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  5. C++ vs Handlebars.js

C++ vs Handlebars.js

OverviewDecisionsComparisonAlternatives

Overview

C++
C++
Stacks18.2K
Followers9.4K
Votes866
Handlebars.js
Handlebars.js
Stacks8.3K
Followers3.2K
Votes308

C++ vs Handlebars.js: What are the differences?

Introduction

C++ and Handlebars.js are both programming languages used for different purposes. C++ is a general-purpose programming language primarily used for system development, while Handlebars.js is a templating language specifically designed for creating dynamic HTML templates. In this Markdown code, we will explore the key differences between C++ and Handlebars.js.

  1. Syntax: The syntax of C++ is based on the C programming language, using curly braces to define blocks of code. It is a strongly typed language, requiring explicit type declarations. On the other hand, Handlebars.js uses a syntax similar to Mustache, with double curly braces {{}} to denote placeholders within HTML templates. It is declarative in nature, allowing the template to be rendered based on the provided data.

  2. Execution Environment: C++ programs are compiled into machine code that can be executed directly by the computer's processor. It is a compiled language, requiring a separate compilation step before execution. Handlebars.js, on the other hand, is an interpreted language that runs within a JavaScript environment, typically in a web browser.

  3. Purpose: C++ is a general-purpose language used for a wide range of applications, including systems programming, game development, and high-performance computing. It provides low-level hardware access and manual memory management. Handlebars.js, on the other hand, is specifically designed for client-side web development, enabling the creation of dynamic HTML templates that can be rendered with data.

  4. Data Binding: In C++, data binding is not an inherent feature and needs to be implemented manually. Data is typically stored in variables and accessed using explicit syntax. Handlebars.js, however, provides a powerful data-binding mechanism. It allows the template to be automatically updated when the underlying data changes, making it easier to keep the template in sync with the data.

  5. Template Rendering: C++ does not have built-in support for template rendering. HTML templates need to be manually generated using string manipulation or other external libraries. Handlebars.js, on the other hand, excels in template rendering. It provides a simple and intuitive way to define templates and fill them with data, allowing for the dynamic generation of HTML content.

  6. Error Handling: C++ has a complex error-handling mechanism, including exceptions and error codes. Developers have fine-grained control over the handling of errors, but proper error handling requires careful coding practices. Handlebars.js, on the other hand, follows a more centralized error-handling approach. It provides a built-in error reporting system and allows developers to define custom error handlers.

In Summary, the key differences between C++ and Handlebars.js can be summarized as follows: C++ is a general-purpose compiled language used for system development, while Handlebars.js is a templating language specifically designed for dynamic HTML template generation in a JavaScript environment. C++ provides low-level hardware access, manual memory management, and requires explicit data binding and template rendering. Handlebars.js, on the other hand, offers ease of use with automatic data binding and template rendering, specifically suited for web development.

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Advice on C++, Handlebars.js

Rachel
Rachel

Nov 24, 2020

Needs adviceonJavaScriptJavaScriptPythonPythonC++C++

Hi, I'm just starting to learn code, and I stumbled upon this website. I think I should learn JavaScript, Python, and C++ to begin with. I'm a quick learner so I am only worried about what would be more useful. Suppose my goal is to build an online clothing store or something. Then what languages would be best? I need advice. Please help me out. I'm 13 and just beginning and it's hard to understand when people use technical terms so please keep it simple. Thanks a lot.

292k views292k
Comments
Asad
Asad

Software Engineer at Lisec Automation

Jun 15, 2020

Needs adviceon.NET.NETHandlebars.jsHandlebars.js

@All: I am searching for the best template engine for .NET. I started looking into several template engines, including the Dotliquid, Handlebars.js, Scriban, and Razorlight. I found handlebar a bit difficult to use when using the loops and condition because you need to register for helper first. DotLiquid and Scriban were easy to use and in Razorlight I did not find the example for loops.

Can you please suggest which template engine is best suited for the use of conditional/list and looping and why? Or if anybody could provide me a resource or link where I can compare which is best?

Thanks In Advance

240k views240k
Comments
albert
albert

May 5, 2020

Needs advice

I am currently learning Back-End design, and I am confused with the term Back-End API. My question is do I need to have a webserver? That is the Browser send a http request to the Webserver, based on the URL, the Webserver will execute the WEB API and route the request to it and send back the response received from the WEB API to the browser. If so, what are the differences from the WebServer to execute a CGI in the traditional architecture?

If this is not the case, is the WEB API a standalone server/application that can process the HTTP request and send back the response to the browser? Thank you very much for clarifying...

63.7k views63.7k
Comments

Detailed Comparison

C++
C++
Handlebars.js
Handlebars.js

C++ compiles directly to a machine's native code, allowing it to be one of the fastest languages in the world, if optimized.

Handlebars.js is an extension to the Mustache templating language created by Chris Wanstrath. Handlebars.js and Mustache are both logicless templating languages that keep the view and the code separated like we all know they should be.

Statistics
Stacks
18.2K
Stacks
8.3K
Followers
9.4K
Followers
3.2K
Votes
866
Votes
308
Pros & Cons
Pros
  • 206
    Performance
  • 108
    Control over memory allocation
  • 99
    Cross-platform
  • 98
    Fast
  • 85
    Object oriented
Cons
  • 8
    Slow compilation
  • 8
    Unsafe
  • 6
    Over-complicated
  • 6
    Fragile ABI
  • 5
    No standard/mainstream dependency management
Pros
  • 106
    Simple
  • 76
    Great templating language
  • 50
    Open source
  • 36
    Logicless
  • 20
    Integrates well into any codebase
Integrations
No integrations available
Mustache
Mustache

What are some alternatives to C++, Handlebars.js?

JavaScript

JavaScript

JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.

Python

Python

Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.

PHP

PHP

Fast, flexible and pragmatic, PHP powers everything from your blog to the most popular websites in the world.

Ruby

Ruby

Ruby is a language of careful balance. Its creator, Yukihiro “Matz” Matsumoto, blended parts of his favorite languages (Perl, Smalltalk, Eiffel, Ada, and Lisp) to form a new language that balanced functional programming with imperative programming.

Java

Java

Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!

Golang

Golang

Go is expressive, concise, clean, and efficient. Its concurrency mechanisms make it easy to write programs that get the most out of multicore and networked machines, while its novel type system enables flexible and modular program construction. Go compiles quickly to machine code yet has the convenience of garbage collection and the power of run-time reflection. It's a fast, statically typed, compiled language that feels like a dynamically typed, interpreted language.

HTML5

HTML5

HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997.

C#

C#

C# (pronounced "See Sharp") is a simple, modern, object-oriented, and type-safe programming language. C# has its roots in the C family of languages and will be immediately familiar to C, C++, Java, and JavaScript programmers.

Scala

Scala

Scala is an acronym for “Scalable Language”. This means that Scala grows with you. You can play with it by typing one-line expressions and observing the results. But you can also rely on it for large mission critical systems, as many companies, including Twitter, LinkedIn, or Intel do. To some, Scala feels like a scripting language. Its syntax is concise and low ceremony; its types get out of the way because the compiler can infer them.

Elixir

Elixir

Elixir leverages the Erlang VM, known for running low-latency, distributed and fault-tolerant systems, while also being successfully used in web development and the embedded software domain.

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