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RubyMotion vs Xamarin: What are the differences?
- Language Used: RubyMotion uses Ruby as the programming language, while Xamarin uses C#.
- Community Support: Xamarin has a larger and more active community compared to RubyMotion.
- Native vs. Cross-Platform: RubyMotion focuses mainly on building native iOS and Android apps, whereas Xamarin supports building cross-platform apps using a single codebase.
- Tools and Ecosystem: Xamarin provides a more extensive set of tools and resources for mobile app development compared to RubyMotion.
- Pricing Model: Xamarin has a free Starter edition available for individual developers, while RubyMotion requires a paid license for commercial use.
- Development Environment: RubyMotion integrates well with macOS and Xcode for iOS development, while Xamarin can be used with Visual Studio and other IDEs for cross-platform development.
In Summary, RubyMotion and Xamarin differ in programming language, community support, native vs. cross-platform focus, tools, pricing, and development environment.
We are developing an AWS IoT app for large boats. The IoT devices have sensors all over the boat for engine oil pressure, position, water depth, fuel level, crew location, etc. When the boat has internet, we interact with AWS cloud using lambda and Amazon DynamoDB. When the boat is offshore, the captain and crew still need normal and emergency alerts and real-time sensor information. The crew might have an Android or IoS phone or a Windows or macOS PC to receive alerts and interact with sensors. We may use the AWS GreenGrasss edge computing solution and either MQTT or HTML for that function.
Question: We want to develop a cross-platform client to run on Windows, Mac, Android, IOS, and possibly Linux. We are primarily Python programmers, so PyQt or Kivy are options for us, but we have heard good things about React Native, Flutter, Xamarin, and others. We think an AWS Greengrass core on an RPI4 could communicate to the client with MQTT or a local webserver with a client web interface.
Any thoughts would be much appreciated.
I don't know much about Xamarin but I know about PyQt and React Native.
However, I don't recommend PyQt because the apps made using PyQt are not that suitable for mobile apps. If you take a look at the PyQt interface, you will be able to see that the features are more of a desktop apps kind.
React Native uses JavaScript. React Native is immensely flexible in upgrading your apps because it allows you to formulate your app code into independent blocks.
In Xamarin, you have to write the code in .NET . The best thing about Xamarin is, that it extends the.NET developer platform with tools and libraries specifically for building apps for Android, iOS, tvOS, watchOS, macOS, and Windows
While the best choice for you depends on various factors but React Native app development is a promising overall choice. In today’s scenario, React Native has steady growth, flawless code structure, and brilliant and large community support. We suggest you go for React Native for your next project owing to its outstanding support from developers, easy availability, and cost-effectiveness.
It seems like your app is not really using any native functionality on the phone. I have experience with cross platform iOS & Android development. They are all really good tools! Xamarin (all the project on the website portfolio I attached) is awesome for accessing native functionality (NFC, Sensors, Bluetooth, etc), and I have built apps that have millions of downloads, some that hit Top 5 on Utilities, another that hit Top 50 in Finances. You just have to look at what your application intent is, it seems like it's just to read and post data. For that they are all pretty good, but you should also look into Ionic which may serve the same purpose
Pros of RubyMotion
- Ruby Syntax6
- Editor + Terminal workflow; minimal Xcode involvement4
- Great Community4
- Fast Prototyping3
- Great gems, libraries, and frameworks3
- Leverage CocoaPods and Gradle2
- Cross Platform2
- Light Code1
Pros of Xamarin
- Power of c# on mobile devices121
- Native performance81
- Native apps with native ui controls79
- No javascript - truely compiled code73
- Sharing more than 90% of code over all platforms67
- Ability to leverage visual studio45
- Mvvm pattern44
- Many great c# libraries44
- Amazing support36
- Powerful platform for .net developers34
- GUI Native look and Feel19
- Nuget package manager16
- Free12
- Backed by Microsoft9
- Enables code reuse on server9
- Faster Development8
- Use of third-party .NET libraries7
- It's free since Apr 20167
- Best performance than other cross-platform7
- Easy Debug and Trace7
- Open Source7
- Mac IDE (Xamarin Studio)6
- Xamarin.forms is the best, it's amazing6
- That just work for every scenario5
- C# mult paradigm language5
- Power of C#, no javascript, visual studio5
- Great docs4
- Compatible to develop Hybrid apps4
- Microsoft stack4
- Microsoft backed4
- Well Designed3
- Small learning curve for Mobile developers3
- Ionic2
- Ability to leverage legacy C and C++2
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Cons of RubyMotion
Cons of Xamarin
- Build times9
- Visual Studio5
- Price4
- Complexity3
- Scalability3
- Nuget2
- Maturity2
- Build Tools2
- Support2
- Maturidade0
- Performance0