Alternatives to rollup logo

Alternatives to rollup

Webpack, Angular CLI, Parcel, Babel, and gulp are the most popular alternatives and competitors to rollup.
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127
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What is rollup and what are its top alternatives?

It is a module bundler for JavaScript which compiles small pieces of code into something larger and more complex, such as a library or application. It uses the new standardized format for code modules included in the ES6 revision of JavaScript, instead of previous idiosyncratic solutions such as CommonJS and AMD.
rollup is a tool in the JS Build Tools / JS Task Runners category of a tech stack.

Top Alternatives to rollup

  • Webpack

    Webpack

    A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows to load parts for the application on demand. Through "loaders" modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff. ...

  • Angular CLI

    Angular CLI

    A command-line interface tool that you use to initialize, develop, scaffold, and maintain Angular applications. You can use the tool directly in a command shell, or indirectly through an interactive UI such as Angular Console. ...

  • Parcel

    Parcel

    Parcel is a web application bundler, differentiated by its developer experience. It offers blazing fast performance utilizing multicore processing, and requires zero configuration. ...

  • Babel

    Babel

    Babel will turn your ES6+ code into ES5 friendly code, so you can start using it right now without waiting for browser support. ...

  • gulp

    gulp

    Build system automating tasks: minification and copying of all JavaScript files, static images. More capable of watching files to automatically rerun the task when a file changes. ...

  • Browserify

    Browserify

    Browserify lets you require('modules') in the browser by bundling up all of your dependencies. ...

  • Grunt

    Grunt

    The less work you have to do when performing repetitive tasks like minification, compilation, unit testing, linting, etc, the easier your job becomes. After you've configured it, a task runner can do most of that mundane work for you鈥攁nd your team鈥攚ith basically zero effort. ...

  • Webpacker

    Webpacker

    Webpacker makes it easy to use the JavaScript preprocessor and bundler Webpack to manage application-like JavaScript in Rails. It coexists with the asset pipeline, as the purpose is only to use Webpack for app-like JavaScript, not images, css, or even JavaScript Sprinkles (that all continues to live in app/assets). ...

rollup alternatives & related posts

Webpack logo

Webpack

29.5K
20.1K
750
A bundler for javascript and friends
29.5K
20.1K
+ 1
750
PROS OF WEBPACK
  • 308
    Most powerful bundler
  • 182
    Built-in dev server with livereload
  • 142
    Can handle all types of assets
  • 87
    Easy configuration
  • 21
    Laravel-mix
  • 4
    Overengineered, Underdeveloped
  • 2
    Webpack-Encore
  • 2
    Makes it easy to bundle static assets
  • 1
    Redundant
  • 1
    Better support in Browser Dev-Tools
CONS OF WEBPACK
  • 12
    Hard to configure
  • 3
    No clear direction
  • 2
    Spaghetti-Code out of the box
  • 2
    SystemJS integration is quite lackluster
  • 2
    Loader architecture is quite a mess (unreliable/buggy)
  • 2
    Fire and Forget mentality of Core-Developers

related Webpack posts

Jonathan Pugh
Software Engineer / Project Manager / Technical Architect | 25 upvotes 路 1.6M views

I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

So that's my latest mobile stack. What tools do you use? Have you tried these ones?

See more
Simon Reymann
Senior Fullstack Developer at QUANTUSflow Software GmbH | 20 upvotes 路 811.1K views

Our whole Vue.js frontend stack (incl. SSR) consists of the following tools:

  • Nuxt.js consisting of Vue CLI, Vue Router, vuex, Webpack and Sass (Bundler for HTML5, CSS 3), Babel (Transpiler for JavaScript),
  • Vue Styleguidist as our style guide and pool of developed Vue.js components
  • Vuetify as Material Component Framework (for fast app development)
  • TypeScript as programming language
  • Apollo / GraphQL (incl. GraphiQL) for data access layer (https://apollo.vuejs.org/)
  • ESLint, TSLint and Prettier for coding style and code analyzes
  • Jest as testing framework
  • Google Fonts and Font Awesome for typography and icon toolkit
  • NativeScript-Vue for mobile development

The main reason we have chosen Vue.js over React and AngularJS is related to the following artifacts:

  • Empowered HTML. Vue.js has many similar approaches with Angular. This helps to optimize HTML blocks handling with the use of different components.
  • Detailed documentation. Vue.js has very good documentation which can fasten learning curve for developers.
  • Adaptability. It provides a rapid switching period from other frameworks. It has similarities with Angular and React in terms of design and architecture.
  • Awesome integration. Vue.js can be used for both building single-page applications and more difficult web interfaces of apps. Smaller interactive parts can be easily integrated into the existing infrastructure with no negative effect on the entire system.
  • Large scaling. Vue.js can help to develop pretty large reusable templates.
  • Tiny size. Vue.js weights around 20KB keeping its speed and flexibility. It allows reaching much better performance in comparison to other frameworks.
See more
Angular CLI logo

