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Famo.us

20
36
+ 1
94
WebGL

178
197
+ 1
0
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Famo.us vs WebGL: What are the differences?

Developers describe Famo.us as "A JavaScript framework for everyone who wants to build beautiful experiences on any device". Famo.us is a free and open source JavaScript platform for building mobile apps and desktop experiences. What makes Famo.us unique is its JavaScript rendering engine and 3D physics engine that gives developers the power and tools to build native quality apps and animations using pure JavaScript. On the other hand, WebGL is detailed as "A JavaScript API for rendering 3D graphics within any compatible web browser". It is integrated completely into all the web standards of the browser allowing GPU accelerated usage of physics and image processing and effects as part of the web page canvas. Its elements can be mixed with other HTML elements.

Famo.us and WebGL belong to "Javascript UI Libraries" category of the tech stack.

Famo.us is an open source tool with 6.47K GitHub stars and 765 GitHub forks. Here's a link to Famo.us's open source repository on GitHub.

According to the StackShare community, Famo.us has a broader approval, being mentioned in 3 company stacks & 15 developers stacks; compared to WebGL, which is listed in 11 company stacks and 6 developer stacks.

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Pros of Famo.us
Pros of WebGL
  • 14
    Speedy as native apps
  • 11
    Future
  • 9
    WebGL
  • 9
    Javascript
  • 6
    Components
  • 6
    3D physics engine
  • 6
    Open source
  • 5
    Performance
  • 5
    Rendering Engine for the Web
  • 4
    Runs on Android
  • 3
    Works with Angular
  • 3
    Works with Meteor
  • 3
    Runs on iOS
  • 3
    Great for mobile apps
  • 2
    Works with Backbone
  • 2
    Works with React
  • 2
    Replaces the need for native app development
  • 1
    FRP
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    - No public GitHub repository available -

    What is Famo.us?

    Famo.us is a free and open source JavaScript platform for building mobile apps and desktop experiences. What makes Famo.us unique is its JavaScript rendering engine and 3D physics engine that gives developers the power and tools to build native quality apps and animations using pure JavaScript.

    What is WebGL?

    It is integrated completely into all the web standards of the browser allowing GPU accelerated usage of physics and image processing and effects as part of the web page canvas. Its elements can be mixed with other HTML elements.

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    What companies use Famo.us?
    What companies use WebGL?
    See which teams inside your own company are using Famo.us or WebGL.
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    What tools integrate with Famo.us?
    What tools integrate with WebGL?
    What are some alternatives to Famo.us and WebGL?
    jQuery
    jQuery is a cross-platform JavaScript library designed to simplify the client-side scripting of HTML.
    React
    Lots of people use React as the V in MVC. Since React makes no assumptions about the rest of your technology stack, it's easy to try it out on a small feature in an existing project.
    AngularJS
    AngularJS lets you write client-side web applications as if you had a smarter browser. It lets you use good old HTML (or HAML, Jade and friends!) as your template language and lets you extend HTML’s syntax to express your application’s components clearly and succinctly. It automatically synchronizes data from your UI (view) with your JavaScript objects (model) through 2-way data binding.
    Vue.js
    It is a library for building interactive web interfaces. It provides data-reactive components with a simple and flexible API.
    jQuery UI
    Whether you're building highly interactive web applications or you just need to add a date picker to a form control, jQuery UI is the perfect choice.
    See all alternatives