Alternatives to Lerna logo

Alternatives to Lerna

Yarn, Apache Maven, Bit, Builder, and Bazel are the most popular alternatives and competitors to Lerna.
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What is Lerna and what are its top alternatives?

It is a popular and widely used package written in JavaScript. It optimizes the workflow around managing multi-package repositories with git and npm.
Lerna is a tool in the Javascript Utilities & Libraries category of a tech stack.
Lerna is an open source tool with 35.3K GitHub stars and 2.2K GitHub forks. Here’s a link to Lerna's open source repository on GitHub

Top Alternatives to Lerna

  • Yarn
    Yarn

    Yarn caches every package it downloads so it never needs to again. It also parallelizes operations to maximize resource utilization so install times are faster than ever. ...

  • Apache Maven
    Apache Maven

    Maven allows a project to build using its project object model (POM) and a set of plugins that are shared by all projects using Maven, providing a uniform build system. Once you familiarize yourself with how one Maven project builds you automatically know how all Maven projects build saving you immense amounts of time when trying to navigate many projects. ...

  • Bit
    Bit

    It is open source tool that helps you easily publish and manage reusable components. It help teams scale shared components to hundreds and even thousands of components, while eliminating the overhead around this process. ...

  • Builder
    Builder

    It is the first and only visual headless CMS with full drag and drop editing. It supports many frameworks like Angular, Vue, React, Preact etc. Convert Figma designs into clean code using Visual Copilot, leveraging AI into your workflow. ...

  • Bazel
    Bazel

    Bazel is a build tool that builds code quickly and reliably. It is used to build the majority of Google's software, and thus it has been designed to handle build problems present in Google's development environment. ...

  • npm
    npm

    npm is the command-line interface to the npm ecosystem. It is battle-tested, surprisingly flexible, and used by hundreds of thousands of JavaScript developers every day. ...

  • Webpack
    Webpack

    A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows to load parts for the application on demand. Through "loaders" modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff. ...

  • Modernizr
    Modernizr

    It’s a collection of superfast tests or detects as we like to call them which run as your web page loads, then you can use the results to tailor the experience to the user. It tells you what HTML, CSS and JavaScript features the user’s browser has to offer. ...

Lerna alternatives & related posts

Yarn logo

Yarn

23.8K
13.1K
151
A new package manager for JavaScript
23.8K
13.1K
+ 1
151
PROS OF YARN
  • 85
    Incredibly fast
  • 22
    Easy to use
  • 13
    Open Source
  • 11
    Can install any npm package
  • 8
    Works where npm fails
  • 7
    Workspaces
  • 3
    Incomplete to run tasks
  • 2
    Fast
CONS OF YARN
  • 16
    Facebook
  • 7
    Sends data to facebook
  • 4
    Should be installed separately
  • 3
    Cannot publish to registry other than npm

related Yarn posts

Simon Reymann
Senior Fullstack Developer at QUANTUSflow Software GmbH · | 27 upvotes · 4.7M views

Our whole Node.js backend stack consists of the following tools:

  • Lerna as a tool for multi package and multi repository management
  • npm as package manager
  • NestJS as Node.js framework
  • TypeScript as programming language
  • ExpressJS as web server
  • Swagger UI for visualizing and interacting with the API’s resources
  • Postman as a tool for API development
  • TypeORM as object relational mapping layer
  • JSON Web Token for access token management

The main reason we have chosen Node.js over PHP is related to the following artifacts:

  • Made for the web and widely in use: Node.js is a software platform for developing server-side network services. Well-known projects that rely on Node.js include the blogging software Ghost, the project management tool Trello and the operating system WebOS. Node.js requires the JavaScript runtime environment V8, which was specially developed by Google for the popular Chrome browser. This guarantees a very resource-saving architecture, which qualifies Node.js especially for the operation of a web server. Ryan Dahl, the developer of Node.js, released the first stable version on May 27, 2009. He developed Node.js out of dissatisfaction with the possibilities that JavaScript offered at the time. The basic functionality of Node.js has been mapped with JavaScript since the first version, which can be expanded with a large number of different modules. The current package managers (npm or Yarn) for Node.js know more than 1,000,000 of these modules.
  • Fast server-side solutions: Node.js adopts the JavaScript "event-loop" to create non-blocking I/O applications that conveniently serve simultaneous events. With the standard available asynchronous processing within JavaScript/TypeScript, highly scalable, server-side solutions can be realized. The efficient use of the CPU and the RAM is maximized and more simultaneous requests can be processed than with conventional multi-thread servers.
  • A language along the entire stack: Widely used frameworks such as React or AngularJS or Vue.js, which we prefer, are written in JavaScript/TypeScript. If Node.js is now used on the server side, you can use all the advantages of a uniform script language throughout the entire application development. The same language in the back- and frontend simplifies the maintenance of the application and also the coordination within the development team.
  • Flexibility: Node.js sets very few strict dependencies, rules and guidelines and thus grants a high degree of flexibility in application development. There are no strict conventions so that the appropriate architecture, design structures, modules and features can be freely selected for the development.
See more
Johnny Bell

