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Figma vs Miro: What are the differences?

Key Differences Between Figma and Miro

Figma and Miro are two popular collaboration tools used in design and brainstorming settings. While they both serve similar purposes, there are key differences between the two platforms that set them apart from each other.

  1. Design and Prototyping Features: Figma is primarily focused on design and prototyping capabilities, providing a comprehensive set of tools for creating and iterating on designs. It offers powerful vector editing, interactive component libraries, and seamless design-to-prototype workflows. On the other hand, Miro is more geared towards ideation and visual collaboration, emphasizing real-time collaboration features such as virtual whiteboards, sticky notes, and mind mapping tools.

  2. Workflow and Collaboration: Figma excels in facilitating efficient design collaboration. It allows multiple users to work simultaneously on the same design file, and enables seamless handoff between designers and developers. Miro, on the other hand, prioritizes real-time collaboration and teamwork. It provides a virtual canvas where team members can brainstorm, share ideas, and collaborate visually in real-time, making it a great tool for remote teams and collaborative workshops.

  3. User Interface and User Experience: Figma is known for its intuitive user interface and ease of use. Its design tools are clean and well-organized, making it easy for designers to navigate and work efficiently. Miro, on the other hand, has a more freeform and flexible interface, with a focus on simplicity and clarity. Its visual collaboration tools are designed to be accessible to a wide range of users, including non-designers and remote team members.

  4. Integration and Ecosystem: Figma offers a robust ecosystem of plugins and integrations, allowing users to extend its functionality and integrate with other design and development tools seamlessly. It integrates well with popular prototyping and collaboration tools, making it a versatile platform for designers. Miro also offers integrations with various tools such as Jira, Slack, and Trello, but its focus is more on providing a standalone visual collaboration platform.

  5. Pricing and Accessibility: Figma offers a freemium pricing model that allows individual users and small teams to use the platform for free, with additional features and team collaboration available on paid plans. Miro also offers a free plan for individual users, but its pricing structure is more team-centric, with different plans available based on the number of team members and additional features required.

  6. Use Cases and Industries: Figma is widely used in the design industry, particularly by UI/UX designers, product designers, and design teams working on digital projects. Its design-first approach makes it a go-to choice for design professionals. Miro, on the other hand, is more versatile in its use cases, catering to a wide range of industries such as marketing, project management, agile software development, and remote collaboration. It is often used for collaborative workshops, brainstorming sessions, and visual collaboration across teams.

In Summary, Figma is a design-focused tool with a strong emphasis on efficient design collaboration and prototyping, while Miro is a more versatile visual collaboration platform that prioritizes real-time collaboration and teamwork for remote teams and ideation sessions.

Advice on Figma and Miro
Needs advice
on
FigmaFigmaInVisionInVision
and
ZeplinZeplin

Hello, I want to start an unlimited graphic design service. (yes, yet another one, but bear with me)

It’s the second week that I’m working on this project, my goal is to test the market as soon as possible.

One element that is missing is the solution to handle communication between the clients and the designers.

• Mandatory: it needs to communicate instructions, progress/status, and design files (exported from Adobe Illustrator or similar). • Optionally it would also display the design inside the app so the files don’t need to be opened. • Optionally it would let the client easily mark the design where he wants revision.

• Mandatory: it needs to have unlimited clients and unlimited projects (I’ll have hundreds of clients and each will have at least one project) • Optionally it would auto-assign a new project to the first available designer, or let the designers choose themselves which project they want to work on • Optionally it would have groups (corresponding to a subscription plan) with different clients and different designers in each • Optionally it would communicate with other apps so that client and designer management tasks (access, payment, etc) can be automated

I’m open to all suggestions, not just the selection above. Ultimately I guess I’ll have a custom app developed on a no-code platform, but to begin with I need something simple and ready.

