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Godot

152
187
+ 1
27
Unreal Engine

262
264
+ 1
29
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Unreal Engine vs Godot: What are the differences?

Unreal Engine: A suite of integrated tools for game developers *. It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game; *Godot:** Free and open source 2D and 3D game engine. It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Unreal Engine and Godot can be categorized as "Game Development" tools.

Decisions about Godot and Unreal Engine
norlin
Software Engineer / Game Developer at Norlin Games · | 6 upvotes · 61.9K views

When I started to learn game development, I've tried to use Unity multiple times because it's the most popular option. But never get it worked because of the clunky UI which is very hard to understand for a new user. After some time, I've decided to try UE4 despite there was a lot of rumors that it's "heavy" or requires an AAA team. And suddenly it clicked, everything works as I expecting, UI is clear and much more powerfull, no need to build custom tools to work on the game itself. Blueprints are very helpful for beginners, C++ has a lot of "syntax-sugar" - macroses, a lot of convenient in-engine types for everything. Later while working with Unreal, I've realized it has very consistent roadmap with constant improvements and adding new features. At the same time, each major version update is painless so you can upgrade your project during development to get new features. UE4 is free to use with the full list of features and you only have to pay royalty after getting your first $1 million from the project (and that's just the default case, you can always discuss custom license with an upfront fee, if you want to).

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Arthur Osipyan
Software Engineer at Value Industry · | 2 upvotes · 59.3K views

I chose Unity over Unreal Engine because Unity has a more user friendly UI for beginners looking to learn game development. Additionally, as someone who uses a lot of online resources to learn new languages and tools, I found a lot of tutorials covering game development with Unity as the core engine. This doesn't mean Unreal is not a great choice for game development, I just personally found learning game development much smoother with the amount of resources available with Unity.

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Pros of Godot
Pros of Unreal Engine
  • 8
    Open source
  • 5
    Easy to port
  • 3
    Avaible on Steam For Free
  • 3
    Cross-Platform
  • 3
    Supports both C++, C# and GDScript
  • 3
    Simple
  • 2
    Very Popular in Reddit
  • 2
    GDScript is Based On Python
  • 7
    C++
  • 5
    PBR
  • 5
    Blueprints
  • 4
    Suitable for any projects
  • 4
    Source Available
  • 3
    Convenient and modern UI
  • 1
    Most Popular Game engine

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Cons of Godot
Cons of Unreal Engine
  • 1
    Harder to learn
  • 1
    Performance in 3D
  • 1
    Need opengl 2.1 / 3.3
  • 1
    Somewhat poor 3D performance and lacks automatic LODs
  • 6
    Heavy
  • 1
    A lot of "heaviness" myths around

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What is Godot?

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

What is Unreal Engine?

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Need advice about which tool to choose?Ask the StackShare community!

What companies use Godot?
What companies use Unreal Engine?
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    What tools integrate with Godot?
    What tools integrate with Unreal Engine?

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    What are some alternatives to Godot and Unreal Engine?
    MonoGame
    It is a free C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone games run on other systems.
    Unity
    Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.
    three.js
    It is a cross-browser JavaScript library and Application Programming Interface used to create and display animated 3D computer graphics in a web browser.
    Phaser
    It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.
    pygame
    It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.
    See all alternatives