What is Bower and what are its top alternatives?
Top Alternatives to Bower
- npm
npm is the command-line interface to the npm ecosystem. It is battle-tested, surprisingly flexible, and used by hundreds of thousands of JavaScript developers every day. ...
- Yarn
Yarn caches every package it downloads so it never needs to again. It also parallelizes operations to maximize resource utilization so install times are faster than ever. ...
- Webpack
A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows to load parts for the application on demand. Through "loaders" modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff. ...
- gulp
Build system automating tasks: minification and copying of all JavaScript files, static images. More capable of watching files to automatically rerun the task when a file changes. ...
- NuGet
A free and open-source package manager designed for the Microsoft development platform. It is also distributed as a Visual Studio extension. ...
- Composer
It is a tool for dependency management in PHP. It allows you to declare the libraries your project depends on and it will manage (install/update) them for you. ...
- Grunt
The less work you have to do when performing repetitive tasks like minification, compilation, unit testing, linting, etc, the easier your job becomes. After you've configured it, a task runner can do most of that mundane work for you—and your team—with basically zero effort. ...
- JavaScript
JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles. ...
Bower alternatives & related posts
- Best package management system for javascript647
- Open-source382
- Great community327
- More packages than rubygems, pypi, or packagist148
- Nice people matter112
- As fast as yarn but really free of facebook6
- Audit feature6
- Good following4
- Super fast1
- Stability1
- Problems with lockfiles5
- Bad at package versioning and being deterministic5
- Node-gyp takes forever3
- Super slow1
related npm posts
Our whole Node.js backend stack consists of the following tools:
- Lerna as a tool for multi package and multi repository management
- npm as package manager
- NestJS as Node.js framework
- TypeScript as programming language
- ExpressJS as web server
- Swagger UI for visualizing and interacting with the API’s resources
- Postman as a tool for API development
- TypeORM as object relational mapping layer
- JSON Web Token for access token management
The main reason we have chosen Node.js over PHP is related to the following artifacts:
- Made for the web and widely in use: Node.js is a software platform for developing server-side network services. Well-known projects that rely on Node.js include the blogging software Ghost, the project management tool Trello and the operating system WebOS. Node.js requires the JavaScript runtime environment V8, which was specially developed by Google for the popular Chrome browser. This guarantees a very resource-saving architecture, which qualifies Node.js especially for the operation of a web server. Ryan Dahl, the developer of Node.js, released the first stable version on May 27, 2009. He developed Node.js out of dissatisfaction with the possibilities that JavaScript offered at the time. The basic functionality of Node.js has been mapped with JavaScript since the first version, which can be expanded with a large number of different modules. The current package managers (npm or Yarn) for Node.js know more than 1,000,000 of these modules.
- Fast server-side solutions: Node.js adopts the JavaScript "event-loop" to create non-blocking I/O applications that conveniently serve simultaneous events. With the standard available asynchronous processing within JavaScript/TypeScript, highly scalable, server-side solutions can be realized. The efficient use of the CPU and the RAM is maximized and more simultaneous requests can be processed than with conventional multi-thread servers.
- A language along the entire stack: Widely used frameworks such as React or AngularJS or Vue.js, which we prefer, are written in JavaScript/TypeScript. If Node.js is now used on the server side, you can use all the advantages of a uniform script language throughout the entire application development. The same language in the back- and frontend simplifies the maintenance of the application and also the coordination within the development team.
- Flexibility: Node.js sets very few strict dependencies, rules and guidelines and thus grants a high degree of flexibility in application development. There are no strict conventions so that the appropriate architecture, design structures, modules and features can be freely selected for the development.
So when starting a new project you generally have your go to tools to get your site up and running locally, and some scripts to build out a production version of your site. Create React App is great for that, however for my projects I feel as though there is to much bloat in Create React App and if I use it, then I'm tied to React, which I love but if I want to switch it up to Vue or something I want that flexibility.
So to start everything up and running I clone my personal Webpack boilerplate - This is still in Webpack 3, and does need some updating but gets the job done for now. So given the name of the repo you may have guessed that yes I am using Webpack as my bundler I use Webpack because it is so powerful, and even though it has a steep learning curve once you get it, its amazing.
The next thing I do is make sure my machine has Node.js configured and the right version installed then run Yarn. I decided to use Yarn because when I was building out this project npm had some shortcomings such as no .lock
file. I could probably move from Yarn to npm but I don't really see any point really.
