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  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. Unity vs pygame

Unity vs pygame

OverviewDecisionsComparisonAlternatives

Overview

Unity
Unity
Stacks1.8K
Followers1.4K
Votes78
pygame
pygame
Stacks122
Followers173
Votes5
GitHub Stars0
Forks0

Unity vs pygame: What are the differences?

Unity and pygame are popular game development frameworks. Let's explore the key differences between the two:

  1. Graphics and Rendering Capabilities: Unity offers a highly advanced and powerful graphics engine, providing realistic visuals with support for various lighting effects, shaders, and post-processing. It uses a combination of 3D and 2D rendering techniques to create visually appealing games. On the other hand, pygame is primarily focused on 2D game development, providing basic and straightforward graphics capabilities without extensive support for advanced rendering techniques.

  2. Programming Language: Unity primarily uses C# as its main programming language, which offers a more object-oriented approach and allows for better code organization and maintenance. On the contrary, pygame utilizes Python, which is known for its simplicity and ease of use, making it ideal for beginners or developers who prefer a more flexible and quick development process.

  3. Built-in Features and Tools: Unity comes with a wide range of built-in features and tools, including physics simulation, audio management, asset management, animation systems, and a powerful editor that allows for visual scripting and scene building. It provides a comprehensive and integrated development environment for creating games. In contrast, pygame provides a more lightweight and minimalistic approach, offering fewer built-in features and tools. Developers need to rely on external libraries or build their own systems for handling physics, audio, and other essential game development aspects.

  4. Platform Support: Unity is a cross-platform game development framework, allowing developers to build games for various platforms, including Windows, macOS, iOS, Android, Xbox, PlayStation, and more. It offers seamless deployment and optimization for multiple platforms, making it suitable for commercial game development. On the other hand, pygame primarily focuses on desktop platforms and has limited support for mobile platforms. It may require additional effort and customization to port pygame games to different platforms.

  5. Community and Ecosystem: Unity has a vast and active community, with a large number of developers constantly contributing tutorials, resources, and plugins. It has a well-established ecosystem that offers extensive documentation, forums, asset stores, and third-party integration options. pygame, although not as popular or widespread as Unity, still has an active community with a dedicated user base. However, the availability of resources and support might be relatively limited compared to Unity.

  6. Learning Curve and Complexity: Unity, being a more comprehensive and feature-rich framework, has a steeper learning curve, especially for beginners or developers without prior experience in game development. It requires understanding complex concepts, such as game objects, components, and the Unity editor. pygame, on the other hand, has a relatively lower learning curve, making it more accessible to beginners. It provides a more straightforward approach to game development, with fewer advanced concepts to grasp.

In summary, Unity offers advanced graphics and rendering capabilities, utilizes C# as its primary programming language, provides extensive built-in features and tools, supports multiple platforms, has a large and active community, and has a steeper learning curve. On the other hand, pygame focuses on 2D game development, uses Python as its main programming language, has fewer built-in features and tools, limited platform support, a smaller community, and a relatively lower learning curve.

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Advice on Unity, pygame

Alexey
Alexey

Software Engineer / Game Developer at Norlin Games

Jun 11, 2020

Decided

When I started to learn game development, I've tried to use Unity multiple times because it's the most popular option. But never get it worked because of the clunky UI which is very hard to understand for a new user. After some time, I've decided to try UE4 despite there was a lot of rumors that it's "heavy" or requires an AAA team. And suddenly it clicked, everything works as I expecting, UI is clear and much more powerfull, no need to build custom tools to work on the game itself. Blueprints are very helpful for beginners, C++ has a lot of "syntax-sugar" - macroses, a lot of convenient in-engine types for everything. Later while working with Unreal, I've realized it has very consistent roadmap with constant improvements and adding new features. At the same time, each major version update is painless so you can upgrade your project during development to get new features. UE4 is free to use with the full list of features and you only have to pay royalty after getting your first $1 million from the project (and that's just the default case, you can always discuss custom license with an upfront fee, if you want to).

92.3k views92.3k
Comments
Arthur
Arthur

Software Engineer at Value Industry

Mar 1, 2020

Decided

I chose Unity over Unreal Engine because Unity has a more user friendly UI for beginners looking to learn game development. Additionally, as someone who uses a lot of online resources to learn new languages and tools, I found a lot of tutorials covering game development with Unity as the core engine. This doesn't mean Unreal is not a great choice for game development, I just personally found learning game development much smoother with the amount of resources available with Unity.

89.8k views89.8k
Comments

Detailed Comparison

Unity
Unity
pygame
pygame

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

-
Highly portable; Runs on nearly every platform and operating system
Statistics
GitHub Stars
-
GitHub Stars
0
GitHub Forks
-
GitHub Forks
0
Stacks
1.8K
Stacks
122
Followers
1.4K
Followers
173
Votes
78
Votes
5
Pros & Cons
Pros
  • 17
    Because it's a powerful engine, you can build anything
  • 15
    C# language
  • 12
    Very Popular
  • 8
    Easy to Use
  • 7
    Cross Platform
Cons
  • 4
    Closed source
  • 4
    Clunky UI
  • 4
    Hard to get started with
  • 3
    Requires to build a lot of tools
  • 3
    No consistency with updates
Pros
  • 3
    Easy to install
  • 1
    Lightweigt by only being 12 mb
  • 1
    Simple
Cons
  • 2
    Has only 2d
  • 1
    Slow
Integrations
No integrations available
Python
Python
JetBrains Rider
JetBrains Rider
Ninject
Ninject
PlayFab
PlayFab
TestFairy
TestFairy
Vuforia
Vuforia

What are some alternatives to Unity, pygame?

Electron

Electron

With Electron, creating a desktop application for your company or idea is easy. Initially developed for GitHub's Atom editor, Electron has since been used to create applications by companies like Microsoft, Facebook, Slack, and Docker. The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML and CSS. It is based on io.js and Chromium and is used in the Atom editor.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Unreal Engine

Unreal Engine

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Sciter

Sciter

It brings a stack of web technologies to desktop UI development. Web designers, and developers, can reuse their experience and expertise in creating modern looking desktop applications.

wxWidgets

wxWidgets

It is a C++ library that lets developers create applications for Windows, macOS, Linux and other platforms with a single code base. It has popular language bindings for Python, Perl, Ruby and many other languages, and unlike other cross-platform toolkits, it gives applications a truly native look and feel because it uses the platform's native API rather than emulating the GUI. It's also extensive, free, open-source and mature.

Qt5

Qt5

It is a full development framework with tools designed to streamline the creation of applications and user interfaces for desktop, embedded, and mobile platforms.

JavaFX

JavaFX

It is a set of graphics and media packages that enables developers to design, create, test, debug, and deploy rich client applications that operate consistently across diverse platforms.

React Native Desktop

React Native Desktop

Build OS X desktop apps using React Native.

JUCE

JUCE

It is a C++ framework for low-latency applications, with cross-platform GUI libraries to get your apps running on Mac OS X, Windows, Linux, iOS and Android.

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