What is Moqups and what are its top alternatives?
Top Alternatives to Moqups
- UXPin
It is a code-based design tool that merges design and engineering into one unified process. Thanks to conditional interactions, variables, state-based animations, and powerful expressions, you can build prototypes that feel like the real thing. In other words, anything that's on the web can be accurately prototyped in UXPin. ...
- Sketch
Easily create complex shapes with our state-of-the-art vector boolean operations and take advantage of our extensive layer styles. ...
- Adobe XD
A vector-based tool developed and published by Adobe Inc for designing and prototyping user experience for web and mobile apps. ...
- InVision
InVision lets you create stunningly realistic interactive wireframes and prototypes without compromising your creative vision. ...
- Balsamiq
Balsamiq Mockups is a web tool that allows users to mock up different designs and ideas quickly and easily. Balsamic Mockups is similar to drawing mockups, but it is digital ...
- MockFlow
The ultimate online wireframing tool with a seamless user experience. Access ready-to-use UI Packs and templates and benefit from inbuilt tools for every stage of the product design process. ...
- Figma
Figma is the first interface design tool with real-time collaboration. It keeps everyone on the same page. Focus on the work instead of fighting your tools. ...
- Lucidchart
Solution for visual communication. Create online flowcharts, diagrams, UML sketches, and ER models. ...
Moqups alternatives & related posts
- Semantic UI support5
- Can make unique interactions5
- Jira Integration2
- Prototyping2
- Design Systems2
- Co-Design together real-time with designers on my team1
- Design Libraries Auto-Generated1
- Animated Gif Support1
- Unlimited Previews (no charge for reviewers)1
- Document and Annotate Designs1
- Unlimited Storage for all file types1
- Sketch Integration1
- Photoshop Integration1
- Sharing prototypes on mobile device1
- Prebuilt & Customizable UI Patterns1
- No free tier1
related UXPin posts
Our UX designers currently use Adobe XD and we are considering moving to UXPin with Merge. Our UI developers are transitioning to React and perhaps React Native, so I'm intrigued by UXPin/Merge abilities to leverage React components, both for improved design fidelity and easier integration with production components. If you use or have evaluated UXPin and/or Merge, I'm interested to know your observations on UXPin/Merge as a design tool compared to any alternative, as well as to what extent Merge delivers on its promise of seamless integration between designers and front-end developers.
- Lightweight alternative to Photoshop23
- Mirror designs on mobile devices11
- Reusable elements/components9
- Vector7
- Plugins for everything5
- Real-time design preview on iOS devices2
- Constant updates1
- Thought for UI design1
- Not for Windows4
- Horrible for slide presentations3
related Sketch posts
How we ended up choosing Confluence as our internal web / wiki / documentation platform at Katana.
It happened because we chose Bitbucket over GitHub . We had Katana's first hackaton to assemble and test product engineering platform. It turned out that at that time you could have Bitbucket's private repositories and a team of five people for free - Done!
This decision led us to using Bitbucket pipelines for CI, Jira for Kanban, and finally, Confluence. We also use Microsoft Office 365 and started with using OneNote, but SharePoint is still a nightmare product to use to collaborate, so OneNote had to go.
Now, when thinking of the key value of Confluence to Katana then it is Product Requirements Management. We use Page Properties macros, integrations (with Slack , InVision, Sketch etc.) to manage Product Roadmap, flash out Epic and User Stories.
We ended up with using Confluence because it is the best fit for our current engineering ecosystem.
- Free15
- Interactive Prototypes9
- Reusable elements/components8
- Clean Design8
- Vector8
- Imports Sketch files5
- Repeat Grid1
- Import Adobe files1
- No dark theme6
related Adobe XD posts
Our UX designers currently use Adobe XD and we are considering moving to UXPin with Merge. Our UI developers are transitioning to React and perhaps React Native, so I'm intrigued by UXPin/Merge abilities to leverage React components, both for improved design fidelity and easier integration with production components. If you use or have evaluated UXPin and/or Merge, I'm interested to know your observations on UXPin/Merge as a design tool compared to any alternative, as well as to what extent Merge delivers on its promise of seamless integration between designers and front-end developers.
I am working on a project for a client, I need to provide them with ideas and prototypes. They all have Adobe XD, but not InVision - I am the only one who will have that if purchased. I am trying to decide what would be the best tool to hand off the work to a developer who in terms will be working in PySide (Qt related) or Tkinter. Is there any benefits to me or the developer to work in Adobe XD or InVision. I am just trying to use the best tool to get the job done between the two.
Thank you in advance! Nadia
- Collaborative158
- Simple128
- Pretty95
- Quick79
- Works with lots of devices45
- Free33
- Cool for remote team prototyping29
- It revolutionized the way I share work with clients17
- Legendary customer support10
- Dropbox Integration8
- Easy3
- Collaboration3
- Rapid Prototyping2
- LiveShare2
- Annotation1
- They are always improving the product suite1
- Beautiful UI1
- Brings mockups to life1
- Allows for a comprehensive workflow1
related InVision posts
How we ended up choosing Confluence as our internal web / wiki / documentation platform at Katana.
