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  1. Stackups
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  3. UI Components
  4. Javascript UI Libraries
  5. WebGL vs three.js

WebGL vs three.js

OverviewComparisonAlternatives

Overview

WebGL
WebGL
Stacks183
Followers200
Votes0
three.js
three.js
Stacks824
Followers530
Votes0
GitHub Stars109.2K
Forks36.1K

WebGL vs three.js: What are the differences?

WebGL vs three.js

WebGL and three.js are both technologies used in web development for creating interactive and visually appealing 3D graphics. However, they have several key differences that set them apart from each other.

  1. Performance: WebGL is a low-level API that provides direct access to the GPU, allowing for efficient rendering of complex graphics. On the other hand, three.js is a high-level library built on top of WebGL, providing an abstraction layer that simplifies the process of creating 3D scenes. While three.js offers convenience, it may introduce some overhead that could impact performance compared to using WebGL directly.

  2. Complexity: WebGL requires a strong understanding of computer graphics and shaders to effectively use it. It is a low-level API that gives developers full control over the rendering process. In contrast, three.js abstracts many of the complexities of WebGL, providing a more intuitive and user-friendly interface for creating 3D graphics in the browser. It simplifies tasks such as creating and manipulating 3D objects, handling lights and cameras, and managing scene graphs.

  3. Cross-platform compatibility: WebGL is supported by most modern web browsers, including Chrome, Firefox, Safari, and Edge. However, there may be some variations in terms of performance and compatibility across different browsers and hardware configurations. three.js, on the other hand, is designed to work consistently across different platforms and browsers, providing a more consistent experience for users.

  4. Development time: Using three.js can significantly reduce development time, as it provides a higher level of abstraction and includes many built-in features and utilities. Developers can work with a higher level of abstraction, focusing on the creative aspect of building 3D scenes rather than dealing with low-level WebGL code.

  5. Community and ecosystem: WebGL has a larger and more mature community compared to three.js. This means that there are more online resources, tutorials, and libraries available for developers working directly with WebGL. However, three.js also has a strong and active community, with its own set of resources and extensions.

  6. Flexibility and control: WebGL offers developers more control and flexibility, as they have direct access to low-level graphics programming. This allows for fine-tuning and optimization based on specific requirements. While three.js abstracts many of these low-level details, it may limit the developer's control and flexibility to some extent.

In summary, while WebGL provides more control and performance optimization, three.js offers a higher level of abstraction, simplicity, and cross-platform compatibility, making it more accessible and convenient for web developers to create 3D graphics in the browser.

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Detailed Comparison

WebGL
WebGL
three.js
three.js

It is integrated completely into all the web standards of the browser allowing GPU accelerated usage of physics and image processing and effects as part of the web page canvas. Its elements can be mixed with other HTML elements.

It is a cross-browser JavaScript library and Application Programming Interface used to create and display animated 3D computer graphics in a web browser.

Statistics
GitHub Stars
-
GitHub Stars
109.2K
GitHub Forks
-
GitHub Forks
36.1K
Stacks
183
Stacks
824
Followers
200
Followers
530
Votes
0
Votes
0

What are some alternatives to WebGL, three.js?

jQuery

jQuery

jQuery is a cross-platform JavaScript library designed to simplify the client-side scripting of HTML.

AngularJS

AngularJS

AngularJS lets you write client-side web applications as if you had a smarter browser. It lets you use good old HTML (or HAML, Jade and friends!) as your template language and lets you extend HTML’s syntax to express your application’s components clearly and succinctly. It automatically synchronizes data from your UI (view) with your JavaScript objects (model) through 2-way data binding.

React

React

Lots of people use React as the V in MVC. Since React makes no assumptions about the rest of your technology stack, it's easy to try it out on a small feature in an existing project.

Vue.js

Vue.js

It is a library for building interactive web interfaces. It provides data-reactive components with a simple and flexible API.

jQuery UI

jQuery UI

Whether you're building highly interactive web applications or you just need to add a date picker to a form control, jQuery UI is the perfect choice.

Svelte

Svelte

If you've ever built a JavaScript application, the chances are you've encountered – or at least heard of – frameworks like React, Angular, Vue and Ractive. Like Svelte, these tools all share a goal of making it easy to build slick interactive user interfaces. Rather than interpreting your application code at run time, your app is converted into ideal JavaScript at build time. That means you don't pay the performance cost of the framework's abstractions, or incur a penalty when your app first loads.

Flux

Flux

Flux is the application architecture that Facebook uses for building client-side web applications. It complements React's composable view components by utilizing a unidirectional data flow. It's more of a pattern rather than a formal framework, and you can start using Flux immediately without a lot of new code.

Famo.us

Famo.us

Famo.us is a free and open source JavaScript platform for building mobile apps and desktop experiences. What makes Famo.us unique is its JavaScript rendering engine and 3D physics engine that gives developers the power and tools to build native quality apps and animations using pure JavaScript.

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Riot

Riot

Riot brings custom tags to all browsers. Think React + Polymer but with enjoyable syntax and a small learning curve.

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