I use Babel to transpile all of my #ES6 to #ES5 so the browser can read it, I love Babel and to be honest haven't looked up any other transpilers because Babel is amazing.
Finally when developing I have Prettier setup to make sure all my code is clean and uniform across all my JS files, and ESLint to make sure I catch any errors or code that could be optimized.
I'm really happy with this stack for my local env setup, and I'll probably stick with it for a while.
- Incredibly fast85
- Easy to use22
- Open Source13
- Can install any npm package11
- Works where npm fails8
- Workspaces7
- Incomplete to run tasks3
- Fast2
- 16
- Sends data to facebook7
- Should be installed separately4
- Cannot publish to registry other than npm3
related Yarn posts
Winds 2.0 is an open source Podcast/RSS reader developed by Stream with a core goal to enable a wide range of developers to contribute.
We chose JavaScript because nearly every developer knows or can, at the very least, read JavaScript. With ES6 and Node.js v10.x.x, it’s become a very capable language. Async/Await is powerful and easy to use (Async/Await vs Promises). Babel allows us to experiment with next-generation JavaScript (features that are not in the official JavaScript spec yet). Yarn allows us to consistently install packages quickly (and is filled with tons of new tricks)
We’re using JavaScript for everything – both front and backend. Most of our team is experienced with Go and Python, so Node was not an obvious choice for this app.
Sure... there will be haters who refuse to acknowledge that there is anything remotely positive about JavaScript (there are even rants on Hacker News about Node.js); however, without writing completely in JavaScript, we would not have seen the results we did.
#FrameworksFullStack #Languages
Our whole Node.js backend stack consists of the following tools:
- Lerna as a tool for multi package and multi repository management
- npm as package manager
- NestJS as Node.js framework
- TypeScript as programming language
- ExpressJS as web server
- Swagger UI for visualizing and interacting with the API’s resources
- Postman as a tool for API development
- TypeORM as object relational mapping layer
- JSON Web Token for access token management
The main reason we have chosen Node.js over PHP is related to the following artifacts:
- Made for the web and widely in use: Node.js is a software platform for developing server-side network services. Well-known projects that rely on Node.js include the blogging software Ghost, the project management tool Trello and the operating system WebOS. Node.js requires the JavaScript runtime environment V8, which was specially developed by Google for the popular Chrome browser. This guarantees a very resource-saving architecture, which qualifies Node.js especially for the operation of a web server. Ryan Dahl, the developer of Node.js, released the first stable version on May 27, 2009. He developed Node.js out of dissatisfaction with the possibilities that JavaScript offered at the time. The basic functionality of Node.js has been mapped with JavaScript since the first version, which can be expanded with a large number of different modules. The current package managers (npm or Yarn) for Node.js know more than 1,000,000 of these modules.
- Fast server-side solutions: Node.js adopts the JavaScript "event-loop" to create non-blocking I/O applications that conveniently serve simultaneous events. With the standard available asynchronous processing within JavaScript/TypeScript, highly scalable, server-side solutions can be realized. The efficient use of the CPU and the RAM is maximized and more simultaneous requests can be processed than with conventional multi-thread servers.
- A language along the entire stack: Widely used frameworks such as React or AngularJS or Vue.js, which we prefer, are written in JavaScript/TypeScript. If Node.js is now used on the server side, you can use all the advantages of a uniform script language throughout the entire application development. The same language in the back- and frontend simplifies the maintenance of the application and also the coordination within the development team.
- Flexibility: Node.js sets very few strict dependencies, rules and guidelines and thus grants a high degree of flexibility in application development. There are no strict conventions so that the appropriate architecture, design structures, modules and features can be freely selected for the development.
- Most powerful bundler309
- Built-in dev server with livereload182
- Can handle all types of assets142
- Easy configuration87
- Laravel-mix22
- Overengineered, Underdeveloped4
- Makes it easy to bundle static assets2
- Webpack-Encore2
- Redundant1
- Better support in Browser Dev-Tools1
- Hard to configure15
- No clear direction5
- Spaghetti-Code out of the box2
- SystemJS integration is quite lackluster2
- Loader architecture is quite a mess (unreliable/buggy)2
- Fire and Forget mentality of Core-Developers2
related Webpack posts
StackShare Feed is built entirely with React, Glamorous, and Apollo. One of our objectives with the public launch of the Feed was to enable a Server-side rendered (SSR) experience for our organic search traffic. When you visit the StackShare Feed, and you aren't logged in, you are delivered the Trending feed experience. We use an in-house Node.js rendering microservice to generate this HTML. This microservice needs to run and serve requests independent of our Rails web app. Up until recently, we had a mono-repo with our Rails and React code living happily together and all served from the same web process. In order to deploy our SSR app into a Heroku environment, we needed to split out our front-end application into a separate repo in GitHub. The driving factor in this decision was mostly due to limitations imposed by Heroku specifically with how processes can't communicate with each other. A new SSR app was created in Heroku and linked directly to the frontend repo so it stays in-sync with changes.
