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  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. Crown vs Ninject

Crown vs Ninject

OverviewComparisonAlternatives

Overview

Ninject
Ninject
Stacks347
Followers15
Votes0
GitHub Stars2.7K
Forks527
Crown
Crown
Stacks16
Followers15
Votes0
GitHub Stars18
Forks0

Ninject vs Crown: What are the differences?

Developers describe Ninject as "The ninja of .net dependency injectors". It is a lightning-fast, ultra-lightweight dependency injector for .NET applications. It helps you split your application into a collection of loosely-coupled, highly-cohesive pieces, and then glue them back together in a flexible manner. By using it to support your software's architecture, your code will become easier to write, reuse, test, and modify. On the other hand, Crown is detailed as "The flexible game engine". It is a general-purpose data-driven game engine, written from scratch in orthodox C++ with a minimalistic and data-oriented design philosophy in mind.

Ninject and Crown can be primarily classified as "Game Development" tools.

Some of the features offered by Ninject are:

  • Focused
  • Sleek
  • Fast

On the other hand, Crown provides the following key features:

  • Level Editor
  • Physics
  • Animation

Ninject is an open source tool with 2.35K GitHub stars and 524 GitHub forks. Here's a link to Ninject's open source repository on GitHub.

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Detailed Comparison

Ninject
Ninject
Crown
Crown

It is a lightning-fast, ultra-lightweight dependency injector for .NET applications. It helps you split your application into a collection of loosely-coupled, highly-cohesive pieces, and then glue them back together in a flexible manner. By using it to support your software's architecture, your code will become easier to write, reuse, test, and modify.

It is a general-purpose data-driven game engine, written from scratch in orthodox C++ with a minimalistic and data-oriented design philosophy in mind.

Focused;Sleek;Fast;Precise;Agile;Stealthy;Powerful
Level Editor; Physics; Animation
Statistics
GitHub Stars
2.7K
GitHub Stars
18
GitHub Forks
527
GitHub Forks
0
Stacks
347
Stacks
16
Followers
15
Followers
15
Votes
0
Votes
0
Integrations
.NET
.NET
Unity
Unity
ASP.NET
ASP.NET
Lua
Lua
Linux
Linux
C++
C++

What are some alternatives to Ninject, Crown?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Unreal Engine

Unreal Engine

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Panda3D

Panda3D

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

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