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Dart vs Elm: What are the differences?
What is Dart? A new web programming language with libraries, a virtual machine, and tools. Dart is a cohesive, scalable platform for building apps that run on the web (where you can use Polymer) or on servers (such as with Google Cloud Platform). Use the Dart language, libraries, and tools to write anything from simple scripts to full-featured apps.
What is Elm? A type inferred, functional reactive language that compiles to HTML, CSS, and JavaScript. Writing HTML apps is super easy with elm-lang/html. Not only does it render extremely fast, it also quietly guides you towards well-architected code.
Dart and Elm belong to "Languages" category of the tech stack.
"Backed by Google" is the primary reason why developers consider Dart over the competitors, whereas "Code stays clean" was stated as the key factor in picking Elm.
Elm is an open source tool with 5.3K GitHub stars and 424 GitHub forks. Here's a link to Elm's open source repository on GitHub.
According to the StackShare community, Dart has a broader approval, being mentioned in 19 company stacks & 78 developers stacks; compared to Elm, which is listed in 27 company stacks and 35 developer stacks.
Can anyone help me decide what's best for app development or even android Oreo development? I'm in a state dilemma at the moment. I want to do Android programming, not necessarily web development. I have heard a lot of people recommend one of these, and it seems that both the tools can do the job. Which language would you choose?
I assume that you mean Flutter by Dart. I have over 6 years experience programming in Android SDK, but about 1,5 month in Flutter. So far I think that Flutter is the future for mobile development. Flutter SDK is much better designed. Ecosystem of libraries seems having much higher quality. I would even say that android opensource libs are having really poor quality. Many times I am wondering how can garbage like that have so many stars at GitHub. Android SDK is hard to compose so you reinvent even basic things on and on, which is totally different story at Flutter. Lolcycle? Both are having good documentation. I quess apps in Flutter can be done in 1/3 of time compared to develop AndroidSDK and iOS, its design is that much better and contemporary. As of language comparison - Kotlin is better, but the difference is not that important. Go from one language to other is no problem. Dart is being updated with new features.
I've selected Flutter and Dart for my side projects and never regretted. Dart learning curve is easy after any OOP language . Flutter as a framework is also has a low entry threshold. I've already started development after a week of learning. Pros for me: code can be build for Android and IOS devices (for ios you need mac or VM), apps written in Dart have great performance on each of these platforms, flexibility. Cons: if you want to build a product as a business and want to hire a new Flutter Developer in the future it can be a problem as the framework and language is not popular for the moment.
It depends on what is the purpose of your app development. Do you want to make one app that shares the codebase for both iOS and Android? If yes, then Dart is the way to go. Does your app include interacting with hardware features like camera, Bluetooth, if yes, then go for native Android for better performance? Dart is good for simpler UI apps where you just do basic crud operations over the network and show data but if you need richer UI experience go with native.
I have worked in mobile development since 2010. I have experienced myself on various techs including Native SDK (Android), React Native (from 2016) and Flutter (2018). Almost the apps nowadays can be built using cross-platforms frameworks like React Native or Flutter. I suggest you start with Flutter. Flutter SDK is designed well to speed up your development and it still keeps the quality for your apps. If you're familiar with OOP languages (Java, C#...), switching to Dart is really quick and easy. Of course, sometimes you will need to dive deep into native parts but almost the cases you don't need. Good luck!
I am currently learning web development with Python and JavaScript course by CS50 Harvard university. It covers python, Flask, Django, SQL, Travis CI, javascript,HTML ,CSS and more. I am very interested in Flutter app development. Can I know what is the difference between learning these above-mentioned frameworks vs learning flutter directly? I am planning to learn flutter so that I can do both web development and app development. Are there any perks of learning these frameworks before flutter?
Hey Muhamed, For web development, you'll have to learn how to write backend APIs and how to build UI for browsers, apps, etc. If you're just starting off with programming, I'd suggest you stick to one language and trying developing everything using it to cut the unnecessary learning overhead. Although Python and JavaScript are very similar for beginners, JavaScript is the only available option for both frontend and backend development for a web application. You can start working with Node.js for your API development and Vanilla JS along with HTML/CSS for UI. You'll only need to learn one language to do all of this. Hope this helps.
Flutter is good for everything and it is getting better as I am speaking. Flutter Web is almost ready for production and I have made 2 complex working websites already.
Well. Flutter is just a Framework (just like Django btw.) and it uses Dart as a programming language. Django is kind of solving a different problem than Dart. Dart is intened for use in Front End Applications and Django is a Framework for Back-End Web Development.
So if you want to program Flutter Apps (although i wouldn't recommend it for any serious web development yet since Flutter web isn't very mature yet) i would recommend you just lern Dart.
From a management and hiring perspective, I recommend Flutter (Dart). It provides native solutions to both mobile platform ( (Android and IOS) while having the same knowledge. Hiring managers look at this as an advantage since a developer can provide solutions for both platforms whit the same knowledge. The Flutter framework is growing and there is a lot of resources to ground your knowledge and start experimenting. Dart is also a great language that covers most E2E necessities, so again, no further need of learning one language for FE and another for BE and services. It is my belief that Dart will surpass Kotlin soon, and will leverage to Python and Java in the upcoming year.
If you are interested in Flutter, learn it on your own time, parallel to the course. No matter what order you do them, eventually you will end up learning them all anyway ;-)
JavaScript is at the forefront of our entire development approach. Not only do we use different JavaScript frameworks and management tools, but we also use pure vanilla JavaScript to solve simple problems throughout all of our client's builds. JavaScript is a general purpose programming language that can be blazing fast and fun to work with. There's not one project we are working on that doesn't involve it.
Pros of Dart
- Backed by Google57
- Flutter51
- Twice the speed of Javascript39
- Great tools34
- Scalable29
- Open source26
- Made for the future24
- Can be used on Frontend24
- Angular Dart22
- Polymer Dart22
- Cross platform17
- Like Java16
- Dartanalyzer13
- Easy to learn13
- Runs on Google Cloud Platform12
- Easy to Understand9
- Amazing concurrency primitives9
- Is to JS what C is to ASM8
- Flutter works with darts6
- R3
- Can run Dart in AWS Lambda3
Pros of Elm
- Code stays clean45
- Great type system43
- No Runtime Exceptions40
- Fun33
- Easy to understand28
- Type safety23
- Correctness22
- JS fatigue17
- Declarative12
- Ecosystem agrees on one Application Architecture12
- Friendly compiler messages10
- Fast rendering8
- If it compiles, it runs7
- Welcoming community7
- Stable ecosystem5
- 'Batteries included'4
- Package.elm-lang.org2
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Cons of Dart
- Lack of ORM3
- Locked in - JS or TS interop is very hard to accomplish3
- A0
Cons of Elm
- No typeclasses -> repitition (i.e. map has 130versions)3
- JS interop can not be async2
- JS interoperability a bit more involved2
- More code is required1
- No JSX/Template1
- Main developer enforces "the correct" style hard1
- No communication with users1
- Backwards compability breaks between releases1