Alternatives to node-sass logo

Alternatives to node-sass

Sass, Webpack, PostCSS, Compass, and JavaScript are the most popular alternatives and competitors to node-sass.
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What is node-sass and what are its top alternatives?

Node-sass is a popular library that allows you to compile Sass to CSS using Node.js. It offers fast compilation speeds and is widely used in the web development community. However, one of its limitations is the fact that it relies on bindings to LibSass, which can sometimes be challenging to maintain.

  1. Dart Sass: Dart Sass is the primary implementation of the Sass language and offers a high level of compatibility with the Sass specification. It is written in Dart and is known for its speed and reliability compared to node-sass.

  2. LibSass: LibSass is the C version of the Sass compiler and is used in tools like node-sass. It is known for its high performance and efficiency in compiling Sass to CSS.

  3. PostCSS: PostCSS is a tool for transforming CSS with JavaScript plugins, including Sass compilation. It offers a modular approach to CSS processing and has a large ecosystem of plugins available.

  4. sassc: sassc is a wrapper around LibSass that provides a simpler command-line interface for compiling Sass to CSS. It is known for its ease of use and compatibility with LibSass.

  5. gulp-sass: gulp-sass is a Gulp plugin for compiling Sass to CSS. It offers integration with the Gulp build system and provides features like source maps and file watching.

  6. Ruby Sass: Ruby Sass is the original implementation of the Sass language written in Ruby. While it is no longer actively maintained, it is still used in legacy projects that rely on Ruby.

  7. webpack sass-loader: sass-loader is a loader for Webpack that allows you to compile Sass to CSS as part of your build process. It offers integration with other Webpack features like hot module replacement.

  8. Less: Less is a preprocessor language that is similar to Sass but uses a different syntax. It offers features like variables, mixins, and nesting for easier CSS authoring.

  9. Stylus: Stylus is another CSS preprocessor that offers a more minimalistic syntax compared to Sass. It is known for its speed and flexibility in defining styles.

  10. CSS Modules: CSS Modules is a way of locally-scoping CSS class names by default, which can help prevent class name clashes and make styles more modular. It is often used in conjunction with other CSS preprocessors like Sass.

Top Alternatives to node-sass

  • Sass
    Sass

    Sass is an extension of CSS3, adding nested rules, variables, mixins, selector inheritance, and more. It's translated to well-formatted, standard CSS using the command line tool or a web-framework plugin. ...

  • Webpack
    Webpack

    A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows to load parts for the application on demand. Through "loaders" modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff. ...

  • PostCSS
    PostCSS

    PostCSS is a tool for transforming CSS with JS plugins. These plugins can support variables and mixins, transpile future CSS syntax, inline images, and more. ...

  • Compass
    Compass

    The compass core framework is a design-agnostic framework that provides common code that would otherwise be duplicated across other frameworks and extensions. ...

  • JavaScript
    JavaScript

    JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles. ...

  • Python
    Python

    Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best. ...

  • Node.js
    Node.js

    Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices. ...

  • HTML5
    HTML5

    HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997. ...

node-sass alternatives & related posts

Sass logo

Sass

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3K
Syntactically Awesome Style Sheets
42.6K
3K
PROS OF SASS
  • 613
    Variables
  • 594
    Mixins
  • 466
    Nested rules
  • 410
    Maintainable
  • 300
    Functions
  • 149
    Modular flexible code
  • 143
    Open source
  • 112
    Selector inheritance
  • 107
    Dynamic
  • 96
    Better than cs
  • 5
    Used by Bootstrap
  • 3
    If and for function
  • 2
    Better than less
  • 1
    Inheritance (@extend)
  • 1
    Custom functions
CONS OF SASS
  • 6
    Needs to be compiled

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Simon Reymann
Senior Fullstack Developer at QUANTUSflow Software GmbH · | 24 upvotes · 4.9M views

Our whole Vue.js frontend stack (incl. SSR) consists of the following tools:

  • Nuxt.js consisting of Vue CLI, Vue Router, vuex, Webpack and Sass (Bundler for HTML5, CSS 3), Babel (Transpiler for JavaScript),
  • Vue Styleguidist as our style guide and pool of developed Vue.js components
  • Vuetify as Material Component Framework (for fast app development)
  • TypeScript as programming language
  • Apollo / GraphQL (incl. GraphiQL) for data access layer (https://apollo.vuejs.org/)
  • ESLint, TSLint and Prettier for coding style and code analyzes
  • Jest as testing framework
  • Google Fonts and Font Awesome for typography and icon toolkit
  • NativeScript-Vue for mobile development

