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AWS Elemental MediaLive vs Bitmovin: What are the differences?
Developers describe AWS Elemental MediaLive as "Encode live video for broadcast and streaming to any device". AWS Elemental MediaLive is a broadcast-grade live video processing service. It lets you create high-quality video streams for delivery to broadcast televisions and internet-connected multiscreen devices, like connected TVs, tablets, smart phones, and set-top boxes. On the other hand, Bitmovin is detailed as "Video Infrastructure for the Web". It provides adaptive streaming infrastructure for video publishers and integrators. Fastest cloud encoding and HTML5 Player, play Video Anywhere.
AWS Elemental MediaLive and Bitmovin belong to "Media Transcoding" category of the tech stack.
Some of the features offered by AWS Elemental MediaLive are:
- Comprehensive video standards support
- Broadcast capabilities for live video streams
- Automated resource provisioning
On the other hand, Bitmovin provides the following key features:
- Encoding
- Player
- Analytics
We want to make a live streaming platform demo to show off our video compression technology.
Simply put, we will stream content from 12 x 4K cameras ——> to an edge server(s) containing our compression software ——> either to Bitmovin or Wowza ——> to a media player.
What we would like to know is, is one of the above streaming engines more suited to multiple feeds (we will eventually be using more than 100 4K cameras for the actual streaming platform), 4K content streaming, latency, and functions such as being to Zoom in on the 4K content?
If anyone has any insight into the above, we would be grateful for your advice. We are a Japanese company and were recommended the above two streaming engines but know nothing about them as they literally “foreign” to us.
Thanks so much.
I've been working with Wowza Streaming Engine for more than 10 years, and it's likely very well suited to your application, particularly if you intend to host the streaming engine software. But, you should confirm that both the encoding format (e.g. H.264) and transport protocol (e.g. RTMP) you intend to use is supported by Wowza.