So when starting a new project you generally have your go to tools to get your site up and running locally, and some scripts to build out a production version of your site. Create React App is great for that, however for my projects I feel as though there is to much bloat in Create React App and if I use it, then I'm tied to React, which I love but if I want to switch it up to Vue or something I want that flexibility.

So to start everything up and running I clone my personal Webpack boilerplate - This is still in Webpack 3, and does need some updating but gets the job done for now. So given the name of the repo you may have guessed that yes I am using Webpack as my bundler I use Webpack because it is so powerful, and even though it has a steep learning curve once you get it, its amazing.

The next thing I do is make sure my machine has Node.js configured and the right version installed then run Yarn. I decided to use Yarn because when I was building out this project npm had some shortcomings such as no .lock file. I could probably move from Yarn to npm but I don't really see any point really.

I use Babel to transpile all of my #ES6 to #ES5 so the browser can read it, I love Babel and to be honest haven't looked up any other transpilers because Babel is amazing.

Finally when developing I have Prettier setup to make sure all my code is clean and uniform across all my JS files, and ESLint to make sure I catch any errors or code that could be optimized.

I'm really happy with this stack for my local env setup, and I'll probably stick with it for a while.

See more
Apache Maven logo

Apache Maven

2.8K
1.7K
414
Apache build manager for Java projects.
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1.7K
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414
PROS OF APACHE MAVEN
  • 138
    Dependency management
  • 70
    Necessary evil
  • 60
    I’d rather code my app, not my build
  • 48
    Publishing packaged artifacts
  • 43
    Convention over configuration
  • 18
    Modularisation
  • 11
    Consistency across builds
  • 6
    Prevents overengineering using scripting
  • 4
    Runs Tests
  • 4
    Lot of cool plugins
  • 3
    Extensible
  • 2
    Hard to customize
  • 2
    Runs on Linux
  • 1
    Runs on OS X
  • 1
    Slow incremental build
  • 1
    Inconsistent buillds
  • 1
    Undeterminisc
  • 1
    Good IDE tooling
CONS OF APACHE MAVEN
  • 6
    Complex
  • 1
    Inconsistent buillds
  • 0
    Not many plugin-alternatives

related Apache Maven posts

Tymoteusz Paul
Devops guy at X20X Development LTD · | 23 upvotes · 8M views

Often enough I have to explain my way of going about setting up a CI/CD pipeline with multiple deployment platforms. Since I am a bit tired of yapping the same every single time, I've decided to write it up and share with the world this way, and send people to read it instead ;). I will explain it on "live-example" of how the Rome got built, basing that current methodology exists only of readme.md and wishes of good luck (as it usually is ;)).

It always starts with an app, whatever it may be and reading the readmes available while Vagrant and VirtualBox is installing and updating. Following that is the first hurdle to go over - convert all the instruction/scripts into Ansible playbook(s), and only stopping when doing a clear vagrant up or vagrant reload we will have a fully working environment. As our Vagrant environment is now functional, it's time to break it! This is the moment to look for how things can be done better (too rigid/too lose versioning? Sloppy environment setup?) and replace them with the right way to do stuff, one that won't bite us in the backside. This is the point, and the best opportunity, to upcycle the existing way of doing dev environment to produce a proper, production-grade product.

I should probably digress here for a moment and explain why. I firmly believe that the way you deploy production is the same way you should deploy develop, shy of few debugging-friendly setting. This way you avoid the discrepancy between how production work vs how development works, which almost always causes major pains in the back of the neck, and with use of proper tools should mean no more work for the developers. That's why we start with Vagrant as developer boxes should be as easy as vagrant up, but the meat of our product lies in Ansible which will do meat of the work and can be applied to almost anything: AWS, bare metal, docker, LXC, in open net, behind vpn - you name it.

