We made AudioKit open-source because we believe that clear, powerful audio development is best developed and maintained through a large, active base of developers and users. Our core code, tests, examples, and website are all available for contributions. | Free yourself from the browsers' control and design an audio player using HTML5 and CSS3. No dependencies required and open source on GitHub through the MIT License. |
Well-Named Classes and Parameters;Sensible Defaults;Tight Xcode Integration;Easy Installation;Clear Documentation and Common File Templates;Powerful Sequences and Phrases | 100% design control;Mobile and touch friendly;Callback functions for all events;Advanced music controls;Connect to Live Steams;Easy SoundCloud integration and support |
Statistics | |
GitHub Stars 11.2K | GitHub Stars - |
GitHub Forks 1.6K | GitHub Forks - |
Stacks 19 | Stacks 1 |
Followers 32 | Followers 10 |
Votes 0 | Votes 1 |
Pros & Cons | |
No community feedback yet | Pros
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Integrations | |
| No integrations available | |

It is a library for audio processing and generation with deep learning. It features the state-of-the-art EnCodec audio compressor / tokenizer, along with MusicGen, a simple and controllable music generation LM with textual and melodic conditioning.

It is more than just a fast and accurate audio to text converter. We go beyond audio transcription to help you get the most out of your content.

Produce high quality recordings without having to shell out thousands of dollars for equipment. The only thing you need is your guitar, your computer, and a digital audio workstation.

Have full ownership of the professional audio creation workflow: from content creation and versioning from text, to generation to speech, to sound design and mastering. Create and integrate audio experiences into your mobile applications, IoT projects, websites or social channels without learning specialized audio tools.

It delivers a full-featured audio solution that integrates environment and listener simulation. HRTF significantly improves immersion in VR; physics-based sound propagation completes aural immersion by consistently recreating how sound interacts with the virtual environment.