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Git vs Plastic SCM: What are the differences?
What is Git? Fast, scalable, distributed revision control system. Git is a free and open source distributed version control system designed to handle everything from small to very large projects with speed and efficiency.
What is Plastic SCM? A distributed version control with strong merging, great GUIs and support for huge files. Plastic SCM is a distributed version control designed for big projects It excels on branching and merging, graphical user interfaces, and can also deal with large files and even file-locking (great for game devs).
It includes "semantic" features like refactor detection to ease diffing complex refactors..
Git and Plastic SCM can be primarily classified as "Version Control System" tools.
"Distributed version control system" is the top reason why over 1441 developers like Git, while over 6 developers mention "Wanna do Branch per Task Dev? Plastic rocks it" as the leading cause for choosing Plastic SCM.
Git is an open source tool with 27.9K GitHub stars and 16.1K GitHub forks. Here's a link to Git's open source repository on GitHub.
SVN is much simpler than git for the simple stuff (checking in files and updating them when everyone's online), and much more complex than git for the complicated stuff (branching and merging). Or put another way, git's learning curve is steep up front, and then increases moderately as you do weird things; SVN's learning curve is very shallow up front and then increases rapidly.
If you're storing large files, if you're not branching, if you're not storing source code, and if your team is happy with SVN and the workflow you have, I'd say you should stay on SVN.
If you're writing source code with a relatively modern development practice (developers doing local builds and tests, pre-commit code reviews, preferably automated testing, preferably some amount of open-source code), you should move to git for two reasons: first, this style of working inherently requires frequent branching and merging, and second, your ability to interact with outside projects is easier if you're all comfortable with git instead of snapshotting the outside project into SVN.
Pros of Git
- Distributed version control system1.4K
- Efficient branching and merging1.1K
- Open source845
- Better than svn726
- Great command-line application368
- Easy to use232
- Does not require server222
- Small & Fast22
- Feature based workflow18
- Staging Area15
- Most wide-spread VSC13
- Role-based codelines11
- Disposable Experimentation11
- Frictionless Context Switching7
- Data Assurance6
- Just awesome4
- Github integration3
- Easy branching and merging3
- Possible to lose history and commits2
- Rebase supported natively; reflog; access to plumbing1
- Team Integration1
- Fast, scalable, distributed revision control system1
- Flexible, easy, Safe, and fast1
- CLI is great, but the GUI tools are awesome1
- It's what you do1
Pros of Plastic SCM
- Wanna do Branch per Task Dev? Plastic rocks it8
- No Size limite4
- File Locking2
- Simple, easy to use interfaces. Resilient and solid2
- Very fast1
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Cons of Git
- Hard to learn16
- Inconsistent command line interface11
- Easy to lose uncommitted work9
- Worst documentation ever possibly made7
- Awful merge handling5
- Unexistent preventive security flows3
- Rebase hell3
- When --force is disabled, cannot rebase2
- Ironically even die-hard supporters screw up badly2
Cons of Plastic SCM
- Always uses automatic conflict resolution first1
- Adds files with only changed timestamp to pending1
- Keyboard shortcuts are lacking1
- Can't place windows next to each other to save space1
- No dark theme1
- Doesn't have file staging1