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  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. Godot vs Unreal Engine

Godot vs Unreal Engine

OverviewDecisionsComparisonAlternatives

Overview

Unreal Engine
Unreal Engine
Stacks378
Followers392
Votes34
Godot
Godot
Stacks222
Followers270
Votes47

Godot vs Unreal Engine: What are the differences?

## Introduction

1. **Programming Language**: One key difference between Godot and Unreal Engine is the programming language. Godot uses its own scripting language called GDScript, which is similar to Python, while Unreal Engine uses C++ or Blueprints, a visual scripting language.
   
2. **License**: Another important distinction is the licensing model. Godot is released under the MIT license, which allows users to modify the engine as they see fit, without any restrictions. Unreal Engine, on the other hand, is free to use but charges a 5% royalty fee on gross revenue after the first $1 million USD.

3. **Platform Compatibility**: Godot is known for its flexibility in platform compatibility, supporting a wide range of platforms including Windows, macOS, Linux, iOS, Android, HTML5, and more. Unreal Engine, while also supporting multiple platforms, has a more extensive focus on high-end gaming consoles and VR devices.

4. **Community and Support**: Godot has a smaller but highly active and supportive community, fostering a more personal and community-driven environment for developers. Unreal Engine, backed by Epic Games, offers extensive documentation, tutorials, and a larger community, which can be beneficial for beginners.

5. **Performance and Graphics**: Unreal Engine is renowned for its stunning graphics capabilities and high performance, making it a popular choice for AAA game development. Godot, while not as advanced in terms of graphics, is more lightweight and efficient, making it suitable for smaller game projects or projects with limited resources.

6. **Learning Curve**: Unreal Engine has a steeper learning curve due to its complex interface and extensive feature set, making it more suitable for experienced developers. Godot, with its simpler interface and GDScript language, is considered more beginner-friendly and easier to learn for newcomers to game development.

## Summary

In summary, Godot and Unreal Engine differ in programming language, licensing, platform compatibility, community support, performance, graphics capabilities, and learning curve, catering to different needs and skill levels in game development.

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Advice on Unreal Engine, Godot

Alexey
Alexey

Software Engineer / Game Developer at Norlin Games

Jun 11, 2020

Decided

When I started to learn game development, I've tried to use Unity multiple times because it's the most popular option. But never get it worked because of the clunky UI which is very hard to understand for a new user. After some time, I've decided to try UE4 despite there was a lot of rumors that it's "heavy" or requires an AAA team. And suddenly it clicked, everything works as I expecting, UI is clear and much more powerfull, no need to build custom tools to work on the game itself. Blueprints are very helpful for beginners, C++ has a lot of "syntax-sugar" - macroses, a lot of convenient in-engine types for everything. Later while working with Unreal, I've realized it has very consistent roadmap with constant improvements and adding new features. At the same time, each major version update is painless so you can upgrade your project during development to get new features. UE4 is free to use with the full list of features and you only have to pay royalty after getting your first $1 million from the project (and that's just the default case, you can always discuss custom license with an upfront fee, if you want to).

92.3k views92.3k
Comments
Arthur
Arthur

Software Engineer at Value Industry

Mar 1, 2020

Decided

I chose Unity over Unreal Engine because Unity has a more user friendly UI for beginners looking to learn game development. Additionally, as someone who uses a lot of online resources to learn new languages and tools, I found a lot of tutorials covering game development with Unity as the core engine. This doesn't mean Unreal is not a great choice for game development, I just personally found learning game development much smoother with the amount of resources available with Unity.

89.8k views89.8k
Comments

Detailed Comparison

Unreal Engine
Unreal Engine
Godot
Godot

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Photoreal Rendering in Real Time; Blueprints: Create without Coding
Innovative Design; Gorgeous 3d graphics; Create 2d games with ease; Script with full freedom; Debug and optimize
Statistics
Stacks
378
Stacks
222
Followers
392
Followers
270
Votes
34
Votes
47
Pros & Cons
Pros
  • 11
    C++
  • 6
    Blueprints
  • 5
    PBR
  • 4
    Source Available
  • 4
    Suitable for any projects
Cons
  • 6
    Heavy
  • 1
    A lot of "heaviness" myths around
Pros
  • 14
    Open source
  • 7
    Cross-Platform
  • 7
    Supports both C++, C# and GDScript
  • 7
    Easy to port
  • 5
    Simple
Cons
  • 1
    Somewhat poor 3D performance and lacks automatic LODs
  • 1
    Need opengl 2.1 / 3.3
  • 1
    Harder to learn
  • 1
    Performance in 3D
Integrations
Python
Python
C#
C#
JetBrains Rider
JetBrains Rider
PlayFab
PlayFab
Ninject
Ninject
Vuforia
Vuforia
Pushwoosh
Pushwoosh
Helpshift
Helpshift

What are some alternatives to Unreal Engine, Godot?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Panda3D

Panda3D

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

Phaser

Phaser

It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

libGDX

libGDX

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

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