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  5. Fabric.js vs JavaScript

Fabric.js vs JavaScript

OverviewDecisionsComparisonAlternatives

Overview

JavaScript
JavaScript
Stacks392.3K
Followers284.0K
Votes8.1K
Fabric.js
Fabric.js
Stacks55
Followers170
Votes0
GitHub Stars30.5K
Forks3.6K

Fabric.js vs JavaScript: What are the differences?

Introduction

Fabric.js is a powerful and flexible JavaScript library that provides interactive object manipulation, rendering, and animation capabilities for creating and editing graphics on the web. It simplifies the process of working with canvas elements and offers a rich set of features for creating and manipulating graphical objects.

1. Key difference: Object-oriented approach

Fabric.js is built on top of JavaScript and provides an object-oriented approach to working with graphics. It allows developers to work with canvas elements and manipulate graphical objects as individual entities with properties and methods. JavaScript, on the other hand, is a general-purpose scripting language that can be used in a wide range of applications, not just graphics.

2. Key difference: Abstraction layer

Fabric.js acts as an abstraction layer on top of the HTML5 canvas element, providing a higher-level and more intuitive API for working with graphics. It simplifies the process of creating and manipulating graphical objects, handling events, and rendering animations. JavaScript, on the other hand, requires more low-level code to achieve the same functionality.

3. Key difference: Built-in features

Fabric.js offers a rich set of built-in features for working with graphics, including support for layers, groupings, transformations, text rendering, image manipulation, and more. It provides a comprehensive set of tools for creating and editing graphical objects. JavaScript, on the other hand, does not have built-in support for graphics and requires additional libraries or custom code to achieve similar functionality.

4. Key difference: Event handling

Fabric.js provides a convenient event system for handling user interactions with graphical objects. It allows developers to listen for and respond to events like clicks, mouse movements, and key presses. JavaScript, on the other hand, does not have built-in support for event handling on graphical objects and requires additional code to achieve the same functionality.

5. Key difference: Cross-browser compatibility

Fabric.js is designed to work seamlessly across different web browsers, ensuring consistent behavior and appearance of graphical objects. It handles browser-specific quirks and provides a unified API for working with graphics. JavaScript, on the other hand, may have variations in behavior and compatibility across different web browsers.

6. Key difference: Performance optimizations

Fabric.js includes various performance optimizations to enhance the rendering and manipulation of graphical objects. It leverages techniques like object pooling, throttling, and caching to improve the overall performance and responsiveness of graphics-intensive applications. JavaScript, on the other hand, does not provide these optimizations out of the box and requires additional code to achieve similar performance improvements.

In summary, Fabric.js offers an object-oriented approach, an abstraction layer for working with graphics, built-in features, event handling, cross-browser compatibility, and performance optimizations that differentiate it from JavaScript in terms of creating and manipulating graphical objects on the web.

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Advice on JavaScript, Fabric.js

Andrew
Andrew

Chief Software Architect at Xelex Digital, LLC

Jun 27, 2020

Decided

In 2015 as Xelex Digital was paving a new technology path, moving from ASP.NET web services and web applications, we knew that we wanted to move to a more modular decoupled base of applications centered around REST APIs.

To that end we spent several months studying API design patterns and decided to use our own adaptation of CRUD, specifically a SCRUD pattern that elevates query params to a more central role via the Search action.

Once we nailed down the API design pattern it was time to decide what language(s) our new APIs would be built upon. Our team has always been driven by the right tool for the job rather than what we know best. That said, in balancing practicality we chose to focus on 3 options that our team had deep experience with and knew the pros and cons of.

For us it came down to C#, JavaScript, and Ruby. At the time we owned our infrastructure, racks in cages, that were all loaded with Windows. We were also at a point that we were using that infrastructure to it's fullest and could not afford additional servers running Linux. That's a long way of saying we decided against Ruby as it doesn't play nice on Windows.

That left us with two options. We went a very unconventional route for deciding between the two. We built MVP APIs on both. The interfaces were identical and interchangeable. What we found was easily quantifiable differences.

We were able to iterate on our Node based APIs much more rapidly than we were our C# APIs. For us this was owed to the community coupled with the extremely dynamic nature of JS. There were tradeoffs we considered, latency was (acceptably) higher on requests to our Node APIs. No strong types to protect us from ourselves, but we've rarely found that to be an issue.