The main reason we have chosen Vue.js over React and AngularJS is related to the following artifacts:

  • Empowered HTML. Vue.js has many similar approaches with Angular. This helps to optimize HTML blocks handling with the use of different components.
  • Detailed documentation. Vue.js has very good documentation which can fasten learning curve for developers.
  • Adaptability. It provides a rapid switching period from other frameworks. It has similarities with Angular and React in terms of design and architecture.
  • Awesome integration. Vue.js can be used for both building single-page applications and more difficult web interfaces of apps. Smaller interactive parts can be easily integrated into the existing infrastructure with no negative effect on the entire system.
  • Large scaling. Vue.js can help to develop pretty large reusable templates.
  • Tiny size. Vue.js weights around 20KB keeping its speed and flexibility. It allows reaching much better performance in comparison to other frameworks.
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Ali Soueidan
Creative Web Developer at Ali Soueidan · | 18 upvotes · 1.2M views

Application and Data: Since my personal website ( https://alisoueidan.com ) is a SPA I've chosen to use Vue.js, as a framework to create it. After a short skeptical phase I immediately felt in love with the single file component concept! I also used vuex for state management, which makes working with several components, which are communicating with each other even more fun and convenient to use. Of course, using Vue requires using JavaScript as well, since it is the basis of it.

For markup and style, I used Pug and Sass, since they’re the perfect match to me. I love the clean and strict syntax of both of them and even more that their structure is almost similar. Also, both of them come with an expanded functionality such as mixins, loops and so on related to their “siblings” (HTML and CSS). Both of them require nesting and prevent untidy code, which can be a huge advantage when working in teams. I used JSON to store data (since the data quantity on my website is moderate) – JSON works also good in combo with Pug, using for loops, based on the JSON Objects for example.

To send my contact form I used PHP, since sending emails using PHP is still relatively convenient, simple and easy done.

DevOps: Of course, I used Git to do my version management (which I even do in smaller projects like my website just have an additional backup of my code). On top of that I used GitHub since it now supports private repository for free accounts (which I am using for my own). I use Babel to use ES6 functionality such as arrow functions and so on, and still don’t losing cross browser compatibility.

Side note: I used npm for package management. 🎉

*Business Tools: * I use Asana to organize my project. This is a big advantage to me, even if I work alone, since “private” projects can get interrupted for some time. By using Asana I still know (even after month of not touching a project) what I’ve done, on which task I was at last working on and what still is to do. Working in Teams (for enterprise I’d take on Jira instead) of course Asana is a Tool which I really love to use as well. All the graphics on my website are SVG which I have created with Adobe Illustrator and adjusted within the SVG code or by using JavaScript or CSS (SASS).

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Webpack logo

Webpack

40.7K
752
A bundler for javascript and friends
40.7K
752
PROS OF WEBPACK
  • 309
    Most powerful bundler
  • 182
    Built-in dev server with livereload
  • 142
    Can handle all types of assets
  • 87
    Easy configuration
  • 22
    Laravel-mix
  • 4
    Overengineered, Underdeveloped
  • 2
    Makes it easy to bundle static assets
  • 2
    Webpack-Encore
  • 1
    Redundant
  • 1
    Better support in Browser Dev-Tools
CONS OF WEBPACK
  • 15
    Hard to configure
  • 5
    No clear direction
  • 2
    Spaghetti-Code out of the box
  • 2
    SystemJS integration is quite lackluster
  • 2
    Loader architecture is quite a mess (unreliable/buggy)
  • 2
    Fire and Forget mentality of Core-Developers

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Russel Werner
Lead Engineer at StackShare · | 32 upvotes · 2.8M views

StackShare Feed is built entirely with React, Glamorous, and Apollo. One of our objectives with the public launch of the Feed was to enable a Server-side rendered (SSR) experience for our organic search traffic. When you visit the StackShare Feed, and you aren't logged in, you are delivered the Trending feed experience. We use an in-house Node.js rendering microservice to generate this HTML. This microservice needs to run and serve requests independent of our Rails web app. Up until recently, we had a mono-repo with our Rails and React code living happily together and all served from the same web process. In order to deploy our SSR app into a Heroku environment, we needed to split out our front-end application into a separate repo in GitHub. The driving factor in this decision was mostly due to limitations imposed by Heroku specifically with how processes can't communicate with each other. A new SSR app was created in Heroku and linked directly to the frontend repo so it stays in-sync with changes.

