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  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. Godot vs three.js

Godot vs three.js

OverviewComparisonAlternatives

Overview

three.js
three.js
Stacks825
Followers530
Votes0
GitHub Stars109.2K
Forks36.1K
Godot
Godot
Stacks222
Followers270
Votes47

Godot vs three.js: What are the differences?

Introduction

This Markdown presents the key differences between Godot and three.js.

  1. Key Difference 1: Rendering Engine: Godot is built on its proprietary 3D and 2D rendering engine, which offers various functionalities like light rendering, shaders, and post-processing effects. On the other hand, three.js utilizes the WebGL library to render 3D graphics in the web browser, making it more browser-dependent.

  2. Key Difference 2: Programming Language: Godot primarily uses its own scripting language called GDScript, which is similar to Python. It also supports other programming languages like C#, VisualScript, and C++. On the contrary, three.js employs JavaScript, which allows developers to leverage the flexibility and versatility of the language.

  3. Key Difference 3: Learning Curve: Godot features an intuitive visual editor, making it ideal for beginners or artists who have limited programming knowledge. In contrast, three.js requires a solid understanding of JavaScript and WebGL, making it more suitable for experienced developers.

  4. Key Difference 4: Ecosystem and Community: Godot has a growing community and an extensive asset library that supports developers with ready-to-use resources, templates, and tutorials in the Godot-specific ecosystem. In contrast, three.js benefits from being part of the broader JavaScript ecosystem and has a large community and availability of resources across the web.

  5. Key Difference 5: Platform Support: One of the notable differences between Godot and three.js is the platform support. Godot officially supports Windows, macOS, Linux, Android, iOS, and HTML5. In comparison, three.js is primarily focused on web-based applications and is not officially equipped with support for mobile operating systems or desktop platforms.

  6. Key Difference 6: Development Workflow: In Godot, game development can be done entirely within the Godot editor, from scripting to asset creation. However, three.js game development mostly occurs outside the browser, utilizing code editors and integrated development environments (IDEs) for development, and exporting the final project to be run on a web browser.

In summary, Godot and three.js differ in their rendering engines, programming language choices, learning curves, ecosystems and communities, platform support, and development workflows.

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Detailed Comparison

three.js
three.js
Godot
Godot

It is a cross-browser JavaScript library and Application Programming Interface used to create and display animated 3D computer graphics in a web browser.

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

-
Innovative Design; Gorgeous 3d graphics; Create 2d games with ease; Script with full freedom; Debug and optimize
Statistics
GitHub Stars
109.2K
GitHub Stars
-
GitHub Forks
36.1K
GitHub Forks
-
Stacks
825
Stacks
222
Followers
530
Followers
270
Votes
0
Votes
47
Pros & Cons
No community feedback yet
Pros
  • 14
    Open source
  • 7
    Supports both C++, C# and GDScript
  • 7
    Cross-Platform
  • 7
    Easy to port
  • 5
    Simple
Cons
  • 1
    Need opengl 2.1 / 3.3
  • 1
    Somewhat poor 3D performance and lacks automatic LODs
  • 1
    Performance in 3D
  • 1
    Harder to learn
Integrations
No integrations available
JetBrains Rider
JetBrains Rider
PlayFab
PlayFab
Ninject
Ninject
Vuforia
Vuforia
Pushwoosh
Pushwoosh
Helpshift
Helpshift

What are some alternatives to three.js, Godot?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Unreal Engine

Unreal Engine

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Panda3D

Panda3D

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

Phaser

Phaser

It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

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