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Electron vs pygame: What are the differences?
Introduction: Electron and pygame are both popular frameworks used for developing applications. However, they have some key differences that set them apart from each other.
Command Line Interface (CLI) vs Graphical User Interface (GUI): The main difference between Electron and pygame is that Electron is primarily used for building desktop applications with a graphical user interface (GUI), while pygame is focused on creating 2D games. Electron allows developers to build applications using web technologies like HTML, CSS, and JavaScript, providing a more visually appealing and interactive experience compared to pygame's game-specific functionality.
Cross-platform Compatibility: Electron is designed to be cross-platform compatible, which means that applications built with Electron can run on multiple operating systems like Windows, macOS, and Linux. On the other hand, pygame is mainly targeted for the Python programming language and is often used for single-platform games, although it does have some level of cross-platform support.
Performance and Optimization: In terms of performance and optimization, Electron may have some drawbacks compared to pygame. Electron applications can be resource-intensive due to the usage of web technologies and a higher level of abstraction. This can lead to slower execution and higher memory usage. In contrast, pygame is optimized specifically for game development and can provide better performance for game-related tasks.
Development Workflow and Tools: Electron offers a rich development ecosystem with various tools and frameworks, such as Electron Forge and Electron Builder, that simplify the development process. It also has an extensive community and a wide range of plugins and libraries available. On the other hand, pygame relies on Python's standard library and provides a more lightweight development environment without the need for additional tools or dependencies.
App Distribution: Electron provides straightforward app distribution by packaging the application into standalone executables for different platforms. This allows users to easily install and run the applications without any additional dependencies. In contrast, pygame applications usually require Python and pygame to be installed on the user's system, making the distribution process slightly more complex.
Learning Curve and Skill Requirements: The learning curve for Electron can be steeper compared to pygame, especially for developers who are not familiar with web technologies. Electron requires knowledge of HTML, CSS, and JavaScript, along with the Electron framework itself. Pygame, on the other hand, is built upon Python, which is known for its simplicity and ease of learning. Developers proficient in Python can quickly start developing games with pygame without the need for extensive web development skills.
In summary, Electron is a versatile framework for developing cross-platform desktop applications with a GUI, offering a wide range of development tools and libraries. On the other hand, pygame is specifically focused on game development, providing optimized performance and a simpler development workflow with Python.
Pros of Electron
- Easy to make rich cross platform desktop applications69
- Open source53
- Great looking apps such as Slack and Visual Studio Code14
- Because it's cross platform8
- Use Node.js in the Main Process4
Pros of pygame
- Easy to install3
- Simple1
- Lightweigt by only being 12 mb1
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Cons of Electron
- Uses a lot of memory18
- User experience never as good as a native app8
- No proper documentation4
- Does not native4
- Each app needs to install a new chromium + nodejs1
- Wrong reference for dom inspection1
Cons of pygame
- Has only 2d2
- Slow1