Related to this, we need a way to "deploy" our frontend changes to various server environments without building & releasing the entire Ruby application. We built a hybrid Amazon S3 Amazon CloudFront solution to host our Webpack bundles. A new CircleCI script builds the bundles and uploads them to S3. The final step in our rollout is to update some keys in Redis so our Rails app knows which bundles to serve. The result of these efforts were significant. Our frontend team now moves independently of our backend team, our build & release process takes only a few minutes, we are now using an edge CDN to serve JS assets, and we have pre-rendered React pages!

#StackDecisionsLaunch #SSR #Microservices #FrontEndRepoSplit

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Jonathan Pugh
Software Engineer / Project Manager / Technical Architect · | 25 upvotes · 3M views

I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

So that's my latest mobile stack. What tools do you use? Have you tried these ones?

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PostCSS logo

PostCSS

1.6K
49
Transform CSS with JS plugins
1.6K
49
PROS OF POSTCSS
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    The "babel" of CSS
  • 15
    Customizable
  • 8
    Autoprefixer
  • 2
    Variables
  • 1
    Mixins
  • 1
    CSS MQPacker
  • 1
    PostCSS Flexbugs Fixes
CONS OF POSTCSS
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    Dmitry Mukhin
    Engineer at Uploadcare · | 25 upvotes · 2.6M views

    Simple controls over complex technologies, as we put it, wouldn't be possible without neat UIs for our user areas including start page, dashboard, settings, and docs.

    Initially, there was Django. Back in 2011, considering our Python-centric approach, that was the best choice. Later, we realized we needed to iterate on our website more quickly. And this led us to detaching Django from our front end. That was when we decided to build an SPA.

    For building user interfaces, we're currently using React as it provided the fastest rendering back when we were building our toolkit. It’s worth mentioning Uploadcare is not a front-end-focused SPA: we aren’t running at high levels of complexity. If it were, we’d go with Ember.js.

    However, there's a chance we will shift to the faster Preact, with its motto of using as little code as possible, and because it makes more use of browser APIs. One of our future tasks for our front end is to configure our Webpack bundler to split up the code for different site sections. For styles, we use PostCSS along with its plugins such as cssnano which minifies all the code.

    All that allows us to provide a great user experience and quickly implement changes where they are needed with as little code as possible.

    See more

    ReactQL is a React + GraphQL front-end starter kit. #JSX is a natural way to think about building UI, and it renders to pure #HTML in the browser and on the server, making it trivial to build server-rendered Single Page Apps. GraphQL via Apollo was chosen for the data layer; #GraphQL makes it simple to request just the data your app needs, and #Apollo takes care of communicating with your API (written in any language; doesn't have to be JavaScript!), caching, and rendering to #React.

    ReactQL is written in TypeScript to provide full types/Intellisense, and pick up hard-to-diagnose goofs that might later show up at runtime. React makes heavy use of Webpack 4 to handle transforming your code to an optimised client-side bundle, and in throws back just enough code needed for the initial render, while seamlessly handling import statements asynchronously as needed, making the payload your user downloads ultimately much smaller than trying to do it by hand.

    React Helmet was chosen to handle <head> content, because it works universally, making it easy to throw back the correct <title> and other tags on the initial render, as well as inject new tags for subsequent client-side views.

    styled-components, Sass, Less and PostCSS were added to give developers a choice of whether to build styles purely in React / JavaScript, or whether to defer to a #css #preprocessor. This is especially useful for interop with UI frameworks like Bootstrap, Semantic UI, Foundation, etc - ReactQL lets you mix and match #css and renders to both a static .css file during bundling as well as generates per-page <style> tags when using #StyledComponents.

    React Router handles routing, because it works both on the server and in the client. ReactQL customises it further by capturing non-200 responses on the server, redirecting or throwing back custom 404 pages as needed.

    Koa is the web server that handles all incoming HTTP requests, because it's fast (TTFB < 5ms, even after fully rendering React), and its natively #async, making it easy to async/await inside routes and middleware.