We must also give proper consideration to monitoring and logging hoovering at this point. My generic answer here is to grab Elasticsearch, Kibana, and Logstash. While for different use cases there may be better solutions, this one is well battle-tested, performs reasonably and is very easy to scale both vertically (within some limits) and horizontally. Logstash rules are easy to write and are well supported in maintenance through Ansible, which as I've mentioned earlier, are at the very core of things, and creating triggers/reports and alerts based on Elastic and Kibana is generally a breeze, including some quite complex aggregations.

If we are happy with the state of the Ansible it's time to move on and put all those roles and playbooks to work. Namely, we need something to manage our CI/CD pipelines. For me, the choice is obvious: TeamCity. It's modern, robust and unlike most of the light-weight alternatives, it's transparent. What I mean by that is that it doesn't tell you how to do things, doesn't limit your ways to deploy, or test, or package for that matter. Instead, it provides a developer-friendly and rich playground for your pipelines. You can do most the same with Jenkins, but it has a quite dated look and feel to it, while also missing some key functionality that must be brought in via plugins (like quality REST API which comes built-in with TeamCity). It also comes with all the common-handy plugins like Slack or Apache Maven integration.

The exact flow between CI and CD varies too greatly from one application to another to describe, so I will outline a few rules that guide me in it: 1. Make build steps as small as possible. This way when something breaks, we know exactly where, without needing to dig and root around. 2. All security credentials besides development environment must be sources from individual Vault instances. Keys to those containers should exist only on the CI/CD box and accessible by a few people (the less the better). This is pretty self-explanatory, as anything besides dev may contain sensitive data and, at times, be public-facing. Because of that appropriate security must be present. TeamCity shines in this department with excellent secrets-management. 3. Every part of the build chain shall consume and produce artifacts. If it creates nothing, it likely shouldn't be its own build. This way if any issue shows up with any environment or version, all developer has to do it is grab appropriate artifacts to reproduce the issue locally. 4. Deployment builds should be directly tied to specific Git branches/tags. This enables much easier tracking of what caused an issue, including automated identifying and tagging the author (nothing like automated regression testing!).

Speaking of deployments, I generally try to keep it simple but also with a close eye on the wallet. Because of that, I am more than happy with AWS or another cloud provider, but also constantly peeking at the loads and do we get the value of what we are paying for. Often enough the pattern of use is not constantly erratic, but rather has a firm baseline which could be migrated away from the cloud and into bare metal boxes. That is another part where this approach strongly triumphs over the common Docker and CircleCI setup, where you are very much tied in to use cloud providers and getting out is expensive. Here to embrace bare-metal hosting all you need is a help of some container-based self-hosting software, my personal preference is with Proxmox and LXC. Following that all you must write are ansible scripts to manage hardware of Proxmox, similar way as you do for Amazon EC2 (ansible supports both greatly) and you are good to go. One does not exclude another, quite the opposite, as they can live in great synergy and cut your costs dramatically (the heavier your base load, the bigger the savings) while providing production-grade resiliency.

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Shared insights
on
Apache MavenApache MavenGradleGradle
at

We use Apache Maven because it is a standard. Gradle is very good alternative, but Gradle doesn't provide any advantage for our project. Gradle is slower (without running daemon), need more resources and a learning curve is quite big. Our project can not use a great flexibility of Gradle. On the other hand, Maven is well-know tool integrated in many IDEs, Dockers and so on.

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Bit logo

Bit

41
142
0
An open source tool for code sharing
41
142
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0
PROS OF BIT
    Be the first to leave a pro
    CONS OF BIT
      Be the first to leave a con

      related Bit posts

      Shared insights
      on
      BitBitStorybookStorybook

      Hi Team,

      I need a UI component library where i should be able to integrate with the Angular framework and develop components and again i should be able to deploy them in an isolated environment which should not impact the app.

      I am using Storybook, due to some glitch in storybook new version, We could not able to see the source code in the deployed version.

      We mainly use storybook for demo purposes where we show the code as well. So please help, can I use Bit for my requirement?

