What is LevelDB and what are its top alternatives?
Top Alternatives to LevelDB
- MongoDB
MongoDB stores data in JSON-like documents that can vary in structure, offering a dynamic, flexible schema. MongoDB was also designed for high availability and scalability, with built-in replication and auto-sharding. ...
- Redis
Redis is an open source (BSD licensed), in-memory data structure store, used as a database, cache, and message broker. Redis provides data structures such as strings, hashes, lists, sets, sorted sets with range queries, bitmaps, hyperloglogs, geospatial indexes, and streams. ...
- Symas LMDB
It is an extraordinarily fast, memory-efficient database which is developed for the OpenLDAP Project. With memory-mapped files, it has the read performance of a pure in-memory database while retaining the persistence of standard disk-based databases. ...
- Badger
Domain management you'll enjoy. Domains effectively drive the entire internet, shouldn't they be easier to manage? We thought so, and thus, Badger was born! You shouldn't have to auction off your house and sacrifice your first born to transfer domains, you should be able to press a button that says "Transfer Domain" and be done with it. That is our philosophy, and we think you will appreciate it. Stop letting domain registrars badger you, and start using... Badger! ...
- RocksDB
RocksDB is an embeddable persistent key-value store for fast storage. RocksDB can also be the foundation for a client-server database but our current focus is on embedded workloads. RocksDB builds on LevelDB to be scalable to run on servers with many CPU cores, to efficiently use fast storage, to support IO-bound, in-memory and write-once workloads, and to be flexible to allow for innovation. ...
- SQLite
SQLite is an embedded SQL database engine. Unlike most other SQL databases, SQLite does not have a separate server process. SQLite reads and writes directly to ordinary disk files. A complete SQL database with multiple tables, indices, triggers, and views, is contained in a single disk file. ...
- CouchDB
Apache CouchDB is a database that uses JSON for documents, JavaScript for MapReduce indexes, and regular HTTP for its API. CouchDB is a database that completely embraces the web. Store your data with JSON documents. Access your documents and query your indexes with your web browser, via HTTP. Index, combine, and transform your documents with JavaScript. ...
- Cassandra
Partitioning means that Cassandra can distribute your data across multiple machines in an application-transparent matter. Cassandra will automatically repartition as machines are added and removed from the cluster. Row store means that like relational databases, Cassandra organizes data by rows and columns. The Cassandra Query Language (CQL) is a close relative of SQL. ...
LevelDB alternatives & related posts
- Document-oriented storage827
- No sql593
- Ease of use553
- Fast464
- High performance410
- Free255
- Open source218
- Flexible180
- Replication & high availability145
- Easy to maintain112
- Querying42
- Easy scalability39
- Auto-sharding38
- High availability37
- Map/reduce31
- Document database27
- Easy setup25
- Full index support25
- Reliable16
- Fast in-place updates15
- Agile programming, flexible, fast14
- No database migrations12
- Easy integration with Node.Js8
- Enterprise8
- Enterprise Support6
- Great NoSQL DB5
- Support for many languages through different drivers4
- Schemaless3
- Aggregation Framework3
- Drivers support is good3
- Fast2
- Managed service2
- Easy to Scale2
- Awesome2
- Consistent2
- Good GUI1
- Acid Compliant1
- Very slowly for connected models that require joins6
- Not acid compliant3
- Proprietary query language2
related MongoDB posts
I just finished the very first version of my new hobby project: #MovieGeeks. It is a minimalist online movie catalog for you to save the movies you want to see and for rating the movies you already saw. This is just the beginning as I am planning to add more features on the lines of sharing and discovery
For the #BackEnd I decided to use Node.js , GraphQL and MongoDB:
Node.js has a huge community so it will always be a safe choice in terms of libraries and finding solutions to problems you may have
GraphQL because I needed to improve my skills with it and because I was never comfortable with the usual REST approach. I believe GraphQL is a better option as it feels more natural to write apis, it improves the development velocity, by definition it fixes the over-fetching and under-fetching problem that is so common on REST apis, and on top of that, the community is getting bigger and bigger.