    See more
    Compass logo

    Compass

    354
    12
    A Stylesheet Authoring Environment that makes your website design simpler to implement and easier to maintain
    354
    12
    PROS OF COMPASS
    • 9
      No vendor prefix CSS pain
    • 1
      Mixins
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      Variables
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      Compass sprites
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      JavaScript logo

      JavaScript

      361.1K
      8.1K
      Lightweight, interpreted, object-oriented language with first-class functions
      361.1K
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      PROS OF JAVASCRIPT
      • 1.7K
        Can be used on frontend/backend
      • 1.5K
        It's everywhere
      • 1.2K
        Lots of great frameworks
      • 898
        Fast
      • 746
        Light weight
      • 425
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      • 392
        You can't get a device today that doesn't run js
      • 286
        Non-blocking i/o
      • 237
        Ubiquitousness
      • 191
        Expressive
      • 55
        Extended functionality to web pages
      • 49
        Relatively easy language
      • 46
        Executed on the client side
      • 30
        Relatively fast to the end user
      • 25
        Pure Javascript
      • 21
        Functional programming
      • 15
        Async
      • 13
        Full-stack
      • 12
        Future Language of The Web
      • 12
        Setup is easy
      • 12
        Its everywhere
      • 11
        Because I love functions
      • 11
        JavaScript is the New PHP
      • 10
        Like it or not, JS is part of the web standard
      • 9
        Easy
      • 9
        Can be used in backend, frontend and DB
      • 9
        Expansive community
      • 9
        Everyone use it
      • 8
        Easy to hire developers
      • 8
        Most Popular Language in the World
      • 8
        For the good parts
      • 8
        Can be used both as frontend and backend as well
      • 8
        No need to use PHP
      • 8
        Powerful
      • 7
        Evolution of C
      • 7
        Its fun and fast
      • 7
        It's fun
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        Nice
      • 7
        Versitile
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        Hard not to use
      • 7
        Popularized Class-Less Architecture & Lambdas
      • 7
        Agile, packages simple to use
      • 7
        Supports lambdas and closures
      • 7
        Love-hate relationship
      • 7
        Photoshop has 3 JS runtimes built in
      • 6
        1.6K Can be used on frontend/backend
      • 6
        Client side JS uses the visitors CPU to save Server Res
      • 6
        It let's me use Babel & Typescript
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        Easy to make something
      • 6
        Can be used on frontend/backend/Mobile/create PRO Ui
      • 5
        Client processing
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        What to add
      • 5
        Everywhere
      • 5
        Scope manipulation
      • 5
        Function expressions are useful for callbacks
      • 5
        Stockholm Syndrome
      • 5
        Promise relationship
      • 5
        Clojurescript
      • 4
        Only Programming language on browser
      • 4
        Because it is so simple and lightweight
      • 1
        Easy to learn and test
      • 1
        Easy to understand
      • 1
        Not the best
      • 1
        Subskill #4
      • 1
        Hard to learn
      • 1
        Test2
      • 1
        Test
      • 1
        Easy to learn
      • 0
        Hard 彤
      CONS OF JAVASCRIPT
      • 22
        A constant moving target, too much churn
      • 20
        Horribly inconsistent
      • 15
        Javascript is the New PHP
      • 9
        No ability to monitor memory utilitization
      • 8
        Shows Zero output in case of ANY error
      • 7
        Thinks strange results are better than errors
      • 6
        Can be ugly
      • 3
        No GitHub
      • 2
        Slow
      • 0
        HORRIBLE DOCUMENTS, faulty code, repo has bugs

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      Zach Holman

      Oof. I have truly hated JavaScript for a long time. Like, for over twenty years now. Like, since the Clinton administration. It's always been a nightmare to deal with all of the aspects of that silly language.

      But wowza, things have changed. Tooling is just way, way better. I'm primarily web-oriented, and using React and Apollo together the past few years really opened my eyes to building rich apps. And I deeply apologize for using the phrase rich apps; I don't think I've ever said such Enterprisey words before.

      But yeah, things are different now. I still love Rails, and still use it for a lot of apps I build. But it's that silly rich apps phrase that's the problem. Users have way more comprehensive expectations than they did even five years ago, and the JS community does a good job at building tools and tech that tackle the problems of making heavy, complicated UI and frontend work.

      Obviously there's a lot of things happening here, so just saying "JavaScript isn't terrible" might encompass a huge amount of libraries and frameworks. But if you're like me, yeah, give things another shot- I'm somehow not hating on JavaScript anymore and... gulp... I kinda love it.