It happened because we chose Bitbucket over GitHub . We had Katana's first hackaton to assemble and test product engineering platform. It turned out that at that time you could have Bitbucket's private repositories and a team of five people for free - Done!
This decision led us to using Bitbucket pipelines for CI, Jira for Kanban, and finally, Confluence. We also use Microsoft Office 365 and started with using OneNote, but SharePoint is still a nightmare product to use to collaborate, so OneNote had to go.
Now, when thinking of the key value of Confluence to Katana then it is Product Requirements Management. We use Page Properties macros, integrations (with Slack , InVision, Sketch etc.) to manage Product Roadmap, flash out Epic and User Stories.
We ended up with using Confluence because it is the best fit for our current engineering ecosystem.
I am working on a project for a client, I need to provide them with ideas and prototypes. They all have Adobe XD, but not InVision - I am the only one who will have that if purchased. I am trying to decide what would be the best tool to hand off the work to a developer who in terms will be working in PySide (Qt related) or Tkinter. Is there any benefits to me or the developer to work in Adobe XD or InVision. I am just trying to use the best tool to get the job done between the two.
Thank you in advance! Nadia
- Useful mockups71
- Easy to use60
- Very useful & simple51
- Good looking19
- It helps my creative work15
- Integrate with Confluence and JIRA4
- For layouts with deadlines2
related Balsamiq posts
MockFlow
related MockFlow posts
- Web-based application18
- Intuitive interface and perfect collaboration10
- Free software8
- Works on both Mac and Windows7
- Highly Collaborative7
- Great plugins, easy to extend6
- Works on multiple OS's5
- Imports Sketch files5
- Large community, tutorials, documentation5
- Hands done the best design tool for collaboration!5
- Prototyping, design files and comments all in one place4
- Interactive, event-based prototypes4
- No more syncing between Sketch and InVision3
- Limited Export options6
related Figma posts
The tool we use for editing UI is React Storybook. It is the perfect place to make sure your work aligns with designs to the pixel across breakpoints. You get fast hot module reloading and a couple checkboxes to enable/disable browser features like Flexbox.
The only tricks I apply to Storybook are loading the stories with the mock data we’ve extracted from the API. If your mock data really covers all the various various possible states for your UI, you are good to go. Beyond that, if you have alternative states you want to account for, perhaps loading or error states, you can add them in manually.
This is the crux of the matter for Storybook. This file is entirely generated from Yeoman (discussed below), and it delivers the examples from the Alps Journey by default. getSectionsFromJourney() just filters the sections.
One other hack you’ll notice is that I added a pair of divs to bookend my component vertically, since Storybook renders with whitespace around the component. That is fine for buttons or UI with borders, but it’s hard to tell precisely where your component starts and ends, so I hacked them in there.
Since we are talking about how all these fabulous tools work so well together to help you be productive, can I just say what a delight it is to work on UI with Zeplin or Figma side by side with Storybook. Digging into UI in this abstract way takes all the chaos of this madcap world away one breakpoint at a time, and in that quiet realm, you are good down to the pixel every time.
To supply Storybook and our unit tests with realistic mock data, we want to extract the mock data directly from our Shared Development Environment. As with codegen, even a small change in a query fragment should also trigger many small changes in mock data. And here, similarly, the hard part is tackled entirely by Apollo CLI, and you can stitch it together with your own code in no time.
Coming back to Zeplin and Figma briefly, they're both built to allow engineers to extract content directly to facilitate product development.
Extracting the copy for an entire paragraph is as simple as selecting the content in Zeplin and clicking the “copy” icon in the Content section of the sidebar. In the case of Zeplin, images can be extracted by selecting and clicking the “download” icon in the Assets section of the sidebar.
ReactDesignStack #StorybookStack #StorybookDesignStackWe chose Figma because of the collaboration aspect of it. We are able to work as a team to create designs for web apps, mobile apps, and alike. After creating our designs in Figma we start exporting the assets and designs over to Webflow and Supernova.
related Lucidchart posts
When starting my new role at #Stessa, I needed a solution to start diagramming some of my #Architecture so I'd be able to share my views on #SystemArchitecture with the rest of the team.
Visualization is key. Especially when working with complex/distributed systems. You want to make sure everybody's got the same understanding of your approach, so you can better communicate, and start delegating more.In the past, I had worked with #VisualParadigm for #UML, in both desktop and #SaaS version of the product. Also worked with #LucidChart We also looked at potential alternatives such as Microsoft Visio for instance.
Ultimately, my recommendation was & we closed on Lucidchart, as it won on couple of key aspects : #Team #Collaboration, #Integrations with #AWS for instance, and certain specific visualizations we were looking for / others didn't have.
This isn't just for #Engineering. I've seen Lucidchart being used by #Product Teams, #Network #Engineers, #IT Departments, #DevOps, or non-Engineering related teams.