      See more
      Builder logo

      Builder

      110
      117
      0
      Drag and drop visual headless CMS for any tech stack
      110
      117
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      0
      PROS OF BUILDER
        Be the first to leave a pro
        CONS OF BUILDER
          Be the first to leave a con

          related Builder posts

          Bazel logo

          Bazel

          300
          565
          133
          Build and test software of any size, quickly and reliably
          300
          565
          + 1
          133
          PROS OF BAZEL
          • 28
            Fast
          • 20
            Deterministic incremental builds
          • 17
            Correct
          • 16
            Multi-language
          • 14
            Enforces declared inputs/outputs
          • 10
            High-level build language
          • 9
            Scalable
          • 5
            Multi-platform support
          • 5
            Sandboxing
          • 4
            Dependency management
          • 2
            Windows Support
          • 2
            Flexible
          • 1
            Android Studio integration
          CONS OF BAZEL
          • 3
            No Windows Support
          • 2
            Bad IntelliJ support
          • 1
            Poor windows support for some languages
          • 1
            Constant breaking changes
          • 1
            Learning Curve
          • 1
            Lack of Documentation

          related Bazel posts

          Joshua Dean Küpper
          CEO at Scrayos UG (haftungsbeschränkt) · | 2 upvotes · 330.2K views

          All Java-Projects are compiled using Apache Maven. We prefer it over Apache Ant and Gradle as it combines lightweightness with feature-richness and offers basically all we can imagine from a software project-management tool and more. We're open however to re-evaluate this decision in favor of Gradle or Bazel in the future if we feel like we're missing out on anything.

          See more
          npm logo

          npm

          121.3K
          79.1K
          1.6K
          The package manager for JavaScript.
          121.3K
          79.1K
          + 1
          1.6K
          PROS OF NPM
          • 647
            Best package management system for javascript
          • 382
            Open-source
          • 327
            Great community
          • 148
            More packages than rubygems, pypi, or packagist
          • 112
            Nice people matter
          • 6
            As fast as yarn but really free of facebook
          • 6
            Audit feature
          • 4
            Good following
          • 1
            Super fast
          • 1
            Stability
          CONS OF NPM
          • 5
            Problems with lockfiles
          • 5
            Bad at package versioning and being deterministic
          • 3
            Node-gyp takes forever
          • 1
            Super slow

          related npm posts

          Simon Reymann
          Senior Fullstack Developer at QUANTUSflow Software GmbH · | 27 upvotes · 4.7M views

          Our whole Node.js backend stack consists of the following tools:

          • Lerna as a tool for multi package and multi repository management
          • npm as package manager
          • NestJS as Node.js framework
          • TypeScript as programming language
          • ExpressJS as web server
          • Swagger UI for visualizing and interacting with the API’s resources
          • Postman as a tool for API development
          • TypeORM as object relational mapping layer
          • JSON Web Token for access token management

          The main reason we have chosen Node.js over PHP is related to the following artifacts:

          • Made for the web and widely in use: Node.js is a software platform for developing server-side network services. Well-known projects that rely on Node.js include the blogging software Ghost, the project management tool Trello and the operating system WebOS. Node.js requires the JavaScript runtime environment V8, which was specially developed by Google for the popular Chrome browser. This guarantees a very resource-saving architecture, which qualifies Node.js especially for the operation of a web server. Ryan Dahl, the developer of Node.js, released the first stable version on May 27, 2009. He developed Node.js out of dissatisfaction with the possibilities that JavaScript offered at the time. The basic functionality of Node.js has been mapped with JavaScript since the first version, which can be expanded with a large number of different modules. The current package managers (npm or Yarn) for Node.js know more than 1,000,000 of these modules.
          • Fast server-side solutions: Node.js adopts the JavaScript "event-loop" to create non-blocking I/O applications that conveniently serve simultaneous events. With the standard available asynchronous processing within JavaScript/TypeScript, highly scalable, server-side solutions can be realized. The efficient use of the CPU and the RAM is maximized and more simultaneous requests can be processed than with conventional multi-thread servers.
          • A language along the entire stack: Widely used frameworks such as React or AngularJS or Vue.js, which we prefer, are written in JavaScript/TypeScript. If Node.js is now used on the server side, you can use all the advantages of a uniform script language throughout the entire application development. The same language in the back- and frontend simplifies the maintenance of the application and also the coordination within the development team.
          • Flexibility: Node.js sets very few strict dependencies, rules and guidelines and thus grants a high degree of flexibility in application development. There are no strict conventions so that the appropriate architecture, design structures, modules and features can be freely selected for the development.
          See more
          Johnny Bell

          So when starting a new project you generally have your go to tools to get your site up and running locally, and some scripts to build out a production version of your site. Create React App is great for that, however for my projects I feel as though there is to much bloat in Create React App and if I use it, then I'm tied to React, which I love but if I want to switch it up to Vue or something I want that flexibility.