      See more
      Conor Myhrvold
      Tech Brand Mgr, Office of CTO at Uber · | 44 upvotes · 12.7M views

      How Uber developed the open source, end-to-end distributed tracing Jaeger , now a CNCF project:

      Distributed tracing is quickly becoming a must-have component in the tools that organizations use to monitor their complex, microservice-based architectures. At Uber, our open source distributed tracing system Jaeger saw large-scale internal adoption throughout 2016, integrated into hundreds of microservices and now recording thousands of traces every second.

      Here is the story of how we got here, from investigating off-the-shelf solutions like Zipkin, to why we switched from pull to push architecture, and how distributed tracing will continue to evolve:

      https://eng.uber.com/distributed-tracing/

      (GitHub Pages : https://www.jaegertracing.io/, GitHub: https://github.com/jaegertracing/jaeger)

      Bindings/Operator: Python Java Node.js Go C++ Kubernetes JavaScript OpenShift C# Apache Spark

      See more
      Python logo

      Python

      245K
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      A clear and powerful object-oriented programming language, comparable to Perl, Ruby, Scheme, or Java.
      245K
      6.9K
      PROS OF PYTHON
      • 1.2K
        Great libraries
      • 963
        Readable code
      • 847
        Beautiful code
      • 788
        Rapid development
      • 691
        Large community
      • 438
        Open source
      • 393
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      • 273
        Object oriented
      • 221
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      • 77
        Great standard library
      • 60
        Very fast
      • 55
        Functional programming
      • 50
        Easy to learn
      • 46
        Scientific computing
      • 35
        Great documentation
      • 29
        Productivity
      • 28
        Matlab alternative
      • 28
        Easy to read
      • 24
        Simple is better than complex
      • 20
        It's the way I think
      • 19
        Imperative
      • 18
        Very programmer and non-programmer friendly
      • 18
        Free
      • 17
        Machine learning support
      • 17
        Powerfull language
      • 16
        Fast and simple
      • 14
        Scripting
      • 12
        Explicit is better than implicit
      • 11
        Ease of development
      • 10
        Clear and easy and powerfull
      • 9
        Unlimited power
      • 8
        Import antigravity
      • 8
        It's lean and fun to code
      • 7
        Print "life is short, use python"
      • 7
        Python has great libraries for data processing
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        High Documented language
      • 6
        I love snakes
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        Readability counts
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        Although practicality beats purity
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        Great for tooling
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        Fast coding and good for competitions
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        Web scraping
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        Lists, tuples, dictionaries
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      • 4
        Multiple Inheritence
      • 4
        CG industry needs
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      • 4
        Complex is better than complicated
      • 4
        Plotting
      • 4
        Simple and easy to learn
      • 3
        List comprehensions
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        Powerful language for AI
      • 3
        Flexible and easy
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        It is Very easy , simple and will you be love programmi
      • 3
        Many types of collections
      • 3
        If the implementation is easy to explain, it may be a g
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        If the implementation is hard to explain, it's a bad id
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        Pip install everything
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        No cruft
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        Generators
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        Import this
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        Batteries included
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        Can understand easily who are new to programming
      • 2
        Should START with this but not STICK with This
      • 2
        A-to-Z
      • 2
        Because of Netflix
      • 2
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      • 2
        Better outcome
      • 2
        Good for hacking
      • 1
        Best friend for NLP
      • 1
        Sexy af
      • 1
        Procedural programming
      • 1
        Automation friendly
      • 1
        Slow
      • 0
        Keep it simple
      • 0
        Powerful
      • 0
        Ni
      CONS OF PYTHON
      • 53
        Still divided between python 2 and python 3
      • 28
        Performance impact
      • 26
        Poor syntax for anonymous functions
      • 22
        GIL
      • 19
        Package management is a mess
      • 14
        Too imperative-oriented
      • 12
        Hard to understand
      • 12
        Dynamic typing
      • 12
        Very slow
      • 8
        Indentations matter a lot
      • 8
        Not everything is expression
      • 7
        Incredibly slow
      • 7
        Explicit self parameter in methods
      • 6
        Requires C functions for dynamic modules
      • 6
        Poor DSL capabilities
      • 6
        No anonymous functions
      • 5
        Fake object-oriented programming
      • 5
        Threading
      • 5
        The "lisp style" whitespaces
      • 5
        Official documentation is unclear.
      • 5
        Hard to obfuscate
      • 5
        Circular import
      • 4
        Lack of Syntax Sugar leads to "the pyramid of doom"
      • 4
        The benevolent-dictator-for-life quit
      • 4
        Not suitable for autocomplete
      • 2
        Meta classes
      • 1
        Training wheels (forced indentation)

      related Python posts

      Conor Myhrvold
      Tech Brand Mgr, Office of CTO at Uber · | 44 upvotes · 12.7M views

      How Uber developed the open source, end-to-end distributed tracing Jaeger , now a CNCF project:

      Distributed tracing is quickly becoming a must-have component in the tools that organizations use to monitor their complex, microservice-based architectures. At Uber, our open source distributed tracing system Jaeger saw large-scale internal adoption throughout 2016, integrated into hundreds of microservices and now recording thousands of traces every second.

