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Corona SDK

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4
Unity

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1.1K
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60
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Unity vs Corona SDK: What are the differences?

Developers describe Unity as "Unity brings state-of-the-art, affordable multiplatform tools and services to developers of interactive content everywhere". Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers. On the other hand, Corona SDK is detailed as "Cross-platform development platform for 2D apps and games". It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Unity and Corona SDK belong to "Game Development" category of the tech stack.

Decisions about Corona SDK and Unity
norlin
Software Engineer / Game Developer at Norlin Games · | 6 upvotes · 61.9K views

When I started to learn game development, I've tried to use Unity multiple times because it's the most popular option. But never get it worked because of the clunky UI which is very hard to understand for a new user. After some time, I've decided to try UE4 despite there was a lot of rumors that it's "heavy" or requires an AAA team. And suddenly it clicked, everything works as I expecting, UI is clear and much more powerfull, no need to build custom tools to work on the game itself. Blueprints are very helpful for beginners, C++ has a lot of "syntax-sugar" - macroses, a lot of convenient in-engine types for everything. Later while working with Unreal, I've realized it has very consistent roadmap with constant improvements and adding new features. At the same time, each major version update is painless so you can upgrade your project during development to get new features. UE4 is free to use with the full list of features and you only have to pay royalty after getting your first $1 million from the project (and that's just the default case, you can always discuss custom license with an upfront fee, if you want to).

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Arthur Osipyan
Software Engineer at Value Industry · | 2 upvotes · 59.3K views

I chose Unity over Unreal Engine because Unity has a more user friendly UI for beginners looking to learn game development. Additionally, as someone who uses a lot of online resources to learn new languages and tools, I found a lot of tutorials covering game development with Unity as the core engine. This doesn't mean Unreal is not a great choice for game development, I just personally found learning game development much smoother with the amount of resources available with Unity.

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Pros of Corona SDK
Pros of Unity
  • 2
    Also potentially build for OS Apple
  • 2
    Lua code better than java code
  • 14
    Because it's a powerful engine, you can build anything
  • 12
    C# language
  • 9
    Very Popular
  • 5
    Cross Platform
  • 5
    Easy to Use
  • 5
    He Has A Free VErsion
  • 4
    2nd Game Engine In The World
  • 3
    Good Choise
  • 3
    Very Large Showcase

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Cons of Corona SDK
Cons of Unity
  • 3
    Not Very popular
  • 2
    Very Poor System
  • 4
    Clunky UI
  • 4
    Closed source
  • 3
    Hard to get started with
  • 3
    No consistency with updates
  • 3
    Requires to build a lot of tools
  • 2
    Gigantic by being 9gb (thats what setup says)

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What is Corona SDK?

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

What is Unity?

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

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What companies use Corona SDK?
What companies use Unity?
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    What tools integrate with Unity?

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    What are some alternatives to Corona SDK and Unity?
    Android Studio
    Android Studio is a new Android development environment based on IntelliJ IDEA. It provides new features and improvements over Eclipse ADT and will be the official Android IDE once it's ready.
    Godot
    It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.
    Flutter
    Flutter is a mobile app SDK to help developers and designers build modern mobile apps for iOS and Android.
    Xamarin
    Xamarin’s Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry’s most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch.
    React Native
    React Native enables you to build world-class application experiences on native platforms using a consistent developer experience based on JavaScript and React. The focus of React Native is on developer efficiency across all the platforms you care about - learn once, write anywhere. Facebook uses React Native in multiple production apps and will continue investing in React Native.
    See all alternatives