Angular CLI

797
640
0
A command line interface for Angular
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0
PROS OF ANGULAR CLI
    Be the first to leave a pro
    CONS OF ANGULAR CLI
      Be the first to leave a con

      related Angular CLI posts

      Vaibhav Taunk
      Team Lead at Technovert | 31 upvotes 路 1.6M views

      I am starting to become a full-stack developer, by choosing and learning .NET Core for API Development, Angular CLI / React for UI Development, MongoDB for database, as it a NoSQL DB and Flutter / React Native for Mobile App Development. Using Postman, Markdown and Visual Studio Code for development.

      See more

      Picked Angular 2 as framework since Angular CLI made it easy to get started on a self-contained frontend web project with TypeScript for easier development -- thanks to intellisense extensions for Visual Studio Code, hassle-free browser compatibility with the built-in Babel transpiler and packaging with the built-in Webpack configuration.

      See more
      Parcel logo

      Parcel

      519
      201
      17
      馃摝馃殌 A fast, zero configuration web application bundler
      519
      201
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      17
      PROS OF PARCEL
      • 10
        Zero configuration
      • 7
        Built-in dev server with livereload
      CONS OF PARCEL
      • 3
        Lack of documentation

      related Parcel posts

      Gustavo Mu帽oz
      Senior Software Engineer at JOOR | 4 upvotes 路 690.2K views
      Shared insights
      on
      WebpackWebpackGruntGruntgulpgulpParcelParcel

      Using Webpack is one of the best decision ever. I have used to Grunt and gulp previously, but the experience is not the same, and despite I know there are other bundlers like Parcel, Webpack gives me the perfect balance between automatization and configuration. The ecosystem of tools and loaders is amazing, and with WebPack #merge, you can modularize your build and define standard pieces to assemble different build configurations. I don't like processes where you cannot see their guts, and you have to trust in magic a little bit too much for my taste. But also I don't want to reinvent the wheel and lose too much time configuring my build processes. And of course, I love #WebPackDevServer and hot reloading.

      See more
      Babel logo

      Babel

      14.4K
      8.3K
      389
      Use next generation JavaScript, today.
      14.4K
      8.3K
      + 1
      389
      PROS OF BABEL
      • 163
        Modern Javascript works with all browsers
      • 77
        Open source
      • 60
        Integration with lots of tools
      • 56
        Easy setup
      • 26
        Very active on github
      • 2
        Love
      • 2
        JSX
      • 2
        Source maps
      • 1
        Extensions
      CONS OF BABEL
        Be the first to leave a con

        related Babel posts

        Jonathan Pugh
        Software Engineer / Project Manager / Technical Architect | 25 upvotes 路 1.6M views

        I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

        For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

        Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

        I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

        I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

        I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

        I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

        For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

        For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

        For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

        I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

        So that's my latest mobile stack. What tools do you use? Have you tried these ones?

        See more
        Simon Reymann
        Senior Fullstack Developer at QUANTUSflow Software GmbH | 20 upvotes 路 811.1K views

        Our whole Vue.js frontend stack (incl. SSR) consists of the following tools:

        • Nuxt.js consisting of Vue CLI, Vue Router, vuex, Webpack and Sass (Bundler for HTML5, CSS 3), Babel (Transpiler for JavaScript),
        • Vue Styleguidist as our style guide and pool of developed Vue.js components
        • Vuetify as Material Component Framework (for fast app development)
        • TypeScript as programming language
        • Apollo / GraphQL (incl. GraphiQL) for data access layer (https://apollo.vuejs.org/)
        • ESLint, TSLint and Prettier for coding style and code analyzes
        • Jest as testing framework
        • Google Fonts and Font Awesome for typography and icon toolkit
        • NativeScript-Vue for mobile development

        The main reason we have chosen Vue.js over React and AngularJS is related to the following artifacts:

        • Empowered HTML. Vue.js has many similar approaches with Angular. This helps to optimize HTML blocks handling with the use of different components.
        • Detailed documentation. Vue.js has very good documentation which can fasten learning curve for developers.
        • Adaptability. It provides a rapid switching period from other frameworks. It has similarities with Angular and React in terms of design and architecture.
        • Awesome integration. Vue.js can be used for both building single-page applications and more difficult web interfaces of apps. Smaller interactive parts can be easily integrated into the existing infrastructure with no negative effect on the entire system.
        • Large scaling. Vue.js can help to develop pretty large reusable templates.
        • Tiny size. Vue.js weights around 20KB keeping its speed and flexibility. It allows reaching much better performance in comparison to other frameworks.
        See more
        gulp logo

        gulp

        10.8K
        7.5K
        1.7K
        The streaming build system
        10.8K
        7.5K
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        1.7K
        PROS OF GULP
        • 454
          Build speed
        • 277
          Readable
        • 244
          Code-over-configuration
        • 210
          Open source
        • 175
          Node streams
        • 107
          Intuitive
        • 84
          Lots of plugins
        • 66
          Works great with browserify
        • 45
          Easy to Learn
        • 17
          Laravel-elixir
        • 4
          build workflow
        • 3
          Great community
        • 3
          Simple & flexible
        • 2
          Stylus intergration
        • 2
          jade intergration
        • 0
          Well documented
        • 0
          Clean Code
        CONS OF GULP
          Be the first to leave a con

          related gulp posts

          I use JavaScript these days and for few years I didn't have to use jQuery at all. I used to use it back in the days when IE8 and similar was a thing. But due to better browser support of native functions for DOM manipulation I could move to vanilla JavaScript. Most of the time, that's all I need to work with modals/accordions and similar. But I'm not saying that jQuery is bad. It was, and still is a great tool. Some of it's features are available in all browsers nowadays so it is not so important as it used to be. But jQuery has still advantage for example in it's selector engine, some DOM selections which are easy in jQuery are a bit more difficult in vanilla JS (you have to create some helper functions or use some 3rd party library to help you with that), but to be honest I needed this on very few occasions. So it really depends on your project (supported browses, plain JS or some bundling - gulp, Webpack, whether you plan to use modules etc.). Hope this helps.

          See more
          Gustavo Mu帽oz
          Senior Software Engineer at JOOR | 4 upvotes 路 690.2K views
          Shared insights
          on
          WebpackWebpackGruntGruntgulpgulpParcelParcel

          Using Webpack is one of the best decision ever. I have used to Grunt and gulp previously, but the experience is not the same, and despite I know there are other bundlers like Parcel, Webpack gives me the perfect balance between automatization and configuration. The ecosystem of tools and loaders is amazing, and with WebPack #merge, you can modularize your build and define standard pieces to assemble different build configurations. I don't like processes where you cannot see their guts, and you have to trust in magic a little bit too much for my taste. But also I don't want to reinvent the wheel and lose too much time configuring my build processes. And of course, I love #WebPackDevServer and hot reloading.

          See more
          Browserify logo

          Browserify

          865
          395
          262
          Browser-side require() the node.js way
          865
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          + 1
          262
          PROS OF BROWSERIFY
          • 75
            Node style browser code
          • 52
            Load modules installed by npm
          • 45
            Works great with gulp.js
          • 38
            NPM modules in the brower
          • 35
            Open source
          • 16
            Node streams
          • 1
            Easy setup
          CONS OF BROWSERIFY
            Be the first to leave a con

            related Browserify posts

            Yunus 脰ZCAN

            Appitr Run JavaScript ES6 with React Native in the browser built on Monaco Editor, Browserify Webpack Sequelize npm Node.js ExpressJS Babel Flow Type ESLint MobX GraphQL

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            Grunt logo

            Grunt

            6.2K
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            The JavaScript Task Runner
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            PROS OF GRUNT
            • 288
              Configuration
            • 176
              Open source
            • 166
              Automation of minification and live reload
            • 60
              Great community
            • 7
              SASS compilation
            CONS OF GRUNT
            • 1
              Poor mindshare/community support

            related Grunt posts

            Gustavo Mu帽oz
            Senior Software Engineer at JOOR | 4 upvotes 路 690.2K views
            Shared insights
            on
            WebpackWebpackGruntGruntgulpgulpParcelParcel

            Using Webpack is one of the best decision ever. I have used to Grunt and gulp previously, but the experience is not the same, and despite I know there are other bundlers like Parcel, Webpack gives me the perfect balance between automatization and configuration. The ecosystem of tools and loaders is amazing, and with WebPack #merge, you can modularize your build and define standard pieces to assemble different build configurations. I don't like processes where you cannot see their guts, and you have to trust in magic a little bit too much for my taste. But also I don't want to reinvent the wheel and lose too much time configuring my build processes. And of course, I love #WebPackDevServer and hot reloading.

            See more
            Webpacker logo

            Webpacker

            115
            44
            0
            Use Webpack to manage app-like JavaScript modules in Rails (by Rails)
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            PROS OF WEBPACKER
              Be the first to leave a pro
              CONS OF WEBPACKER
                Be the first to leave a con

                related Webpacker posts