          So to start everything up and running I clone my personal Webpack boilerplate - This is still in Webpack 3, and does need some updating but gets the job done for now. So given the name of the repo you may have guessed that yes I am using Webpack as my bundler I use Webpack because it is so powerful, and even though it has a steep learning curve once you get it, its amazing.

          The next thing I do is make sure my machine has Node.js configured and the right version installed then run Yarn. I decided to use Yarn because when I was building out this project npm had some shortcomings such as no .lock file. I could probably move from Yarn to npm but I don't really see any point really.

          I use Babel to transpile all of my #ES6 to #ES5 so the browser can read it, I love Babel and to be honest haven't looked up any other transpilers because Babel is amazing.

          Finally when developing I have Prettier setup to make sure all my code is clean and uniform across all my JS files, and ESLint to make sure I catch any errors or code that could be optimized.

          I'm really happy with this stack for my local env setup, and I'll probably stick with it for a while.

          See more
          Webpack logo

          Webpack

          39.9K
          27K
          752
          A bundler for javascript and friends
          39.9K
          27K
          + 1
          752
          PROS OF WEBPACK
          • 309
            Most powerful bundler
          • 182
            Built-in dev server with livereload
          • 142
            Can handle all types of assets
          • 87
            Easy configuration
          • 22
            Laravel-mix
          • 4
            Overengineered, Underdeveloped
          • 2
            Makes it easy to bundle static assets
          • 2
            Webpack-Encore
          • 1
            Redundant
          • 1
            Better support in Browser Dev-Tools
          CONS OF WEBPACK
          • 15
            Hard to configure
          • 5
            No clear direction
          • 2
            Spaghetti-Code out of the box
          • 2
            SystemJS integration is quite lackluster
          • 2
            Loader architecture is quite a mess (unreliable/buggy)
          • 2
            Fire and Forget mentality of Core-Developers

          related Webpack posts

          Jonathan Pugh
          Software Engineer / Project Manager / Technical Architect · | 25 upvotes · 2.9M views

          I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

          For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

          Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

          I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

          I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

          I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

          I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

          For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

          For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

          For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

          I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

          So that's my latest mobile stack. What tools do you use? Have you tried these ones?

          See more
          Simon Reymann
          Senior Fullstack Developer at QUANTUSflow Software GmbH · | 23 upvotes · 4.7M views

          Our whole Vue.js frontend stack (incl. SSR) consists of the following tools:

          • Nuxt.js consisting of Vue CLI, Vue Router, vuex, Webpack and Sass (Bundler for HTML5, CSS 3), Babel (Transpiler for JavaScript),
          • Vue Styleguidist as our style guide and pool of developed Vue.js components
          • Vuetify as Material Component Framework (for fast app development)
          • TypeScript as programming language
          • Apollo / GraphQL (incl. GraphiQL) for data access layer (https://apollo.vuejs.org/)
          • ESLint, TSLint and Prettier for coding style and code analyzes
          • Jest as testing framework
          • Google Fonts and Font Awesome for typography and icon toolkit
          • NativeScript-Vue for mobile development

          The main reason we have chosen Vue.js over React and AngularJS is related to the following artifacts:

          • Empowered HTML. Vue.js has many similar approaches with Angular. This helps to optimize HTML blocks handling with the use of different components.
          • Detailed documentation. Vue.js has very good documentation which can fasten learning curve for developers.
          • Adaptability. It provides a rapid switching period from other frameworks. It has similarities with Angular and React in terms of design and architecture.
          • Awesome integration. Vue.js can be used for both building single-page applications and more difficult web interfaces of apps. Smaller interactive parts can be easily integrated into the existing infrastructure with no negative effect on the entire system.
          • Large scaling. Vue.js can help to develop pretty large reusable templates.
          • Tiny size. Vue.js weights around 20KB keeping its speed and flexibility. It allows reaching much better performance in comparison to other frameworks.
          See more
          Modernizr logo

          Modernizr

          27.3K
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          Respond to your user’s browser features
          27.3K
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