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  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. Phaser vs Steamworks

Phaser vs Steamworks

OverviewComparisonAlternatives

Overview

Phaser
Phaser
Stacks134
Followers173
Votes4
Steamworks
Steamworks
Stacks17
Followers11
Votes0

Phaser vs Steamworks: What are the differences?

<Phaser and Steamworks are two popular tools used in game development, each with its own unique set of features and capabilities. Here, we will delve into the key differences between Phaser and Steamworks.>

  1. Platform Compatibility: Phaser is a JavaScript game development framework that is platform agnostic, meaning it can be used to create games for various platforms such as web browsers, mobile devices, and desktops. On the other hand, Steamworks is a set of tools and services provided by the Steam platform for PC game development and distribution exclusively on the Steam platform.

  2. API and Functionality: Phaser provides a rich set of APIs and functionalities specifically designed for game development, including physics engines, input handling, animations, and sound management. In contrast, Steamworks offers features geared towards game distribution, networking, multiplayer support, achievements, and cloud saves.

  3. Community Support: Phaser has a vibrant and extensive community of developers who actively contribute to the framework, offer support, and share resources and tutorials. Steamworks, on the other hand, provides comprehensive documentation and support directly from Steam, but may not have as large of a community-driven support network.

  4. Licensing Model: Phaser is an open-source framework released under the MIT License, allowing developers to use, modify, and distribute their game projects without any licensing fees. Steamworks, however, requires developers to sign up with Steam and follow their licensing terms and revenue sharing agreements for games published on the Steam platform.

  5. Monetization Options: While Phaser provides flexibility for developers to explore various monetization options for their games, such as in-app purchases, ads, or sponsorships, Steamworks offers a built-in monetization ecosystem through Steam's storefront, Steam Wallet, and Steamworks APIs for revenue generation.

  6. Publishing and Distribution: Phaser games can be published on a wide range of platforms, including web portals, app stores, and desktop distribution channels. On the other hand, games developed using Steamworks are exclusive to the Steam platform and benefit from its large user base and curated storefront for visibility and promotion.

In Summary, The key differences between Phaser and Steamworks lie in their platform compatibility, API functionalities, community support, licensing models, monetization options, and publishing and distribution channels available to game developers.

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Detailed Comparison

Phaser
Phaser
Steamworks
Steamworks

It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

It is a set of tools and services that help game developers and publishers build their games and get the most out of distributing on Steam.

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Reach a global audience; Manage your game's business; Boost your marketing power; Enhance player experience
Statistics
Stacks
134
Stacks
17
Followers
173
Followers
11
Votes
4
Votes
0
Pros & Cons
Pros
  • 1
    Open Source
  • 1
    WebGL and Canvas rendering
  • 1
    JavaScript or TypeScript
  • 1
    Compile to iOS, Android and native apps
Cons
  • 4
    No GUI
No community feedback yet

What are some alternatives to Phaser, Steamworks?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Unreal Engine

Unreal Engine

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Panda3D

Panda3D

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

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