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  5. WebAssembly vs WebGL

WebAssembly vs WebGL

OverviewComparisonAlternatives

Overview

WebGL
WebGL
Stacks183
Followers200
Votes0
WebAssembly
WebAssembly
Stacks223
Followers218
Votes0
GitHub Stars8.2K
Forks818

WebAssembly vs WebGL: What are the differences?

Introduction

WebAssembly and WebGL are two technologies that are commonly used in web development. While both technologies are used to enhance web applications, there are some key differences between them. In this article, we will explore these differences and provide a clear understanding of when to use either technology.

  1. Execution Context: WebAssembly is a binary instruction format that is executed by a virtual machine. It provides a low-level representation of code that is optimized for performance. On the other hand, WebGL is a JavaScript API that allows for rendering interactive 2D and 3D graphics within a web browser. It provides a higher-level interface for working with graphics and is built on top of the underlying graphics hardware.

  2. Programming Language: WebAssembly can be written in various programming languages including C++, Rust, and AssemblyScript. It allows developers to leverage their existing codebases and compile them to a format that can run in the browser. In contrast, WebGL requires knowledge of JavaScript to create and manipulate 3D graphics. It provides a set of APIs that are specific to graphics programming and require a different skill set compared to WebAssembly.

  3. Performance: Due to its low-level nature, WebAssembly is designed to provide near-native performance. It achieves this by allowing direct execution of machine code, avoiding many of the performance overheads associated with JavaScript. On the other hand, WebGL relies on the JavaScript runtime to execute its code, which can introduce some performance penalties. While WebGL can still achieve good performance for most applications, WebAssembly is generally faster for computationally intensive tasks.

  4. Compatibility: WebAssembly is supported by all major browsers, including Chrome, Firefox, Safari, and Edge. This means that WebAssembly can be used on a wide range of platforms, including desktop and mobile devices. WebGL, on the other hand, requires browser support for WebGL specifically. While most modern browsers do support WebGL, there are still some older or less popular browsers that may not fully support it. Therefore, if cross-platform compatibility is a priority, WebAssembly may be a better choice.

  5. Use Cases: WebAssembly is well-suited for tasks that require high-performance computations, such as video editing, gaming, and simulations. It allows developers to leverage existing code and libraries written in languages like C++ or Rust. On the other hand, WebGL is specifically designed for rendering interactive 2D and 3D graphics within a web browser. It is commonly used in applications like game development, data visualization, and virtual reality experiences.

  6. Security: WebAssembly runs in a sandboxed environment, which means that it is isolated from the rest of the system and cannot access sensitive resources. This provides an additional layer of security compared to JavaScript, which has access to the entire DOM and can potentially execute malicious code. Additionally, WebAssembly bytecode can be validated before execution, reducing the risk of code injection attacks. WebGL, on the other hand, relies on the security measures provided by the JavaScript runtime and is subject to the same security considerations as regular JavaScript code.

In summary, WebAssembly and WebGL are two technologies that serve different purposes in web development. WebAssembly provides low-level performance and compatibility across platforms, making it ideal for computationally intensive tasks. WebGL, on the other hand, focuses on rendering interactive graphics within a web browser and requires knowledge of JavaScript.

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Detailed Comparison

WebGL
WebGL
WebAssembly
WebAssembly

It is integrated completely into all the web standards of the browser allowing GPU accelerated usage of physics and image processing and effects as part of the web page canvas. Its elements can be mixed with other HTML elements.

It is an open standard that defines a portable binary code format for executable programs, and a corresponding textual assembly language, as well as interfaces for facilitating interactions between such programs and their host environment.

-
Efficient and fast; Safe; Open and debuggable; Part of the open web platform
Statistics
GitHub Stars
-
GitHub Stars
8.2K
GitHub Forks
-
GitHub Forks
818
Stacks
183
Stacks
223
Followers
200
Followers
218
Votes
0
Votes
0
Pros & Cons
No community feedback yet
Cons
  • 2
    Security issues
Integrations
No integrations available
Rust
Rust
C++
C++
C lang
C lang

What are some alternatives to WebGL, WebAssembly?

JavaScript

JavaScript

JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.

Python

Python

Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.

jQuery

jQuery

jQuery is a cross-platform JavaScript library designed to simplify the client-side scripting of HTML.

AngularJS

AngularJS

AngularJS lets you write client-side web applications as if you had a smarter browser. It lets you use good old HTML (or HAML, Jade and friends!) as your template language and lets you extend HTML’s syntax to express your application’s components clearly and succinctly. It automatically synchronizes data from your UI (view) with your JavaScript objects (model) through 2-way data binding.

PHP

PHP

Fast, flexible and pragmatic, PHP powers everything from your blog to the most popular websites in the world.

React

React

Lots of people use React as the V in MVC. Since React makes no assumptions about the rest of your technology stack, it's easy to try it out on a small feature in an existing project.

Ruby

Ruby

Ruby is a language of careful balance. Its creator, Yukihiro “Matz” Matsumoto, blended parts of his favorite languages (Perl, Smalltalk, Eiffel, Ada, and Lisp) to form a new language that balanced functional programming with imperative programming.

Java

Java

Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!

Golang

Golang

Go is expressive, concise, clean, and efficient. Its concurrency mechanisms make it easy to write programs that get the most out of multicore and networked machines, while its novel type system enables flexible and modular program construction. Go compiles quickly to machine code yet has the convenience of garbage collection and the power of run-time reflection. It's a fast, statically typed, compiled language that feels like a dynamically typed, interpreted language.

HTML5

HTML5

HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997.

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