Reminder: it is only for graphic design, between my designers and my clients

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Replies (2)
Recommends
on
SketchSketch

Zeplin is great for Developer handoff and setting as source of truth for Design and Developemt. InViosion is the standard for communicating/testing design ideas and prototypes with stakeholders. Both applications offer unlimited projects. I use them on a daily basis at big enterprises and for small weekend projects.

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Mert Torun
Product designer at Mert Torun · | 3 upvotes · 115.7K views
Recommends
on
BasecampBasecamp

I have been using Basecamp since 2008 to handle my client communications. I have gone through all of its three iterations.

I'd recommend Basecamp above the others because:

  • It is a communication tool through and through. Looking at your description, that seems to be what you need. Zeplin is a developer handoff tool. It isn't designed to cover a more broad use case as you describe. Invision has some features that you want, but it is primarily a tool for building quick low-fidelity prototypes from website mockups. Figma is a great design tool. For the last two, communication is a secondary feature.
  • It was designed by a design agency (37 Signals) for their own needs, which were quite similar to yours. (They later closed the agency to focus on Basecamp as a product full-time)
  • It has flat pricing that doesn't count the number of projects, clients or team members you have. You don't have to think twice about opening another project or inviting another user. You always pay the same price.
  • It can separate team and client communications. The team can talk about something without the client ever seeing it, in the same context.
  • It can keep todo lists, which I think you will need anyway.
  • Access control is based on projects. Every team member or client will only see the projects they are invited to. They will not even know the existence of others. (Except admins. They can see and join all projects)
  • It is easy to understand and use. The design is free of clutter and easy on the eyes. Your clients (especially the tech-averse ones) will appreciate it.
  • It has mobile/desktop apps with the full functionality of the web app. You won't have to wait for someone to sit down to get a quick approval.

The only real downside for me was the lack of language support in the user interface. You will be fine if your users understand some very basic written English. Some of my clients did not, so I had to walk them through it.

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Pros of Figma
Pros of Miro
  • 17
    Web-based application
  • 9
    Intuitive interface and perfect collaboration
  • 7
    Works on both Mac and Windows
  • 7
    Free software
  • 6
    Highly Collaborative
  • 5
    Works on multiple OS's
  • 5
    Imports Sketch files
  • 5
    Large community, tutorials, documentation
  • 5
    Hands done the best design tool for collaboration!
  • 5
    Great plugins, easy to extend
  • 4
    Prototyping, design files and comments all in one place
  • 4
    Interactive, event-based prototypes
  • 3
    No more syncing between Sketch and InVision
  • 4
    Vector Canvas and Export
  • 1
    Suitable for interactive presentations
  • 1
    Very active community
  • 0
    Best visual collaboration tool for remote workshops

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Cons of Figma
Cons of Miro
  • 6
    Limited Export options
    Be the first to leave a con

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    What is Figma?

    Figma is the first interface design tool with real-time collaboration. It keeps everyone on the same page. Focus on the work instead of fighting your tools.

    What is Miro?

    It is a visual collaboration platform to create, collaborate, and centralize communication across your company on a single online whiteboard.

    Need advice about which tool to choose?Ask the StackShare community!

    What companies use Figma?
    What companies use Miro?
    See which teams inside your own company are using Figma or Miro.
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    What tools integrate with Figma?
    What tools integrate with Miro?

    Sign up to get full access to all the tool integrationsMake informed product decisions

    What are some alternatives to Figma and Miro?
    Sketch
    Easily create complex shapes with our state-of-the-art vector boolean operations and take advantage of our extensive layer styles.
    InVision
    InVision lets you create stunningly realistic interactive wireframes and prototypes without compromising your creative vision.
    Adobe XD
    A vector-based tool developed and published by Adobe Inc for designing and prototyping user experience for web and mobile apps.
    Zeplin
    Collaboration app for designers & developers. Supports Sketch and Photoshop (on beta!).
    ProtoPie
    It is the easiest tool used to turn your UI/UX design ideas into highly interactive prototypes for mobile, desktop, web, all the way to IoT. ProtoPie runs on macOS & Windows and the player app is on iOS and Android.
    See all alternatives