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  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. AppGameKit vs Unity

AppGameKit vs Unity

OverviewDecisionsComparisonAlternatives

Overview

Unity
Unity
Stacks1.8K
Followers1.4K
Votes78
AppGameKit
AppGameKit
Stacks2
Followers12
Votes5

AppGameKit vs Unity: What are the differences?

  1. Cost: One key difference between AppGameKit and Unity is the cost. AppGameKit offers a more affordable option with a one-time upfront fee for the software, making it a budget-friendly choice for developers. On the other hand, Unity follows a subscription-based model with various pricing tiers, including a free version with limited features and a pro version with a higher price tag.
  2. Programming Language: AppGameKit primarily uses a BASIC-like programming language called AGKScript, which offers ease of use and is suitable for beginners. Unity, on the other hand, utilizes C# as its main programming language, providing a more robust and versatile coding environment for experienced developers.
  3. Graphics Capabilities: Unity excels in terms of graphics capabilities compared to AppGameKit. It offers a powerful rendering engine and a wide range of graphical features, making it suitable for creating visually stunning and realistic games. AppGameKit, while still capable of creating visually appealing games, may have limitations in terms of advanced graphical effects.
  4. Platform Support: AppGameKit focuses primarily on desktop and mobile platforms, supporting Windows, macOS, iOS, and Android. Unity, on the other hand, provides extensive platform support, with the ability to build games for desktop, mobile, console (PlayStation, Xbox, Nintendo), and virtual reality (VR) platforms. This broader platform support makes Unity a more versatile choice for developers aiming to target multiple platforms.
  5. Community and Resources: Unity boasts a larger and more established community compared to AppGameKit. This means that there are more online resources, tutorials, and community support available for Unity users, making it easier to find assistance, exchange knowledge, and collaborate with other developers. AppGameKit's community, while smaller, is still active and supportive but may offer a more limited pool of resources and support channels.
  6. Editor Environment: Unity provides a comprehensive and feature-rich editor environment, offering a range of tools, visual scripting, and an extensive asset store. This makes it easier for developers to create, modify, and manage their projects efficiently. AppGameKit, while still providing a functional editor environment, may have fewer built-in tools and features, requiring developers to rely more on external tools or custom solutions.

In Summary, AppGameKit offers a more affordable option with its one-time upfront fee and uses AGKScript as its programming language, whereas Unity utilizes C# and provides more advanced graphics capabilities, broader platform support, a larger community, and a comprehensive editor environment.

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Advice on Unity, AppGameKit

Alexey
Alexey

Software Engineer / Game Developer at Norlin Games

Jun 11, 2020

Decided

When I started to learn game development, I've tried to use Unity multiple times because it's the most popular option. But never get it worked because of the clunky UI which is very hard to understand for a new user. After some time, I've decided to try UE4 despite there was a lot of rumors that it's "heavy" or requires an AAA team. And suddenly it clicked, everything works as I expecting, UI is clear and much more powerfull, no need to build custom tools to work on the game itself. Blueprints are very helpful for beginners, C++ has a lot of "syntax-sugar" - macroses, a lot of convenient in-engine types for everything. Later while working with Unreal, I've realized it has very consistent roadmap with constant improvements and adding new features. At the same time, each major version update is painless so you can upgrade your project during development to get new features. UE4 is free to use with the full list of features and you only have to pay royalty after getting your first $1 million from the project (and that's just the default case, you can always discuss custom license with an upfront fee, if you want to).

92.3k views92.3k
Comments
Arthur
Arthur

Software Engineer at Value Industry

Mar 1, 2020

Decided

I chose Unity over Unreal Engine because Unity has a more user friendly UI for beginners looking to learn game development. Additionally, as someone who uses a lot of online resources to learn new languages and tools, I found a lot of tutorials covering game development with Unity as the core engine. This doesn't mean Unreal is not a great choice for game development, I just personally found learning game development much smoother with the amount of resources available with Unity.

89.8k views89.8k
Comments

Detailed Comparison

Unity
Unity
AppGameKit
AppGameKit

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

-
IDE; Compiler; Broadcast direct to devices; 2D Sprites; 3D Models; Augmented Reality; 3D Physics; Shaders; Box 2D; VR; Sound; Fonts; Video; HTTP; Memblocks; Sensors; GPS; Facebook; JSON; In-app purchases; Adverts; GameCentre; Notifications; Camera; QR; Zip; Extensions;Cloud Save; Screen recording; iWatch; Android; iOS; Linux; Windows; Mac; Rasperry Pi
Statistics
Stacks
1.8K
Stacks
2
Followers
1.4K
Followers
12
Votes
78
Votes
5
Pros & Cons
Pros
  • 17
    Because it's a powerful engine, you can build anything
  • 15
    C# language
  • 12
    Very Popular
  • 8
    Easy to Use
  • 7
    Cross Platform
Cons
  • 4
    Closed source
  • 4
    Clunky UI
  • 4
    Hard to get started with
  • 3
    Requires to build a lot of tools
  • 3
    No consistency with updates
Pros
  • 2
    Good Scripting
  • 1
    Good Support System
  • 1
    Ease of Use
  • 1
    C++
Cons
  • 1
    Not Have A Popular Games
  • 1
    Very Buggy
  • 1
    The Coding Is Hard And Based On C++
  • 1
    Not Used By The Pro Developpers
  • 1
    A Bit Pricey
Integrations
No integrations available
OneSignal
OneSignal
GameAnalytics
GameAnalytics
TestFairy
TestFairy
Ninject
Ninject

What are some alternatives to Unity, AppGameKit?

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Unreal Engine

Unreal Engine

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Panda3D

Panda3D

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

Phaser

Phaser

It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

libGDX

libGDX

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

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