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ASP.NET vs Kotlin: What are the differences?
Introduction
In this article, we will explore the key differences between ASP.NET and Kotlin.
Syntax and Platform: ASP.NET is a web application framework developed by Microsoft and is primarily used to build dynamic web pages and web applications. It uses C# as its programming language and runs on the .NET platform. On the other hand, Kotlin is a statically typed programming language developed by JetBrains and is primarily used for Android app development. Kotlin can run on any platform that supports Java Virtual Machine (JVM) including Android.
Domain: ASP.NET is mainly used for web development and is popular among enterprises for building large-scale web applications. It provides a wide range of tools, libraries, and frameworks specifically designed for web development. Kotlin, however, is mainly used for Android app development and has gained popularity due to its concise syntax, null safety, and interoperability with existing Java code.
Language Features: ASP.NET uses C# as its primary programming language, which is a general-purpose, object-oriented language. C# provides a rich set of features such as strong typing, garbage collection, and support for modern programming paradigms like async/await. Kotlin, on the other hand, is a modern, statically typed language that combines object-oriented and functional programming concepts. It offers features like null safety, smart casts, extension functions, and coroutines.
Tooling and IDE Support: ASP.NET has excellent tooling and support from Microsoft, with Visual Studio being the most popular integrated development environment (IDE) for ASP.NET development. Visual Studio provides a wide range of features such as syntax highlighting, code completion, debugging capabilities, and integrated version control support. Kotlin also has good IDE support, primarily through JetBrains' IntelliJ IDEA, which offers similar features as Visual Studio. Kotlin also provides seamless integration with Android Studio for Android app development.
Community and Ecosystem: ASP.NET has a large and active community of developers, with extensive documentation, tutorials, and online forums available. There are numerous open-source projects, libraries, and frameworks built around ASP.NET, providing additional functionalities and extensions. Kotlin also has a growing community of developers, with a focus on Android development. It is officially supported by Google for Android app development and has an ecosystem of libraries and frameworks specifically built for Kotlin.
Runtime Performance: ASP.NET applications run on the .NET platform, which is known for its performance and scalability. The .NET runtime provides just-in-time (JIT) compilation, native code optimization, and garbage collection, resulting in efficient execution of ASP.NET applications. Kotlin, being a statically typed language, offers performance comparable to Java as it runs on the Java Virtual Machine (JVM). Kotlin bytecode can be compiled to efficient Java bytecode, resulting in similar runtime performance.
In summary, ASP.NET is primarily used for web application development, runs on the .NET platform, uses C# as its primary language, and has excellent tooling and community support. Kotlin, on the other hand, is used for Android app development, runs on the JVM, offers modern language features, has good IDE support, and is officially supported by Google for Android development.
Can anyone help me decide what's best for app development or even android Oreo development? I'm in a state dilemma at the moment. I want to do Android programming, not necessarily web development. I have heard a lot of people recommend one of these, and it seems that both the tools can do the job. Which language would you choose?
I assume that you mean Flutter by Dart. I have over 6 years experience programming in Android SDK, but about 1,5 month in Flutter. So far I think that Flutter is the future for mobile development. Flutter SDK is much better designed. Ecosystem of libraries seems having much higher quality. I would even say that android opensource libs are having really poor quality. Many times I am wondering how can garbage like that have so many stars at GitHub. Android SDK is hard to compose so you reinvent even basic things on and on, which is totally different story at Flutter. Lolcycle? Both are having good documentation. I quess apps in Flutter can be done in 1/3 of time compared to develop AndroidSDK and iOS, its design is that much better and contemporary. As of language comparison - Kotlin is better, but the difference is not that important. Go from one language to other is no problem. Dart is being updated with new features.
I've selected Flutter and Dart for my side projects and never regretted. Dart learning curve is easy after any OOP language . Flutter as a framework is also has a low entry threshold. I've already started development after a week of learning. Pros for me: code can be build for Android and IOS devices (for ios you need mac or VM), apps written in Dart have great performance on each of these platforms, flexibility. Cons: if you want to build a product as a business and want to hire a new Flutter Developer in the future it can be a problem as the framework and language is not popular for the moment.
