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Felgo Game Engine vs Phaser: What are the differences?
Platform Support: Felgo Game Engine is specifically designed for developing 2D games on mobile platforms such as iOS and Android, while Phaser is a lightweight framework focused on web game development.
Programming Language: Felgo Game Engine uses QML, a declarative language, combined with JavaScript for game development, whereas Phaser primarily relies on JavaScript for game coding.
Community and Documentation: Phaser has a larger and more active community with extensive documentation and resources available online, making it easier for developers to find support and help when using the framework.
Performance and Optimization: Felgo Game Engine is optimized for mobile game development with features like asset management and scene transitions tailored to mobile platforms, while Phaser is more versatile and may require additional optimization for mobile devices.
Built-in Features: Felgo Game Engine provides a range of built-in components and tools for game development, such as physics engines and particle systems, while Phaser offers more flexibility by allowing developers to choose and integrate plugins and extensions based on their specific requirements.
Business Model: Felgo Game Engine operates on a subscription-based model with different pricing tiers for commercial and indie developers, while Phaser is open-source and free to use, providing cost-effective options for game development projects.
In Summary, Felgo Game Engine and Phaser differ in platform support, programming languages, community support, performance optimization, built-in features, and business models.
Pros of Felgo Game Engine
Pros of Phaser
- Compile to iOS, Android and native apps1
- JavaScript or TypeScript1
- WebGL and Canvas rendering1
- Open Source1
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Cons of Felgo Game Engine
Cons of Phaser
- No GUI3