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  1. Stackups
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  5. Amethyst vs Unreal Engine

Amethyst vs Unreal Engine

OverviewDecisionsComparisonAlternatives

Overview

Unreal Engine
Unreal Engine
Stacks378
Followers392
Votes34
Amethyst
Amethyst
Stacks5
Followers20
Votes0
GitHub Stars8.0K
Forks735

Amethyst vs Unreal Engine: What are the differences?

  1. Programming Language: Unreal Engine primarily uses C++ for game development, offering more flexibility and control over game mechanics and performance. On the other hand, Amethyst relies on Rust, which focuses on memory safety and concurrency, making it less prone to certain types of bugs and errors in the code.

  2. Community Support: Unreal Engine has a larger user base and an extensive community where developers can find resources, tutorials, and support easily. In contrast, Amethyst, being a newer engine, has a smaller community but is steadily growing as more developers adopt Rust for game development.

  3. Workflow and Architecture: Unreal Engine provides a more visual-oriented workflow with its Blueprint system, allowing developers to create and manipulate game logic without writing code. Amethyst follows a more code-centric approach, emphasizing clean architecture, data-oriented design, and performance optimizations through Rust's borrow-checker.

  4. Performance and Optimization: Due to its memory management model and Rust's emphasis on performance, Amethyst offers more control and predictability over resource management, leading to potentially better performance in certain scenarios compared to Unreal Engine.

  5. Platform Support: Unreal Engine supports a wide range of platforms, including PC, consoles, and mobile devices, making it an attractive choice for multi-platform development. Amethyst, currently in development, aims to provide cross-platform support as well but may have limitations compared to the mature platform support of Unreal Engine.

  6. Licensing and Cost: Unreal Engine follows a royalty-based model, where developers pay royalties on revenue earned from their games. Amethyst, being open-source and under the MIT license, allows developers to use it for commercial projects without any licensing fees, providing a more cost-effective option for indie developers and small studios.

In Summary, Amethyst and Unreal Engine differ in programming language, community support, workflow, performance optimization, platform support, and licensing, providing developers with distinct choices based on their priorities and project requirements.

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Advice on Unreal Engine, Amethyst

Alexey
Alexey

Software Engineer / Game Developer at Norlin Games

Jun 11, 2020

Decided

When I started to learn game development, I've tried to use Unity multiple times because it's the most popular option. But never get it worked because of the clunky UI which is very hard to understand for a new user. After some time, I've decided to try UE4 despite there was a lot of rumors that it's "heavy" or requires an AAA team. And suddenly it clicked, everything works as I expecting, UI is clear and much more powerfull, no need to build custom tools to work on the game itself. Blueprints are very helpful for beginners, C++ has a lot of "syntax-sugar" - macroses, a lot of convenient in-engine types for everything. Later while working with Unreal, I've realized it has very consistent roadmap with constant improvements and adding new features. At the same time, each major version update is painless so you can upgrade your project during development to get new features. UE4 is free to use with the full list of features and you only have to pay royalty after getting your first $1 million from the project (and that's just the default case, you can always discuss custom license with an upfront fee, if you want to).

92.3k views92.3k
Comments
Arthur
Arthur

Software Engineer at Value Industry

Mar 1, 2020

Decided

I chose Unity over Unreal Engine because Unity has a more user friendly UI for beginners looking to learn game development. Additionally, as someone who uses a lot of online resources to learn new languages and tools, I found a lot of tutorials covering game development with Unity as the core engine. This doesn't mean Unreal is not a great choice for game development, I just personally found learning game development much smoother with the amount of resources available with Unity.

89.8k views89.8k
Comments

Detailed Comparison

Unreal Engine
Unreal Engine
Amethyst
Amethyst

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Uses gfx-rs to render graphics with OpenGL, and soon Vulkan and Metal. It is meant to be used for 2D and 3D, with various utilities for both types of games.

Photoreal Rendering in Real Time; Blueprints: Create without Coding
High Performance; Built for 2D and 3D; Uses all CPU cores to run internals and logic
Statistics
GitHub Stars
-
GitHub Stars
8.0K
GitHub Forks
-
GitHub Forks
735
Stacks
378
Stacks
5
Followers
392
Followers
20
Votes
34
Votes
0
Pros & Cons
Pros
  • 11
    C++
  • 6
    Blueprints
  • 5
    PBR
  • 4
    Source Available
  • 4
    Suitable for any projects
Cons
  • 6
    Heavy
  • 1
    A lot of "heaviness" myths around
No community feedback yet
Integrations
Python
Python
C#
C#
Rust
Rust

What are some alternatives to Unreal Engine, Amethyst?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Panda3D

Panda3D

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

Phaser

Phaser

It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

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