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  1. Stackups
  2. Application & Data
  3. Frameworks
  4. Cross Platform Mobile Development
  5. Electron vs Xamarin

Electron vs Xamarin

OverviewComparisonAlternatives

Overview

Xamarin
Xamarin
Stacks1.3K
Followers1.5K
Votes785
Electron
Electron
Stacks11.6K
Followers10.0K
Votes148

Electron vs Xamarin: What are the differences?

Introduction

In this article, we will compare Electron and Xamarin, two popular frameworks for developing cross-platform applications. Both frameworks allow developers to build applications that can run on multiple operating systems, but there are some key differences between them. Let's take a closer look at these differences.

  1. Operating System compatibility: Electron is primarily designed for building desktop applications that run on Windows, macOS, and Linux. It leverages web technologies such as HTML, CSS, and JavaScript to create native-like applications. On the other hand, Xamarin is focused on mobile application development and supports multiple platforms including iOS, Android, and Windows. It allows developers to write code in C# and share a significant portion of the codebase across different platforms.

  2. Performance: Electron applications are generally known to have higher memory consumption and slower startup times compared to native applications. This is because Electron runs a separate instance of the Chromium browser engine for each application, resulting in higher resource usage. Xamarin applications, on the other hand, are compiled into native code, which offers better performance compared to Electron.

  3. Development Environment: Electron applications can be built using standard web development tools like HTML, CSS, and JavaScript. This makes it easier for web developers to transition into Electron development. Xamarin, on the other hand, requires the use of Visual Studio IDE and knowledge of C# programming language, which may require some learning for developers who are not familiar with C#.

  4. User Interface: Electron uses web technologies to create user interfaces, which provides a high level of flexibility but may not offer a native-like experience. Xamarin, on the other hand, allows developers to create native user interfaces using platform-specific UI components, resulting in applications that look and feel like native applications on each platform.

  5. Ecosystem and Community: Electron has a large and active community that provides a wide range of third-party libraries and tools. This makes it easier to find resources and get support when working on Electron projects. Xamarin also has a strong community and ecosystem, with a range of libraries and tools available, but it may not be as extensive as the Electron ecosystem.

  6. Deployment and Distribution: Electron applications are typically packaged as standalone executables that can be installed on the target operating system. This makes it easier to distribute and install Electron applications. Xamarin applications, on the other hand, require separate compilation and packaging for each target platform, which can make the deployment process more complex.

In summary, Electron is primarily focused on desktop application development and leverages web technologies, while Xamarin is focused on mobile application development and uses C# for coding. Electron offers cross-platform compatibility with higher resource usage and slower performance, while Xamarin provides a more native-like experience with better performance. Both frameworks have active communities and ecosystems, but Electron has a wider range of resources available. Deployment and distribution processes also differ between the two frameworks.

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Detailed Comparison

Xamarin
Xamarin
Electron
Electron

Xamarin’s Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry’s most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch.

With Electron, creating a desktop application for your company or idea is easy. Initially developed for GitHub's Atom editor, Electron has since been used to create applications by companies like Microsoft, Facebook, Slack, and Docker. The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML and CSS. It is based on io.js and Chromium and is used in the Atom editor.

Cross-platform development- Thinking about supporting iOS, Android, Mac and Windows? Xamarin allows you to write it all in C#.;Reuse existing code- Use your favorite .NET libraries in Xamarin apps. Easily use third-party native libraries and frameworks.; Discover as you type- Explore APIs as you type with code autocompletion.;Visual Studio or Xamarin Studio- Create, build, debug, and deploy apps in Visual Studio. Or use Xamarin Studio, a fully-featured IDE that is built for mobile app development.;Native UI, Native Performance- Xamarin delivers high performance compiled code with full access to all the native APIs so you can create native apps with device-specific experiences.; Point and Click UI Design- Xamarin provides a world class Android UI designer. Use Apple Xcode UI designer to create interfaces and Storyboards that automatically sync with your Xamarin.iOS project.
Use HTML, CSS, and JavaScript with Chromium and Node.js to build your app.;Electron is open source; maintained by GitHub and an active community.;Electron apps build and run on Mac, Windows, and Linux.;Automatic updates;Crash reporting;Windows installers;Debugging & profiling;Native menus & notifications
Statistics
Stacks
1.3K
Stacks
11.6K
Followers
1.5K
Followers
10.0K
Votes
785
Votes
148
Pros & Cons
Pros
  • 121
    Power of c# on mobile devices
  • 81
    Native performance
  • 79
    Native apps with native ui controls
  • 73
    No javascript - truely compiled code
  • 67
    Sharing more than 90% of code over all platforms
Cons
  • 9
    Build times
  • 5
    Visual Studio
  • 4
    Price
  • 3
    Scalability
  • 3
    Complexity
Pros
  • 69
    Easy to make rich cross platform desktop applications
  • 53
    Open source
  • 14
    Great looking apps such as Slack and Visual Studio Code
  • 8
    Because it's cross platform
  • 4
    Use Node.js in the Main Process
Cons
  • 19
    Uses a lot of memory
  • 8
    User experience never as good as a native app
  • 4
    No proper documentation
  • 4
    Does not native
  • 1
    Wrong reference for dom inspection

What are some alternatives to Xamarin, Electron?

Ionic

Ionic

Free and open source, Ionic offers a library of mobile and desktop-optimized HTML, CSS and JS components for building highly interactive apps. Use with Angular, React, Vue, or plain JavaScript.

Flutter

Flutter

Flutter is a mobile app SDK to help developers and designers build modern mobile apps for iOS and Android.

React Native

React Native

React Native enables you to build world-class application experiences on native platforms using a consistent developer experience based on JavaScript and React. The focus of React Native is on developer efficiency across all the platforms you care about - learn once, write anywhere. Facebook uses React Native in multiple production apps and will continue investing in React Native.

NativeScript

NativeScript

NativeScript enables developers to build native apps for iOS, Android and Windows Universal while sharing the application code across the platforms. When building the application UI, developers use our libraries, which abstract the differences between the native platforms.

Apache Cordova

Apache Cordova

Apache Cordova is a set of device APIs that allow a mobile app developer to access native device function such as the camera or accelerometer from JavaScript. Combined with a UI framework such as jQuery Mobile or Dojo Mobile or Sencha Touch, this allows a smartphone app to be developed with just HTML, CSS, and JavaScript.

Framework7

Framework7

It is a free and open source mobile HTML framework to develop hybrid mobile apps or web apps with iOS native look and feel. All you need to make it work is a simple HTML layout and attached framework's CSS and JS files.

Qt

Qt

Qt, a leading cross-platform application and UI framework. With Qt, you can develop applications once and deploy to leading desktop, embedded & mobile targets.

PhoneGap

PhoneGap

PhoneGap is a web platform that exposes native mobile device apis and data to JavaScript. PhoneGap is a distribution of Apache Cordova. PhoneGap allows you to use standard web technologies such as HTML5, CSS3, and JavaScript for cross-platform development, avoiding each mobile platforms' native development language. Applications execute within wrappers targeted to each platform, and rely on standards-compliant API bindings to access each device's sensors, data, and network status.

Expo

Expo

It is a framework and a platform for universal React applications. It is a set of tools and services built around React Native and native platforms that help you develop, build, deploy, and quickly iterate on iOS, Android, and web apps.

Vue Native

Vue Native

Vue Native is a mobile framework to build truly native mobile app using Vue.js. Its is designed to connect React Native and Vue.js. Vue Native is a wrapper around React Native APIs, which allows you to use Vue.js and compose rich mobile User Interface.

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