin: What are the differences?

Introduction

Swift and Xamarin are both popular tools used for mobile app development. While Swift is a programming language developed by Apple specifically for iOS, macOS, watchOS, and tvOS app development, Xamarin is a cross-platform framework that allows developers to build apps using C# language. Despite their similarities in enabling cross-platform app development, there are some key differences between Swift and Xamarin.

  1. Language and Development Environment: The major difference between Swift and Xamarin lies in the choice of programming language and development environment. Swift uses the Swift programming language and Xcode IDE, which are both developed and maintained by Apple. On the other hand, Xamarin uses C# as the programming language and supports development in Visual Studio, a popular IDE developed by Microsoft.

  2. Platform-Specific UI Design: Swift, being a native iOS development language, allows developers to leverage the full range of iOS-specific design elements and functionality for building user interfaces. This includes access to all the native UI components, animations, and gestures offered by iOS. In contrast, Xamarin uses a cross-platform UI toolkit called Xamarin.Forms that allows developers to create shared UI code across multiple platforms. While Xamarin.Forms simplifies cross-platform development, it may not offer the same level of control and customization as Swift for iOS-specific UI design.

  3. Performance: Another crucial difference is the performance of the apps built with Swift and Xamarin. Since Swift is a native development language for iOS, it can take full advantage of the underlying hardware and operating system, resulting in highly optimized and performant apps. Xamarin, being a cross-platform framework, relies on a layer of abstraction and additional runtime, which may introduce a slight performance overhead compared to native apps built with Swift.

  4. Community and Ecosystem: Swift has gained significant popularity since its introduction in 2014, with a large and vibrant developer community. This means a wealth of resources, libraries, frameworks, and documentation are available for Swift development. Conversely, while Xamarin also has a supportive community, it may not be as extensive as the Swift community. However, being part of Microsoft's ecosystem, Xamarin benefits from integration with other Microsoft tools and services.

  5. Development Speed and Code Sharing: When it comes to development speed and code sharing, Xamarin has an advantage. Since Xamarin uses C# as the programming language, developers with experience in .NET can leverage their existing skills and reuse code across platforms. This reduces development time and effort, making Xamarin an appealing choice for projects that require rapid development and code sharing between different platforms. Swift, on the other hand, being a language specifically designed for Apple platforms, may require more platform-specific code and development efforts.

  6. Market Reach: Finally, a significant difference lies in the market reach of the apps developed with Swift and Xamarin. Swift is primarily focused on Apple's ecosystem, which includes iOS, macOS, watchOS, and tvOS. This means apps built with Swift are limited to these platforms. In contrast, Xamarin allows developers to target a wider range of platforms, including iOS, Android, macOS, Windows, and more. Consequently, Xamarin offers a broader market reach for apps developed using the framework.

In summary, Swift and Xamarin differ in their choice of programming language and development environment, platform-specific UI design capabilities, performance, community and ecosystem support, development speed and code sharing capabilities, and market reach. Whether you choose Swift or Xamarin depends on your specific requirements, target platforms, and development preferences.

