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Jinja2 vs Liquid: What are the differences?


In this Markdown document, we will discuss the key differences between Jinja2 and Liquid, two popular templating languages used for web development.

1. Syntax: Jinja2 and Liquid have different syntaxes for variable interpolation and control structures. Jinja2 uses double curly braces ({{ }}) for variable interpolation and control structures, while Liquid uses curly braces and percentage signs ({{ }} and {% %}) respectively. This difference in syntax can impact the way templates are written and manipulated.

2. Filters: Jinja2 provides a wider range of built-in filters compared to Liquid. Filters in Jinja2 allow developers to modify and transform variables in the template. Liquid, on the other hand, has a limited set of filters available. This disparity in filter options can affect the complexity and flexibility of template manipulation.

3. Whitespace Handling: Jinja2 and Liquid have different approaches to handling whitespace in the templates. Jinja2 preserves whitespace by default, which means that any indentation or line breaks in the template will be maintained. In contrast, Liquid removes leading and trailing whitespace, which can impact the visual formatting of the template.

4. Template Inheritance: Jinja2 supports template inheritance, allowing developers to create a base template and extend it in other templates. This feature enables code reuse and simplifies the management of large projects. Liquid, however, does not have built-in support for template inheritance, which makes code organization and reuse more challenging.

5. Error Handling: Jinja2 provides more detailed error messages compared to Liquid, making it easier to identify and troubleshoot issues in the template. Liquid, on the other hand, tends to provide more generic error messages, which can make debugging more time-consuming and difficult.

6. Compatibility: Jinja2 is primarily used with the Python programming language, whereas Liquid was developed for the Ruby programming language. Although both templating languages can be used with other languages, Jinja2 has better integration with Python frameworks and libraries, while Liquid fits more seamlessly into Ruby-based projects.

In summary, Jinja2 and Liquid differ in syntax, filters, whitespace handling, template inheritance, error handling, and compatibility. These discrepancies can impact template development, code organization, and debugging processes.

Advice on and Liquid
Asad Gilani
Software Engineer at Lisec Automation · | 5 upvotes · 198.1K views
Needs advice

@All: I am searching for the best template engine for .NET. I started looking into several template engines, including the Dotliquid, Handlebars.js, Scriban, and Razorlight. I found handlebar a bit difficult to use when using the loops and condition because you need to register for helper first. DotLiquid and Scriban were easy to use and in Razorlight I did not find the example for loops.

Can you please suggest which template engine is best suited for the use of conditional/list and looping and why? Or if anybody could provide me a resource or link where I can compare which is best?

Thanks In Advance

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Replies (1)
Josh Lind

I like Handlebars, it's very mature... some would say-- outdated.

Handlebars loops are done via {{#each myList}}. Read the docs!

Remember, don't put logic in your templates! Keep this layer simple. Sorry to hear you have to use dotNet.

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What is Liquid?

It is an open-source template language written in Ruby. It is the backbone of Shopify themes and is used to load dynamic content on storefronts. It is safe, customer facing template language for flexible web apps.

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What tools integrate with Liquid?

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What are some alternatives to and Liquid?
Django is a high-level Python Web framework that encourages rapid development and clean, pragmatic design.
Flask is intended for getting started very quickly and was developed with best intentions in mind.
Lots of people use React as the V in MVC. Since React makes no assumptions about the rest of your technology stack, it's easy to try it out on a small feature in an existing project.
A human-readable data-serialization language. It is commonly used for configuration files, but could be used in many applications where data is being stored or transmitted.
Mustache is a logic-less template syntax. It can be used for HTML, config files, source code - anything. It works by expanding tags in a template using values provided in a hash or object. We call it "logic-less" because there are no if statements, else clauses, or for loops. Instead there are only tags. Some tags are replaced with a value, some nothing, and others a series of values.