MongoDB was my choice for the database as I already have a lot of experience working on it and because, despite of some bad reputation it has acquired in the last months, I still believe it is a powerful database for at least a very long list of use cases such as the one I needed for my website
I am starting to become a full-stack developer, by choosing and learning .NET Core for API Development, Angular CLI / React for UI Development, MongoDB for database, as it a NoSQL DB and Flutter / React Native for Mobile App Development. Using Postman, Markdown and Visual Studio Code for development.
- Performance886
- Super fast542
- Ease of use513
- In-memory cache444
- Advanced key-value cache324
- Open source194
- Easy to deploy182
- Stable164
- Free155
- Fast121
- High-Performance42
- High Availability40
- Data Structures35
- Very Scalable32
- Replication24
- Great community22
- Pub/Sub22
- "NoSQL" key-value data store19
- Hashes16
- Sets13
- Sorted Sets11
- NoSQL10
- Lists10
- Async replication9
- BSD licensed9
- Bitmaps8
- Integrates super easy with Sidekiq for Rails background8
- Keys with a limited time-to-live7
- Open Source7
- Lua scripting6
- Strings6
- Awesomeness for Free5
- Hyperloglogs5
- Transactions4
- Outstanding performance4
- Runs server side LUA4
- LRU eviction of keys4
- Feature Rich4
- Written in ANSI C4
- Networked4
- Data structure server3
- Performance & ease of use3
- Dont save data if no subscribers are found2
- Automatic failover2
- Easy to use2
- Temporarily kept on disk2
- Scalable2
- Existing Laravel Integration2
- Channels concept2
- Object [key/value] size each 500 MB2
- Simple2
- Cannot query objects directly15
- No secondary indexes for non-numeric data types3
- No WAL1
related Redis posts
StackShare Feed is built entirely with React, Glamorous, and Apollo. One of our objectives with the public launch of the Feed was to enable a Server-side rendered (SSR) experience for our organic search traffic. When you visit the StackShare Feed, and you aren't logged in, you are delivered the Trending feed experience. We use an in-house Node.js rendering microservice to generate this HTML. This microservice needs to run and serve requests independent of our Rails web app. Up until recently, we had a mono-repo with our Rails and React code living happily together and all served from the same web process. In order to deploy our SSR app into a Heroku environment, we needed to split out our front-end application into a separate repo in GitHub. The driving factor in this decision was mostly due to limitations imposed by Heroku specifically with how processes can't communicate with each other. A new SSR app was created in Heroku and linked directly to the frontend repo so it stays in-sync with changes.
Related to this, we need a way to "deploy" our frontend changes to various server environments without building & releasing the entire Ruby application. We built a hybrid Amazon S3 Amazon CloudFront solution to host our Webpack bundles. A new CircleCI script builds the bundles and uploads them to S3. The final step in our rollout is to update some keys in Redis so our Rails app knows which bundles to serve. The result of these efforts were significant. Our frontend team now moves independently of our backend team, our build & release process takes only a few minutes, we are now using an edge CDN to serve JS assets, and we have pre-rendered React pages!
#StackDecisionsLaunch #SSR #Microservices #FrontEndRepoSplit
Our whole DevOps stack consists of the following tools:
- GitHub (incl. GitHub Pages/Markdown for Documentation, GettingStarted and HowTo's) for collaborative review and code management tool
- Respectively Git as revision control system
- SourceTree as Git GUI
- Visual Studio Code as IDE
- CircleCI for continuous integration (automatize development process)
- Prettier / TSLint / ESLint as code linter
- SonarQube as quality gate
- Docker as container management (incl. Docker Compose for multi-container application management)
- VirtualBox for operating system simulation tests
- Kubernetes as cluster management for docker containers
- Heroku for deploying in test environments
- nginx as web server (preferably used as facade server in production environment)
- SSLMate (using OpenSSL) for certificate management
- Amazon EC2 (incl. Amazon S3) for deploying in stage (production-like) and production environments
- PostgreSQL as preferred database system
- Redis as preferred in-memory database/store (great for caching)
The main reason we have chosen Kubernetes over Docker Swarm is related to the following artifacts:
- Key features: Easy and flexible installation, Clear dashboard, Great scaling operations, Monitoring is an integral part, Great load balancing concepts, Monitors the condition and ensures compensation in the event of failure.