Related to this, we need a way to "deploy" our frontend changes to various server environments without building & releasing the entire Ruby application. We built a hybrid Amazon S3 Amazon CloudFront solution to host our Webpack bundles. A new CircleCI script builds the bundles and uploads them to S3. The final step in our rollout is to update some keys in Redis so our Rails app knows which bundles to serve. The result of these efforts were significant. Our frontend team now moves independently of our backend team, our build & release process takes only a few minutes, we are now using an edge CDN to serve JS assets, and we have pre-rendered React pages!
#StackDecisionsLaunch #SSR #Microservices #FrontEndRepoSplit
I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:
For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.
Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.
I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.
I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).
I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.
I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.
For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.
For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.
For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.
I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.
So that's my latest mobile stack. What tools do you use? Have you tried these ones?
- Build speed451
- Readable277
- Code-over-configuration244
- Open source210
- Node streams175
- Intuitive107
- Lots of plugins83
- Works great with browserify66
- Easy to Learn45
- Laravel-elixir17
- build workflow4
- Simple & flexible3
- Great community3
- Stylus intergration2
- Clean Code2
- jade intergration2
- Well documented0
related gulp posts
In 2014, PagerDuty struggled with safely releasing reliable mobile applications to users due to some issues with how the code was being packaged and handled.
PagerDuty’s mobile apps are hybrid and used Cordova to share code between platforms. Coding was straightforward but packaging was not, as a separated Gulp-based build process was also being used. The PagerDuty team took a page from Java and started creating software artifacts.
Rather than checking in transformed code or publishing modules to NPM, the team started creating zipped-up build artifacts, which coincided perfectly with GitHub's Releases feature which arrived in 2013. So despite JavaScript lacking a standard packaged app format like a JAR, PagerDuty was still able to improve the build times and sizes of their mobile apps.
Developing static sites like a landing page for mobile app or just a personal resume using HTML5 and Bootstrap is a lot fun when you are using build tools like gulp . I made a personal resume using above tools and published them on GitHub Pages. It was fast and easy, Thanks to GitHub for the free service. All the JavaScript codes worked perfectly after being concat and minified and uglified by gulp and running perfectly on GitHub Pages. gulp created sitemap and inserted Google Analytics code into all pages and saved about 30% of images size by compressing them during build.
- Best package (and maybe only 1) management for .NET0
related NuGet posts
- Must have dependency manager for PHP7
- Centralized autoload.php3
- Large number of libraries3
related Composer posts
We recently decided to rewrite Ucraft's Laravel from scratch.
The goal is to make everything more Laravel friendly that will speak to frontend JavaScript , built on Ember.js via JSON Patch standard. This will also make out app better extendible and overridable.
The namespeaces are going to be more correct and the app itself will be compatible with Composer packages.
This also improves the connection between MySQL and PHP making the reoccurring MySQL queries cached during the lifecycle.
- Configuration288
- Open source176
- Automation of minification and live reload166
- Great community60
- SASS compilation7
- Poor mindshare/community support1
related Grunt posts
Using Webpack is one of the best decision ever. I have used to Grunt and gulp previously, but the experience is not the same, and despite I know there are other bundlers like Parcel, Webpack gives me the perfect balance between automatization and configuration. The ecosystem of tools and loaders is amazing, and with WebPack #merge, you can modularize your build and define standard pieces to assemble different build configurations. I don't like processes where you cannot see their guts, and you have to trust in magic a little bit too much for my taste. But also I don't want to reinvent the wheel and lose too much time configuring my build processes. And of course, I love #WebPackDevServer and hot reloading.
When my SSL cert MaxCDN was expiring on my personal site I decided it was a good time to revamp some things. Since GitHub Services is depreciated I can no longer have #CDN cache purges automated among other things. So I decided on the following: GitHub Pages, Netlify, Let's Encrypt and Jekyll. Staying the same was Bootstrap, jQuery, Grunt & #GoogleFonts.
What's awesome about GitHub Pages is that it has a #CDN (Fastly) built-in and anytime you push to master, it purges the cache instantaneously without you have to do anything special. Netlify is magic, I highly recommend it to anyone using #StaticSiteGenerators.