      Here is the story of how we got here, from investigating off-the-shelf solutions like Zipkin, to why we switched from pull to push architecture, and how distributed tracing will continue to evolve:

      https://eng.uber.com/distributed-tracing/

      (GitHub Pages : https://www.jaegertracing.io/, GitHub: https://github.com/jaegertracing/jaeger)

      Bindings/Operator: Python Java Node.js Go C++ Kubernetes JavaScript OpenShift C# Apache Spark

      See more
      Nick Parsons
      Building cool things on the internet 🛠️ at Stream · | 35 upvotes · 4.3M views

      Winds 2.0 is an open source Podcast/RSS reader developed by Stream with a core goal to enable a wide range of developers to contribute.

      We chose JavaScript because nearly every developer knows or can, at the very least, read JavaScript. With ES6 and Node.js v10.x.x, it’s become a very capable language. Async/Await is powerful and easy to use (Async/Await vs Promises). Babel allows us to experiment with next-generation JavaScript (features that are not in the official JavaScript spec yet). Yarn allows us to consistently install packages quickly (and is filled with tons of new tricks)

      We’re using JavaScript for everything – both front and backend. Most of our team is experienced with Go and Python, so Node was not an obvious choice for this app.

      Sure... there will be haters who refuse to acknowledge that there is anything remotely positive about JavaScript (there are even rants on Hacker News about Node.js); however, without writing completely in JavaScript, we would not have seen the results we did.

      #FrameworksFullStack #Languages

      See more
      Node.js logo

      Node.js

      188.7K
      8.5K
      A platform built on Chrome's JavaScript runtime for easily building fast, scalable network applications
      188.7K
      8.5K
      PROS OF NODE.JS
      • 1.4K
        Npm
      • 1.3K
        Javascript
      • 1.1K
        Great libraries
      • 1K
        High-performance
      • 805
        Open source
      • 486
        Great for apis
      • 477
        Asynchronous
      • 424
        Great community
      • 390
        Great for realtime apps
      • 296
        Great for command line utilities
      • 85
        Websockets
      • 83
        Node Modules
      • 69
        Uber Simple
      • 59
        Great modularity
      • 58
        Allows us to reuse code in the frontend
      • 42
        Easy to start
      • 35
        Great for Data Streaming
      • 32
        Realtime
      • 28
        Awesome
      • 25
        Non blocking IO
      • 18
        Can be used as a proxy
      • 17
        High performance, open source, scalable
      • 16
        Non-blocking and modular
      • 15
        Easy and Fun
      • 14
        Easy and powerful
      • 13
        Future of BackEnd
      • 13
        Same lang as AngularJS
      • 12
        Fullstack
      • 11
        Fast
      • 10
        Scalability
      • 10
        Cross platform
      • 9
        Simple
      • 8
        Mean Stack
      • 7
        Great for webapps
      • 7
        Easy concurrency
      • 6
        Typescript
      • 6
        Fast, simple code and async
      • 6
        React
      • 6
        Friendly
      • 5
        Control everything
      • 5
        Its amazingly fast and scalable
      • 5
        Easy to use and fast and goes well with JSONdb's
      • 5
        Scalable
      • 5
        Great speed
      • 5
        Fast development
      • 4
        It's fast
      • 4
        Easy to use
      • 4
        Isomorphic coolness
      • 3
        Great community
      • 3
        Not Python
      • 3
        Sooper easy for the Backend connectivity
      • 3
        TypeScript Support
      • 3
        Blazing fast
      • 3
        Performant and fast prototyping
      • 3
        Easy to learn
      • 3
        Easy
      • 3
        Scales, fast, simple, great community, npm, express
      • 3
        One language, end-to-end
      • 3
        Less boilerplate code
      • 2
        Npm i ape-updating
      • 2
        Event Driven
      • 2
        Lovely
      • 1
        Creat for apis
      • 0
        Node
      CONS OF NODE.JS
      • 46
        Bound to a single CPU
      • 45
        New framework every day
      • 40
        Lots of terrible examples on the internet
      • 33
        Asynchronous programming is the worst
      • 24
        Callback
      • 19
        Javascript
      • 11
        Dependency hell
      • 11
        Dependency based on GitHub
      • 10
        Low computational power
      • 7
        Very very Slow
      • 7
        Can block whole server easily
      • 7
        Callback functions may not fire on expected sequence
      • 4
        Breaking updates
      • 4
        Unstable
      • 3
        Unneeded over complication
      • 3
        No standard approach
      • 1
        Bad transitive dependency management
      • 1
        Can't read server session