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Pros of Swift
Pros of Xamarin
  • 259
    Ios
  • 180
    Elegant
  • 126
    Not Objective-C
  • 107
    Backed by apple
  • 93
    Type inference
  • 61
    Generics
  • 54
    Playgrounds
  • 49
    Semicolon free
  • 38
    OSX
  • 36
    Tuples offer compound variables
  • 24
    Clean Syntax
  • 24
    Easy to learn
  • 22
    Open Source
  • 21
    Beautiful Code
  • 20
    Functional
  • 12
    Dynamic
  • 12
    Linux
  • 11
    Protocol-oriented programming
  • 10
    Promotes safe, readable code
  • 9
    No S-l-o-w JVM
  • 8
    Explicit optionals
  • 7
    Storyboard designer
  • 6
    Optionals
  • 6
    Type safety
  • 5
    Super addicting language, great people, open, elegant
  • 5
    Best UI concept
  • 4
    Its friendly
  • 4
    Highly Readable codes
  • 4
    Fail-safe
  • 4
    Powerful
  • 4
    Faster and looks better
  • 4
    Swift is faster than Objective-C
  • 4
    Feels like a better C++
  • 3
    Easy to learn and work
  • 3
    Much more fun
  • 3
    Protocol extensions
  • 3
    Native
  • 3
    Its fun and damn fast
  • 3
    Strong Type safety
  • 3
    Easy to Maintain
  • 2
    Protocol as type
  • 2
    All Cons C# and Java Swift Already has
  • 2
    Esay
  • 2
    MacOS
  • 2
    Type Safe
  • 2
    Protocol oriented programming
  • 1
    Can interface with C easily
  • 1
    Actually don't have to own a mac
  • 1
    Free from Memory Leak
  • 1
    Swift is easier to understand for non-iOS developers.
  • 1
    Numbers with underbar
  • 1
    Optional chain
  • 1
    Great for Multi-Threaded Programming
  • 1
    Runs Python 8 times faster
  • 1
    Objec
  • 121
    Power of c# on mobile devices
  • 81
    Native performance
  • 79
    Native apps with native ui controls
  • 73
    No javascript - truely compiled code
  • 67
    Sharing more than 90% of code over all platforms
  • 45
    Ability to leverage visual studio
  • 44
    Mvvm pattern
  • 44
    Many great c# libraries
  • 36
    Amazing support
  • 34
    Powerful platform for .net developers
  • 19
    GUI Native look and Feel
  • 16
    Nuget package manager
  • 12
    Free
  • 9
    Backed by Microsoft
  • 9
    Enables code reuse on server
  • 8
    Faster Development
  • 7
    Use of third-party .NET libraries
  • 7
    It's free since Apr 2016
  • 7
    Best performance than other cross-platform
  • 7
    Easy Debug and Trace
  • 7
    Open Source
  • 6
    Mac IDE (Xamarin Studio)
  • 6
    Xamarin.forms is the best, it's amazing
  • 5
    That just work for every scenario
  • 5
    C# mult paradigm language
  • 5
    Power of C#, no javascript, visual studio
  • 4
    Great docs
  • 4
    Compatible to develop Hybrid apps
  • 4
    Microsoft stack
  • 4
    Microsoft backed
  • 3
    Well Designed
  • 3
    Small learning curve for Mobile developers
  • 2
    Ionic
  • 2
    Ability to leverage legacy C and C++

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Cons of Swift
Cons of Xamarin
  • 6
    Must own a mac
  • 2
    Memory leaks are not uncommon
  • 1
    Very irritatingly picky about things that’s
  • 1
    Complicated process for exporting modules
  • 1
    Its classes compile to roughly 300 lines of assembly
  • 1
    Is a lot more effort than lua to make simple functions
  • 0
    Overly complex options makes it easy to create bad code
  • 9
    Build times
  • 5
    Visual Studio
  • 4
    Price
  • 3
    Complexity
  • 3
    Scalability
  • 2
    Nuget
  • 2
    Maturity
  • 2
    Build Tools
  • 2
    Support
  • 0
    Maturidade
  • 0
    Performance

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What is Swift?

Writing code is interactive and fun, the syntax is concise yet expressive, and apps run lightning-fast. Swift is ready for your next iOS and OS X project — or for addition into your current app — because Swift code works side-by-side with Objective-C.

What is Xamarin?

Xamarin’s Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry’s most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch.

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What companies use Swift?
What companies use Xamarin?
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What tools integrate with Swift?
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What are some alternatives to Swift and Xamarin?
Objective-C
Objective-C is a superset of the C programming language and provides object-oriented capabilities and a dynamic runtime. Objective-C inherits the syntax, primitive types, and flow control statements of C and adds syntax for defining classes and methods. It also adds language-level support for object graph management and object literals while providing dynamic typing and binding, deferring many responsibilities until runtime.
React Native
React Native enables you to build world-class application experiences on native platforms using a consistent developer experience based on JavaScript and React. The focus of React Native is on developer efficiency across all the platforms you care about - learn once, write anywhere. Facebook uses React Native in multiple production apps and will continue investing in React Native.
Kotlin
Kotlin is a statically typed programming language for the JVM, Android and the browser, 100% interoperable with Java
Golang
Go is expressive, concise, clean, and efficient. Its concurrency mechanisms make it easy to write programs that get the most out of multicore and networked machines, while its novel type system enables flexible and modular program construction. Go compiles quickly to machine code yet has the convenience of garbage collection and the power of run-time reflection. It's a fast, statically typed, compiled language that feels like a dynamically typed, interpreted language.
Java
Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!
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