For the most part, everything went smoothly. The only things I had issues with were the following:
- If you want to point
www
to GitHub Pages you need to rename the repo towww
- If you edit something in the
_config.yml
you need to restartbundle exec jekyll s
or changes won't show - I had to disable the Grunt
htmlmin
module. I replaced it with Jekyll layout that compresses HTML for #webperf
Last but certainly not least, I made a donation to Let's Encrypt. If you use their service consider doing it too: https://letsencrypt.org/donate/
JavaScript
- Can be used on frontend/backend1.7K
- It's everywhere1.5K
- Lots of great frameworks1.2K
- Fast896
- Light weight745
- Flexible425
- You can't get a device today that doesn't run js392
- Non-blocking i/o286
- Ubiquitousness236
- Expressive191
- Extended functionality to web pages55
- Relatively easy language49
- Executed on the client side46
- Relatively fast to the end user30
- Pure Javascript25
- Functional programming21
- Async15
- Full-stack13
- Setup is easy12
- Its everywhere12
- JavaScript is the New PHP11
- Because I love functions11
- Like it or not, JS is part of the web standard10
- Can be used in backend, frontend and DB9
- Expansive community9
- Future Language of The Web9
- Easy9
- No need to use PHP8
- For the good parts8
- Can be used both as frontend and backend as well8
- Everyone use it8
- Most Popular Language in the World8
- Easy to hire developers8
- Love-hate relationship7
- Powerful7
- Photoshop has 3 JS runtimes built in7
- Evolution of C7
- Popularized Class-Less Architecture & Lambdas7
- Agile, packages simple to use7
- Supports lambdas and closures7
- 1.6K Can be used on frontend/backend6
- It's fun6
- Hard not to use6
- Nice6
- Client side JS uses the visitors CPU to save Server Res6
- Versitile6
- It let's me use Babel & Typescript6
- Easy to make something6
- Its fun and fast6
- Can be used on frontend/backend/Mobile/create PRO Ui6
- Function expressions are useful for callbacks5
- What to add5
- Client processing5
- Everywhere5
- Scope manipulation5
- Stockholm Syndrome5
- Promise relationship5
- Clojurescript5
- Because it is so simple and lightweight4
- Only Programming language on browser4
- Hard to learn1
- Test1
- Test21
- Easy to understand1
- Not the best1
- Easy to learn1
- Subskill #41
- Hard 彤0
- A constant moving target, too much churn22
- Horribly inconsistent20
- Javascript is the New PHP15
- No ability to monitor memory utilitization9
- Shows Zero output in case of ANY error8
- Thinks strange results are better than errors7
- Can be ugly6
- No GitHub3
- Slow2
related JavaScript posts
Oof. I have truly hated JavaScript for a long time. Like, for over twenty years now. Like, since the Clinton administration. It's always been a nightmare to deal with all of the aspects of that silly language.
But wowza, things have changed. Tooling is just way, way better. I'm primarily web-oriented, and using React and Apollo together the past few years really opened my eyes to building rich apps. And I deeply apologize for using the phrase rich apps; I don't think I've ever said such Enterprisey words before.
But yeah, things are different now. I still love Rails, and still use it for a lot of apps I build. But it's that silly rich apps phrase that's the problem. Users have way more comprehensive expectations than they did even five years ago, and the JS community does a good job at building tools and tech that tackle the problems of making heavy, complicated UI and frontend work.
Obviously there's a lot of things happening here, so just saying "JavaScript isn't terrible" might encompass a huge amount of libraries and frameworks. But if you're like me, yeah, give things another shot- I'm somehow not hating on JavaScript anymore and... gulp... I kinda love it.
How Uber developed the open source, end-to-end distributed tracing Jaeger , now a CNCF project:
Distributed tracing is quickly becoming a must-have component in the tools that organizations use to monitor their complex, microservice-based architectures. At Uber, our open source distributed tracing system Jaeger saw large-scale internal adoption throughout 2016, integrated into hundreds of microservices and now recording thousands of traces every second.
Here is the story of how we got here, from investigating off-the-shelf solutions like Zipkin, to why we switched from pull to push architecture, and how distributed tracing will continue to evolve:
https://eng.uber.com/distributed-tracing/
(GitHub Pages : https://www.jaegertracing.io/, GitHub: https://github.com/jaegertracing/jaeger)
Bindings/Operator: Python Java Node.js Go C++ Kubernetes JavaScript OpenShift C# Apache Spark