- Applications: An application can be deployed using a combination of pods, deployments, and services (or micro-services).
- Functionality: Kubernetes as a complex installation and setup process, but it not as limited as Docker Swarm.
- Monitoring: It supports multiple versions of logging and monitoring when the services are deployed within the cluster (Elasticsearch/Kibana (ELK), Heapster/Grafana, Sysdig cloud integration).
- Scalability: All-in-one framework for distributed systems.
- Other Benefits: Kubernetes is backed by the Cloud Native Computing Foundation (CNCF), huge community among container orchestration tools, it is an open source and modular tool that works with any OS.
related Symas LMDB posts
related Badger posts
RocksDB
- Very fast5
- Made by Facebook3
- Consistent performance2
- Ability to add logic to the database layer where needed1
related RocksDB posts
1.0 of Stream leveraged Cassandra for storing the feed. Cassandra is a common choice for building feeds. Instagram, for instance started, out with Redis but eventually switched to Cassandra to handle their rapid usage growth. Cassandra can handle write heavy workloads very efficiently.
Cassandra is a great tool that allows you to scale write capacity simply by adding more nodes, though it is also very complex. This complexity made it hard to diagnose performance fluctuations. Even though we had years of experience with running Cassandra, it still felt like a bit of a black box. When building Stream 2.0 we decided to go for a different approach and build Keevo. Keevo is our in-house key-value store built upon RocksDB, gRPC and Raft.
RocksDB is a highly performant embeddable database library developed and maintained by Facebook’s data engineering team. RocksDB started as a fork of Google’s LevelDB that introduced several performance improvements for SSD. Nowadays RocksDB is a project on its own and is under active development. It is written in C++ and it’s fast. Have a look at how this benchmark handles 7 million QPS. In terms of technology it’s much more simple than Cassandra.
This translates into reduced maintenance overhead, improved performance and, most importantly, more consistent performance. It’s interesting to note that LinkedIn also uses RocksDB for their feed.
#InMemoryDatabases #DataStores #Databases
I am researching different querying solutions to handle ~1 trillion records of data (in the realm of a petabyte). The data is mostly textual. I have identified a few options: Milvus, HBase, RocksDB, and Elasticsearch. I was wondering if there is a good way to compare the performance of these options (or if anyone has already done something like this). I want to be able to compare the speed of ingesting and querying textual data from these tools. Does anyone have information on this or know where I can find some? Thanks in advance!
SQLite
- Lightweight163
- Portable135
- Simple122
- Sql81
- Preinstalled on iOS and Android29
- Free2
- Tcl integration2
- Portable A database on my USB 'love it'1
- Not for multi-process of multithreaded apps2
- Needs different binaries for each platform1
related SQLite posts
I need to add a DBMS to my stack, but I don't know which. I'm tempted to learn SQLite since it would be useful to me with its focus on local access without concurrency. However, doing so feels like I would be defeating the purpose of trying to expand my skill set since it seems like most enterprise applications have the opposite requirements.
To be able to apply what I learn to more projects, what should I try to learn? MySQL? PostgreSQL? Something else? Is there a comfortable middle ground between high applicability and ease of use?
Goal/Problem: A small mobile app (using Flutter ) for saving data offline ( some data offline) and rest data need to be synced with Cloud Firestore Tools: Cloud Firestore , SQLite Decision/Considering/Need suggestions: There is no state management in the app yet. There is a requirement to store some data offline and it should be available easily (when the phone is offline) and some data needs to stored in the cloud. I am considering using sqlflite for phone storage and firestore to sync and manage the online database. I am using flutter to build the app, I couldn't find a reliable way to use firestore cache for reading the data when phonphone is offline. So I came up with the above solution. Please suggest is this good?
