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GStreamer vs Bitmovin: What are the differences?
Developers describe GStreamer as "Open source multimedia framework". It is a library for constructing graphs of media-handling components. The applications it supports range from simple Ogg/Vorbis playback, audio/video streaming to complex audio (mixing) and video (non-linear editing) processing. On the other hand, Bitmovin is detailed as "Video Infrastructure for the Web". It provides adaptive streaming infrastructure for video publishers and integrators. Fastest cloud encoding and HTML5 Player, play Video Anywhere.
GStreamer and Bitmovin can be categorized as "Media Transcoding" tools.
Some of the features offered by GStreamer are:
- Multiplatform
- Comprehensive Core Library
- Intelligent Plugin Architecture
On the other hand, Bitmovin provides the following key features:
- Encoding
- Player
- Analytics
We want to make a live streaming platform demo to show off our video compression technology.
Simply put, we will stream content from 12 x 4K cameras ——> to an edge server(s) containing our compression software ——> either to Bitmovin or Wowza ——> to a media player.
What we would like to know is, is one of the above streaming engines more suited to multiple feeds (we will eventually be using more than 100 4K cameras for the actual streaming platform), 4K content streaming, latency, and functions such as being to Zoom in on the 4K content?
If anyone has any insight into the above, we would be grateful for your advice. We are a Japanese company and were recommended the above two streaming engines but know nothing about them as they literally “foreign” to us.
Thanks so much.
I've been working with Wowza Streaming Engine for more than 10 years, and it's likely very well suited to your application, particularly if you intend to host the streaming engine software. But, you should confirm that both the encoding format (e.g. H.264) and transport protocol (e.g. RTMP) you intend to use is supported by Wowza.
Pros of Bitmovin
Pros of GStreamer
- Ease of use2
- Cross Platform1
- Open Source1