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BabylonJS vs PlayCanvas: What are the differences?
BabylonJS: A real time 3D engine *. A complete JavaScript framework for building 3D games with HTML5, WebGL, WebVR and Web Audio; *PlayCanvas:** A visual development platform for interactive web content. It is an open-source 3D game engine/interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing from multiple computers via a browser-based interface.
BabylonJS and PlayCanvas belong to "Game Development" category of the tech stack.
BabylonJS is an open source tool with 10K GitHub stars and 1.88K GitHub forks. Here's a link to BabylonJS's open source repository on GitHub.
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Learn MoreWhat is BabylonJS?
A complete JavaScript framework for building 3D games with HTML5, WebGL, WebVR and Web Audio.
What is PlayCanvas?
It is an open-source 3D game engine/interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing from multiple computers via a browser-based interface.
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What companies use BabylonJS?
What companies use PlayCanvas?
What companies use BabylonJS?
What companies use PlayCanvas?
See which teams inside your own company are using BabylonJS or PlayCanvas.
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What tools integrate with BabylonJS?
What tools integrate with PlayCanvas?
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What are some alternatives to BabylonJS and PlayCanvas?
GreenSock
It is a JavaScript library for creating high-performance animations that work in every major browser. It delivers advanced sequencing, reliability, API efficiency, and tight control while solving real-world problems. It works around countless browser inconsistencies.
Godot
It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.
Unity
Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.
three.js
It is a cross-browser JavaScript library and Application Programming Interface used to create and display animated 3D computer graphics in a web browser.
Ninject
It is a lightning-fast, ultra-lightweight dependency injector for .NET applications. It helps you split your application into a collection of loosely-coupled, highly-cohesive pieces, and then glue them back together in a flexible manner. By using it to support your software's architecture, your code will become easier to write, reuse, test, and modify.