CouchDB
- JSON43
- Open source30
- Highly available18
- Partition tolerant12
- Eventual consistency11
- Sync7
- REST API5
- Attachments mechanism to docs4
- Multi master replication4
- Changes feed3
- REST interface1
- js- and erlang-views1
related CouchDB posts
I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:
For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.
Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.
I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.
I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).
I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.
I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.
For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.
For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.
For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.
I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.
So that's my latest mobile stack. What tools do you use? Have you tried these ones?
We implemented our first large scale EPR application from naologic.com using CouchDB .
Very fast, replication works great, doesn't consume much RAM, queries are blazing fast but we found a problem: the queries were very hard to write, it took a long time to figure out the API, we had to go and write our own @nodejs library to make it work properly.
It lost most of its support. Since then, we migrated to Couchbase and the learning curve was steep but all worth it. Memcached indexing out of the box, full text search works great.
Cassandra
- Distributed119
- High performance98
- High availability81
- Easy scalability74
- Replication53
- Reliable26
- Multi datacenter deployments26
- Schema optional10
- OLTP9
- Open source8
- Workload separation (via MDC)2
- Fast1
- Reliability of replication3
- Size1
- Updates1
related Cassandra posts
After years of optimizing our existing feed technology, we decided to make a larger leap with 2.0 of Stream. While the first iteration of Stream was powered by Python and Cassandra, for Stream 2.0 of our infrastructure we switched to Go.
The main reason why we switched from Python to Go is performance. Certain features of Stream such as aggregation, ranking and serialization were very difficult to speed up using Python.
We’ve been using Go since March 2017 and it’s been a great experience so far. Go has greatly increased the productivity of our development team. Not only has it improved the speed at which we develop, it’s also 30x faster for many components of Stream. Initially we struggled a bit with package management for Go. However, using Dep together with the VG package contributed to creating a great workflow.
Go as a language is heavily focused on performance. The built-in PPROF tool is amazing for finding performance issues. Uber’s Go-Torch library is great for visualizing data from PPROF and will be bundled in PPROF in Go 1.10.
The performance of Go greatly influenced our architecture in a positive way. With Python we often found ourselves delegating logic to the database layer purely for performance reasons. The high performance of Go gave us more flexibility in terms of architecture. This led to a huge simplification of our infrastructure and a dramatic improvement of latency. For instance, we saw a 10 to 1 reduction in web-server count thanks to the lower memory and CPU usage for the same number of requests.
#DataStores #Databases
1.0 of Stream leveraged Cassandra for storing the feed. Cassandra is a common choice for building feeds. Instagram, for instance started, out with Redis but eventually switched to Cassandra to handle their rapid usage growth. Cassandra can handle write heavy workloads very efficiently.
Cassandra is a great tool that allows you to scale write capacity simply by adding more nodes, though it is also very complex. This complexity made it hard to diagnose performance fluctuations. Even though we had years of experience with running Cassandra, it still felt like a bit of a black box. When building Stream 2.0 we decided to go for a different approach and build Keevo. Keevo is our in-house key-value store built upon RocksDB, gRPC and Raft.
RocksDB is a highly performant embeddable database library developed and maintained by Facebook’s data engineering team. RocksDB started as a fork of Google’s LevelDB that introduced several performance improvements for SSD. Nowadays RocksDB is a project on its own and is under active development. It is written in C++ and it’s fast. Have a look at how this benchmark handles 7 million QPS. In terms of technology it’s much more simple than Cassandra.
This translates into reduced maintenance overhead, improved performance and, most importantly, more consistent performance. It’s interesting to note that LinkedIn also uses RocksDB for their feed.
#InMemoryDatabases #DataStores #Databases