As such we decided to commit resources to our Node APIs and push it out as the core brain of our new system. We haven't looked back since. It has consistently met our needs, scaling with us, getting better with time as continually pour into and expand our capabilities.

446k views446k
Comments
Muhamed
Muhamed

Apr 28, 2020

Needs adviceonPythonPythonJavaScriptJavaScriptDjangoDjango

I am currently learning web development with Python and JavaScript course by CS50 Harvard university. It covers python, Flask, Django, SQL, Travis CI, javascript,HTML ,CSS and more. I am very interested in Flutter app development. Can I know what is the difference between learning these above-mentioned frameworks vs learning flutter directly? I am planning to learn flutter so that I can do both web development and app development. Are there any perks of learning these frameworks before flutter?

737k views737k
Comments
William
William

Senior Platform Engineer at ABN AMRO

Jul 17, 2020

Decided

Telegram Messenger has frameworks for most known languages, which makes easier for anyone to integrate with them. I started with Golang and soon found that those frameworks are not up to date, not to mention my experience testing on Golang is also mixed due to how their testing tool works. The natural runner-up was JS, which I'm ditching in favor of TS to make a strongly typed code, proper tests and documentation for broader usage. TypeScript allows fast prototyping and can prevent problems during code phase, given that your IDE of choice has support for a language server, and build phase. Pairing it with lint tools also allows honing code before it even hits the repositories.

409k views409k
Comments

Detailed Comparison

JavaScript
JavaScript
Fabric.js
Fabric.js

JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.

It provides interactive object model on top of canvas element. Fabric also has SVG-to-canvas (and canvas-to-SVG) parser. Using Fabric.js, you can create and populate objects on canvas; objects like simple geometrical shapes

-
Cross-browser Fast;Encapsulated in one object;No browser sniffing for critical functionality;Runs under ES5 strict mode;Runs on a server under Node.js;Follows Semantic Versioning
Statistics
GitHub Stars
-
GitHub Stars
30.5K
GitHub Forks
-
GitHub Forks
3.6K
Stacks
392.3K
Stacks
55
Followers
284.0K
Followers
170
Votes
8.1K
Votes
0
Pros & Cons
Pros
  • 1670
    Can be used on frontend/backend
  • 1497
    It's everywhere
  • 1163
    Lots of great frameworks
  • 899
    Fast
  • 746
    Light weight
Cons
  • 24
    A constant moving target, too much churn
  • 20
    Horribly inconsistent
  • 16
    Javascript is the New PHP
  • 9
    No ability to monitor memory utilitization
  • 8
    Shows Zero output in case of ANY error
No community feedback yet
Integrations
No integrations available
WordPress
WordPress
HTML5
HTML5

What are some alternatives to JavaScript, Fabric.js?

Python

Python

Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.

jQuery

jQuery

jQuery is a cross-platform JavaScript library designed to simplify the client-side scripting of HTML.

AngularJS

AngularJS

AngularJS lets you write client-side web applications as if you had a smarter browser. It lets you use good old HTML (or HAML, Jade and friends!) as your template language and lets you extend HTML’s syntax to express your application’s components clearly and succinctly. It automatically synchronizes data from your UI (view) with your JavaScript objects (model) through 2-way data binding.

PHP

PHP

Fast, flexible and pragmatic, PHP powers everything from your blog to the most popular websites in the world.

React

React

Lots of people use React as the V in MVC. Since React makes no assumptions about the rest of your technology stack, it's easy to try it out on a small feature in an existing project.

Ruby

Ruby

Ruby is a language of careful balance. Its creator, Yukihiro “Matz” Matsumoto, blended parts of his favorite languages (Perl, Smalltalk, Eiffel, Ada, and Lisp) to form a new language that balanced functional programming with imperative programming.

Java

Java

Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!

Golang

Golang

Go is expressive, concise, clean, and efficient. Its concurrency mechanisms make it easy to write programs that get the most out of multicore and networked machines, while its novel type system enables flexible and modular program construction. Go compiles quickly to machine code yet has the convenience of garbage collection and the power of run-time reflection. It's a fast, statically typed, compiled language that feels like a dynamically typed, interpreted language.

HTML5

HTML5

HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997.

C#

C#

C# (pronounced "See Sharp") is a simple, modern, object-oriented, and type-safe programming language. C# has its roots in the C family of languages and will be immediately familiar to C, C++, Java, and JavaScript programmers.

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