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libGDX

A Java game development framework that provides a unified API that works across all supported platforms
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What is libGDX?

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.
libGDX is a tool in the Game Development category of a tech stack.
libGDX is an open source tool with 18.1K GitHub stars and 6.1K GitHub forks. Here’s a link to libGDX's open source repository on GitHub

Who uses libGDX?

Companies

Developers
29 developers on StackShare have stated that they use libGDX.

libGDX's Features

  • Cross Platform
  • Open Source
  • Feature Packed
  • Well Optimized
  • Well Documented
  • Community Support

libGDX Alternatives & Comparisons

What are some alternatives to libGDX?
MonoGame
It is a free C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone games run on other systems.
Android Studio
Android Studio is a new Android development environment based on IntelliJ IDEA. It provides new features and improvements over Eclipse ADT and will be the official Android IDE once it's ready.
Cocos2D-X
Cocos2d-x is an open-source and cross-platform open source free 2D game engine for mobile game development known for its speed, stability, and ease of use
Godot
It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.
JavaFX
It is a set of graphics and media packages that enables developers to design, create, test, debug, and deploy rich client applications that operate consistently across diverse platforms.
See all alternatives

libGDX's Followers
35 developers follow libGDX to keep up with related blogs and decisions.