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RubyMotion

25
54
+ 1
25
Swift

20.4K
13.4K
+ 1
1.3K
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RubyMotion vs Swift: What are the differences?

Introduction:

1. Language Paradigm: RubyMotion uses Ruby, an object-oriented language, while Swift is a multi-paradigm language that incorporates both object-oriented and functional programming concepts. This difference in language paradigms can affect how developers approach problem-solving and code structuring in each platform.

2. Platforms Supported: RubyMotion primarily targets iOS and OS X development, while Swift can be used for iOS, macOS, watchOS, and tvOS development. This wider range of platform support in Swift gives developers more flexibility in creating cross-platform applications.

3. Compilation Process: RubyMotion uses a Ruby-to-C compilation process, while Swift compiles directly to machine code. This difference can result in performance variations between the two languages, with Swift potentially offering faster execution times due to its direct compilation approach.

4. Community Support: Swift has a larger and more vibrant community compared to RubyMotion. This difference can impact the availability of resources, libraries, and frameworks for developers using each language, with Swift users having more options for community-driven support.

5. Learning Curve: Swift is designed to be an easy-to-learn language for developers, especially those coming from a background in languages like JavaScript and Java. On the other hand, RubyMotion may have a steeper learning curve for beginners due to its more specialized use case and syntactical differences from mainstream languages.

6. IDE Integration: Swift is tightly integrated with Xcode, Apple's official IDE, providing a seamless development experience for iOS and macOS projects. In contrast, RubyMotion developers may need to rely on third-party tools and plugins for IDE support, potentially leading to a less streamlined workflow.

In Summary, RubyMotion and Swift differ in language paradigms, supported platforms, compilation processes, community support, learning curve, and IDE integration.

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Pros of RubyMotion
Pros of Swift
  • 6
    Ruby Syntax
  • 4
    Editor + Terminal workflow; minimal Xcode involvement
  • 4
    Great Community
  • 3
    Fast Prototyping
  • 3
    Great gems, libraries, and frameworks
  • 2
    Leverage CocoaPods and Gradle
  • 2
    Cross Platform
  • 1
    Light Code
  • 259
    Ios
  • 180
    Elegant
  • 126
    Not Objective-C
  • 107
    Backed by apple
  • 93
    Type inference
  • 61
    Generics
  • 54
    Playgrounds
  • 49
    Semicolon free
  • 38
    OSX
  • 36
    Tuples offer compound variables
  • 24
    Clean Syntax
  • 24
    Easy to learn
  • 22
    Open Source
  • 21
    Beautiful Code
  • 20
    Functional
  • 12
    Dynamic
  • 12
    Linux
  • 11
    Protocol-oriented programming
  • 10
    Promotes safe, readable code
  • 9
    No S-l-o-w JVM
  • 8
    Explicit optionals
  • 7
    Storyboard designer
  • 6
    Optionals
  • 6
    Type safety
  • 5
    Super addicting language, great people, open, elegant
  • 5
    Best UI concept
  • 4
    Its friendly
  • 4
    Highly Readable codes
  • 4
    Fail-safe
  • 4
    Powerful
  • 4
    Faster and looks better
  • 4
    Swift is faster than Objective-C
  • 4
    Feels like a better C++
  • 3
    Easy to learn and work
  • 3
    Much more fun
  • 3
    Protocol extensions
  • 3
    Native
  • 3
    Its fun and damn fast
  • 3
    Strong Type safety
  • 3
    Easy to Maintain
  • 2
    Protocol as type
  • 2
    All Cons C# and Java Swift Already has
  • 2
    Esay
  • 2
    MacOS
  • 2
    Type Safe
  • 2
    Protocol oriented programming
  • 1
    Can interface with C easily
  • 1
    Actually don't have to own a mac
  • 1
    Free from Memory Leak
  • 1
    Swift is easier to understand for non-iOS developers.
  • 1
    Numbers with underbar
  • 1
    Optional chain
  • 1
    Great for Multi-Threaded Programming
  • 1
    Runs Python 8 times faster
  • 1
    Objec

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Cons of RubyMotion
Cons of Swift
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    • 6
      Must own a mac
    • 2
      Memory leaks are not uncommon
    • 1
      Very irritatingly picky about things that’s
    • 1
      Complicated process for exporting modules
    • 1
      Its classes compile to roughly 300 lines of assembly
    • 1
      Is a lot more effort than lua to make simple functions
    • 0
      Overly complex options makes it easy to create bad code

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    What is RubyMotion?

    RubyMotion lets you quickly develop cross-platform native apps for iOS, Android and OS X, all using your favorite editor and the awesome Ruby language you know and love.

    What is Swift?

    Writing code is interactive and fun, the syntax is concise yet expressive, and apps run lightning-fast. Swift is ready for your next iOS and OS X project — or for addition into your current app — because Swift code works side-by-side with Objective-C.

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    What companies use RubyMotion?
    What companies use Swift?
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    What tools integrate with RubyMotion?
    What tools integrate with Swift?

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    What are some alternatives to RubyMotion and Swift?
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