It depends on what is the purpose of your app development. Do you want to make one app that shares the codebase for both iOS and Android? If yes, then Dart is the way to go. Does your app include interacting with hardware features like camera, Bluetooth, if yes, then go for native Android for better performance? Dart is good for simpler UI apps where you just do basic crud operations over the network and show data but if you need richer UI experience go with native.
I have worked in mobile development since 2010. I have experienced myself on various techs including Native SDK (Android), React Native (from 2016) and Flutter (2018). Almost the apps nowadays can be built using cross-platforms frameworks like React Native or Flutter. I suggest you start with Flutter. Flutter SDK is designed well to speed up your development and it still keeps the quality for your apps. If you're familiar with OOP languages (Java, C#...), switching to Dart is really quick and easy. Of course, sometimes you will need to dive deep into native parts but almost the cases you don't need. Good luck!
When I started on this project as the sole developer, I was new to web development and I was looking at all of the web frameworks available for the job. I had some experience with Ruby on Rails and I had looked into .net for a bit, but when I found Laravel, it felt like the best framework for me to get the product to market. What made me choose Laravel was the easy to read documentation and active community. Rails had great documentation, but lacked some features built in that I wanted out of the box, while .net had a ton of video documentation tutorials, but nothing as straightforward as Laravels. So far, I am happy with the decision I made, and looking forward to the website release!
Comparing to ASP.NET Core MVC or ASP.NET Core Web API Simplify.Web allows you to easily build your web-site or REST API without any additional/complicated setup, covering cases like localization by default. It's projects structure very lightweight, just a minimum amount of what you need to setup ASP.NET Core request pipeline.
It is build on top of Simplify.DI IOC container abstraction, no dependency on Microsoft.Extensions.DependencyInjection and it's syntax. You can easily switch between DryIoc, SimpleInjector, CastleWindsor etc.
Any internal module of Simplify.Web can be easily replaced on extended by your custom module, covering your custom cases.
For HTML pages generation Simplify.Templates can be used allowing you to use just regular plain HTML without additional setup.
Can be easily integrated with Simplify.WindowsServices converting your web application not just to web-application, but a standalone windows service which can also do some background jobs via Simplify.WindowsServices.
And it is open source, of course :)
From cross platform development point of view: Using kotlin multiplatform is more convenient than java for implementing cross platform code, since it can be converted to be used in iOS (swift) projects, and it can be easily learned if you already know swift. It still an experimental feature but it helped so far to unify a lot of the common code between our iOS and Android projects. And it is more future proof than java regarding support and maintain multiplatform converting.
I work at Stream and I'm immensely proud of what our team is working on here at the company. Most recently, we announced our Android SDK accompanied by an extensive tutorial for Java and Kotlin. The tutorial covers just about everything you need to know when it comes to using our Android SDK for Stream Chat. The Android SDK touches many features offered by Stream Chat – more specifically, typing status, read state, file uploads, threads, reactions, editing messages, and commands. Head over to https://getstream.io/tutorials/android-chat/ and give it a whirl!
Pros of ASP.NET
- Great mvc21
- Easy to learn13
- C#6
Pros of Kotlin
- Interoperable with Java73
- Functional Programming support55
- Null Safety50
- Official Android support46
- Backed by JetBrains44
- Concise37
- Modern Multiplatform Applications36
- Expressive Syntax28
- Target to JVM27
- Coroutines26
- Open Source24
- Practical elegance19
- Statically Typed19
- Type Inference17
- Android support17
- Readable code14
- Powerful as Scala, simple as Python, plus coroutines <313
- Better Java12
- Pragmatic10
- Lambda9
- Target to JavaScript8
- Better language for android8
- Expressive DSLs8
- Used for Android6
- Less boilerplate code6
- Fast Programming language5
- Less code5
- Less boiler plate code4
- Functional Programming Language4
- Native4
- Friendly community4
- Spring3
- Official Google Support3
- Latest version of Java2
- Well-compromised featured Java alternative1
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Cons of ASP.NET
- Entity framework is very slow2
- C#1
- Not highly flexible for advance Developers1
Cons of Kotlin
- Java interop makes users write Java in Kotlin7
- Frequent use of {} keys4
- Hard to make teams adopt the Kotlin style2
- Nonullpointer Exception2
- Friendly community1
- Slow compiler1
- No boiler plate code1