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Lit vs Polymer: What are the differences?
- Data Binding: Lit uses a simple syntax for data binding where the templating system automatically updates the UI when the data changes, while Polymer requires additional code for two-way data binding.
- Performance: Lit offers superior performance due to its lightweight nature and efficient rendering system, whereas Polymer can be heavier and slower due to its full-featured nature, which includes unnecessary features for some applications.
- Size: Lit has a smaller file size as it includes only the essentials for web components, resulting in quicker load times, whereas Polymer includes a larger set of features which might not be required, making it a bit heavier in comparison.
- Directives: Lit utilizes standard web platform features like Lit directives, making it more aligned with modern best practices, whereas Polymer has its own set of custom elements and directives, which might require additional learning and maintenance.
- Composition Patterns: Lit encourages the use of composition patterns for building complex components, leading to better code structure and reusability, while Polymer can sometimes lead to monolithic components that are harder to maintain and reuse.
- Community Support and Updates: Lit is actively maintained by a team at Google, providing regular updates and support, whereas Polymer has seen a decrease in active development and focus from Google, leading to uncertainties in its long-term support and compatibility.
In Summary, Lit and Polymer differ in their approach to data binding, performance, file size, directives, composition patterns, and community support, with Lit being more streamlined and aligned with modern practices compared to Polymer.
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Learn MorePros of Lit
Pros of Polymer
Pros of Lit
- Performance2
- Lit-html2
Pros of Polymer
- Web components52
- Material design30
- HTML14
- Components13
- Open source5
- It uses the platform4
- Designer friendly. HTMLX concepts3
- Like the interesting naming convention for elements1
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Cons of Lit
Cons of Polymer
Cons of Lit
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Cons of Polymer
- Last version is like 2 years ago? that's totally rad1
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What is Lit?
A tiny CSS framework that preserves everything Skeleton, Milligram, and other micro frameworks have to offer.
What is Polymer?
Polymer is a new type of library for the web, designed to leverage the existing browser infrastructure to provide the encapsulation and extendability currently only available in JS libraries. Polymer is based on a set of future technologies, including Shadow DOM, Custom Elements and Model Driven Views. Currently these technologies are implemented as polyfills or shims, but as browsers adopt these features natively, the platform code that drives Polymer evacipates, leaving only the value-adds.
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What companies use Lit?
What companies use Polymer?
What companies use Lit?
What companies use Polymer?
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What are some alternatives to Lit and Polymer?
React
Lots of people use React as the V in MVC. Since React makes no assumptions about the rest of your technology stack, it's easy to try it out on a small feature in an existing project.
JavaScript
JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.
Python
Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.
Node.js
Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices.
HTML5
HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997.