      related Node.js posts

      Shared insights
      on
      Node.jsNode.jsGraphQLGraphQLMongoDBMongoDB

      I just finished the very first version of my new hobby project: #MovieGeeks. It is a minimalist online movie catalog for you to save the movies you want to see and for rating the movies you already saw. This is just the beginning as I am planning to add more features on the lines of sharing and discovery

      For the #BackEnd I decided to use Node.js , GraphQL and MongoDB:

      1. Node.js has a huge community so it will always be a safe choice in terms of libraries and finding solutions to problems you may have

      2. GraphQL because I needed to improve my skills with it and because I was never comfortable with the usual REST approach. I believe GraphQL is a better option as it feels more natural to write apis, it improves the development velocity, by definition it fixes the over-fetching and under-fetching problem that is so common on REST apis, and on top of that, the community is getting bigger and bigger.

      3. MongoDB was my choice for the database as I already have a lot of experience working on it and because, despite of some bad reputation it has acquired in the last months, I still believe it is a powerful database for at least a very long list of use cases such as the one I needed for my website

      See more
      Anurag Maurya

      Needs advice on code coverage tool in Node.js/ExpressJS with External API Testing Framework

      Hello community,

      I have a web application with the backend developed using Node.js and Express.js. The backend server is in one directory, and I have a separate API testing framework, made using SuperTest, Mocha, and Chai, in another directory. The testing framework pings the API, retrieves responses, and performs validations.

      I'm currently looking for a code coverage tool that can accurately measure the code coverage of my backend code when triggered by the API testing framework. I've tried using Istanbul and NYC with instrumented code, but the results are not as expected.

      Could you please recommend a reliable code coverage tool or suggest an approach to effectively measure the code coverage of my Node.js/Express.js backend code in this setup?

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      HTML5 logo

      HTML5

      148.8K
      2.2K
      5th major revision of the core language of the World Wide Web
      148.8K
      2.2K
      PROS OF HTML5
      • 447
        New doctype
      • 389
        Local storage
      • 334
        Canvas
      • 285
        Semantic header and footer
      • 240
        Video element
      • 121
        Geolocation
      • 106
        Form autofocus
      • 100
        Email inputs
      • 85
        Editable content
      • 79
        Application caches
      • 10
        Easy to use
      • 9
        Cleaner Code
      • 5
        Easy
      • 4
        Websockets
      • 4
        Semantical
      • 3
        Better
      • 3
        Audio element
      • 3
        Modern
      • 2
        Portability
      • 2
        Semantic Header and Footer, Geolocation, New Doctype
      • 2
        Content focused
      • 2
        Compatible
      • 1
        Very easy to learning to HTML
      CONS OF HTML5
      • 1
        Easy to forget the tags when you're a begginner
      • 1
        Long and winding code

      related HTML5 posts

      Jan Vlnas
      Senior Software Engineer at Mews · | 26 upvotes · 400.4K views
      Shared insights
      on
      HTML5HTML5JavaScriptJavaScriptNext.jsNext.js

      Few years ago we were building a Next.js site with a few simple forms. This required handling forms validation and submission, but instead of picking some forms library, we went with plain JavaScript and constraint validation API in HTML5. This shaved off a few KBs of dependencies and gave us full control over the validation behavior and look. I describe this approach, with its pros and cons, in a blog post.

      See more
      Jonathan Pugh
      Software Engineer / Project Manager / Technical Architect · | 25 upvotes · 3M views

      I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

      For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

      Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

      I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

      I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

      I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

      I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

      For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

      For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

      For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

      I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

      So that's my latest mobile stack. What tools do you use? Have you tried these ones?

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