Alternatives to InVision logo

Alternatives to InVision

Flight, Sketch, Zeplin, Marvel, and Adobe XD are the most popular alternatives and competitors to InVision.
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What is InVision and what are its top alternatives?

InVision lets you create stunningly realistic interactive wireframes and prototypes without compromising your creative vision.
InVision is a tool in the Interactive Mockups category of a tech stack.

Top Alternatives to InVision

  • Flight
    Flight

    Flight is distinct from existing frameworks in that it doesn't prescribe or provide any particular approach to rendering or providing data to a web application. It's agnostic to how requests are routed, which templating language you use or even if you render your HTML on the client or the server. While some web frameworks encourage developers to arrange their code around a prescribed model layer, Flight is organized around the existing DOM model with functionality mapped directly to DOM nodes. ...

  • Sketch
    Sketch

    Easily create complex shapes with our state-of-the-art vector boolean operations and take advantage of our extensive layer styles. ...

  • Zeplin
    Zeplin

    Collaboration app for designers & developers. Supports Sketch and Photoshop (on beta!). ...

  • Marvel
    Marvel

    A super simple tool that turns any image (including PSDs) or sketch into interactive prototypes for any device. Powered by Dropbox. ...

  • Adobe XD
    Adobe XD

    A vector-based tool developed and published by Adobe Inc for designing and prototyping user experience for web and mobile apps. ...

  • Figma
    Figma

    Figma is the first interface design tool with real-time collaboration. It keeps everyone on the same page. Focus on the work instead of fighting your tools. ...

  • Framer
    Framer

    Framer is a JavaScript framework that makes creating realistic prototypes a breeze – complete with filters, spring physics and full 3D effects. Framer Generator is a desktop app that imports the resources and folder hierarchy from Photoshop files (Sketch coming soon). Import your design and immediately start to add interaction and animation. ...

  • Balsamiq
    Balsamiq

    Balsamiq Mockups is a web tool that allows users to mock up different designs and ideas quickly and easily. Balsamic Mockups is similar to drawing mockups, but it is digital ...

InVision alternatives & related posts

Flight logo

Flight

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A component-based, event-driven JavaScript framework from Twitter
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PROS OF FLIGHT
    Be the first to leave a pro
    CONS OF FLIGHT
      Be the first to leave a con

      related Flight posts

      Sketch logo

      Sketch

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      Professional Digital Design for Mac
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      PROS OF SKETCH
      • 23
        Lightweight alternative to Photoshop
      • 11
        Mirror designs on mobile devices
      • 9
        Reusable elements/components
      • 7
        Vector
      • 5
        Plugins for everything
      • 2
        Real-time design preview on iOS devices
      • 1
        Constant updates
      • 1
        Thought for UI design
      CONS OF SKETCH
      • 4
        Not for Windows
      • 3
        Horrible for slide presentations

      related Sketch posts

      Priit Kaasik
      CTO at Katana Cloud Inventory · | 8 upvotes · 570.3K views

      How we ended up choosing Confluence as our internal web / wiki / documentation platform at Katana.

      It happened because we chose Bitbucket over GitHub . We had Katana's first hackaton to assemble and test product engineering platform. It turned out that at that time you could have Bitbucket's private repositories and a team of five people for free - Done!

      This decision led us to using Bitbucket pipelines for CI, Jira for Kanban, and finally, Confluence. We also use Microsoft Office 365 and started with using OneNote, but SharePoint is still a nightmare product to use to collaborate, so OneNote had to go.

      Now, when thinking of the key value of Confluence to Katana then it is Product Requirements Management. We use Page Properties macros, integrations (with Slack , InVision, Sketch etc.) to manage Product Roadmap, flash out Epic and User Stories.

      We ended up with using Confluence because it is the best fit for our current engineering ecosystem.

      See more
      Zeplin logo

      Zeplin

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      Collaboration app for UI designers and frontend developers
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      PROS OF ZEPLIN
      • 7
        Avoid the insanity of extract this info from Photoshop
      • 7
        Free
      • 2
        CSS
      • 2
        Works with lots of devices
      • 2
        HTML
      • 2
        SVG
      CONS OF ZEPLIN
      • 8
        SVG

      related Zeplin posts

      Adam Neary

      The tool we use for editing UI is React Storybook. It is the perfect place to make sure your work aligns with designs to the pixel across breakpoints. You get fast hot module reloading and a couple checkboxes to enable/disable browser features like Flexbox.

      The only tricks I apply to Storybook are loading the stories with the mock data we’ve extracted from the API. If your mock data really covers all the various various possible states for your UI, you are good to go. Beyond that, if you have alternative states you want to account for, perhaps loading or error states, you can add them in manually.

      This is the crux of the matter for Storybook. This file is entirely generated from Yeoman (discussed below), and it delivers the examples from the Alps Journey by default. getSectionsFromJourney() just filters the sections.

      One other hack you’ll notice is that I added a pair of divs to bookend my component vertically, since Storybook renders with whitespace around the component. That is fine for buttons or UI with borders, but it’s hard to tell precisely where your component starts and ends, so I hacked them in there.

      Since we are talking about how all these fabulous tools work so well together to help you be productive, can I just say what a delight it is to work on UI with Zeplin or Figma side by side with Storybook. Digging into UI in this abstract way takes all the chaos of this madcap world away one breakpoint at a time, and in that quiet realm, you are good down to the pixel every time.

      To supply Storybook and our unit tests with realistic mock data, we want to extract the mock data directly from our Shared Development Environment. As with codegen, even a small change in a query fragment should also trigger many small changes in mock data. And here, similarly, the hard part is tackled entirely by Apollo CLI, and you can stitch it together with your own code in no time.

      Coming back to Zeplin and Figma briefly, they're both built to allow engineers to extract content directly to facilitate product development.

      Extracting the copy for an entire paragraph is as simple as selecting the content in Zeplin and clicking the “copy” icon in the Content section of the sidebar. In the case of Zeplin, images can be extracted by selecting and clicking the “download” icon in the Assets section of the sidebar.

      ReactDesignStack #StorybookStack #StorybookDesignStack
      See more
      Luke Hamilton
      Sr. Engineer at StackShare · | 7 upvotes · 1K views

      We used Zeplin and React Storybook together to speed up development and collaboration across the company when building Stack Decisions. #StackDecisionsLaunch

      We used Zeplin to handoff designs and style guides from the design team to engineering. Because Zeplin automatically generates accurate specs, assets and code snippets from designs we were able to stay on the same page as a team and save time in development. Additionally the friction in communication between the design and development teams is greatly reduced as Zeplin will notify us when designs are updated.

      We used React Storybook in a similar fashion to create a library of shared components. It allows us to organize our components into a library, view the different states of each component, and interactively develop and test components. Because React Storybook runs outside of our main application it allows us to develop UI components in isolation, which can improve component reuse, testability, and development speed. We were able to build quickly without having to worry about application-specific dependencies.

      See more
      Marvel logo

      Marvel

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      Prototyping for everyone
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      PROS OF MARVEL
      • 15
        Nice UI
      • 14
        Free
      • 7
        Easy animations
      • 5
        Iphone app
      • 5
        Dropbox integration
      CONS OF MARVEL
        Be the first to leave a con

        related Marvel posts

        Adobe XD logo

        Adobe XD

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        UX/UI design and collaboration tool
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        PROS OF ADOBE XD
        • 15
          Free
        • 9
          Interactive Prototypes
        • 8
          Reusable elements/components
        • 8
          Clean Design
        • 8
          Vector
        • 5
          Imports Sketch files
        • 1
          Repeat Grid
        • 1
          Import Adobe files
        CONS OF ADOBE XD
        • 6
          No dark theme

        related Adobe XD posts

        Howard Kiewe
        Senior Director of UX at ValGenesis · | 6 upvotes · 35K views

        Our UX designers currently use Adobe XD and we are considering moving to UXPin with Merge. Our UI developers are transitioning to React and perhaps React Native, so I'm intrigued by UXPin/Merge abilities to leverage React components, both for improved design fidelity and easier integration with production components. If you use or have evaluated UXPin and/or Merge, I'm interested to know your observations on UXPin/Merge as a design tool compared to any alternative, as well as to what extent Merge delivers on its promise of seamless integration between designers and front-end developers.

        See more
        Nadia Matveyeva
        UI Designer at freelancer · | 5 upvotes · 150.2K views
        Shared insights
        on
        InVisionInVisionAdobe XDAdobe XD

        I am working on a project for a client, I need to provide them with ideas and prototypes. They all have Adobe XD, but not InVision - I am the only one who will have that if purchased. I am trying to decide what would be the best tool to hand off the work to a developer who in terms will be working in PySide (Qt related) or Tkinter. Is there any benefits to me or the developer to work in Adobe XD or InVision. I am just trying to use the best tool to get the job done between the two.

        Thank you in advance! Nadia

        See more
        Figma logo

        Figma

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        The collaborative interface design tool.
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        PROS OF FIGMA
        • 18
          Web-based application
        • 10
          Intuitive interface and perfect collaboration
        • 8
          Free software
        • 7
          Works on both Mac and Windows
        • 7
          Highly Collaborative
        • 6
          Great plugins, easy to extend
        • 5
          Works on multiple OS's
        • 5
          Imports Sketch files
        • 5
          Large community, tutorials, documentation
        • 5
          Hands done the best design tool for collaboration!
        • 4
          Prototyping, design files and comments all in one place
        • 4
          Interactive, event-based prototypes
        • 3
          No more syncing between Sketch and InVision
        CONS OF FIGMA
        • 6
          Limited Export options

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        Jonathan Pugh
        Software Engineer / Project Manager / Technical Architect · | 25 upvotes · 2.9M views

        I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

        For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

        Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

        I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

        I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

        I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

        I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

        For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

        For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

        For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

        I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

        So that's my latest mobile stack. What tools do you use? Have you tried these ones?

        See more
        Jakub Olan
        Node.js Software Engineer · | 17 upvotes · 386.9K views

        Last time we shared there information about our decision about using YouTrack over Jira actually we found much better solution that our team have loved. Linear is a minimalistic issue tracker that integrates well with Sentry, GitHub, Slack and Figma which are our basic tools. I would like to recommend checking out Linear as a potential alternative to "heavy" issue trackers, maybe at enterprises that may not work but when we're a startup that works awesome!

        See more
        Framer logo

        Framer

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        Turn static mockups into prototypes with animation & interaction
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        PROS OF FRAMER
        • 18
          Great for prototyping
        • 6
          Free
        • 5
          Fast idea validation
        • 3
          Integrates right with Photoshop
        CONS OF FRAMER
          Be the first to leave a con

          related Framer posts

          Balsamiq logo

          Balsamiq

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          Rapid wireframing tool that helps you work faster & smarter
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          PROS OF BALSAMIQ
          • 71
            Useful mockups
          • 60
            Easy to use
          • 51
            Very useful & simple
          • 19
            Good looking
          • 15
            It helps my creative work
          • 4
            Integrate with Confluence and JIRA
          • 2
            For layouts with deadlines
          CONS OF BALSAMIQ
            Be the first to leave a con

            related Balsamiq posts